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Yu-Gi-Oh! Singles » 5DS1 Starter Deck 2008


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Scrap-Iron Scarecrow
ATK/DEF: | Attribute: Trap | Card Number: 5DS1-EN032 | Card Rules: No rulings available for this card. | Card Type: Normal Trap | Level: | Monster Type: | Passcode: 98427577 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $3.94 x 2
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Condition: Light Played, 1st $3.35 x 1
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Colossal Fighter
ATK/DEF: 2800/1000 | Attribute: Dark | Card Number: 5DS1-EN043 | Card Rules: No rulings available for this card. | Card Type: Synchro/Effect Monster | Level: 8 | Monster Type: Warrior | Passcode: 23693634 | Rarity: Super Rare | Set: 5D's Starter Deck
Condition: NM, Unlimited $2.94 x 1
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Condition: Fine, 1st $2.50 x 1
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Smashing Ground
ATK/DEF: | Attribute: Spell | Card Number: 5DS1-EN024 | Card Rules: Rulings powered by The Netrep API. [Re: Aurkus, Lightsworn Druid] 'Aurkus, Lightsworn Druid' will NOT stop 'Torrential Tribute', 'Mirror Force', 'Lightning Vortex', 'Fissure', 'Smashing Ground', or 'Hammer Shot', because these effects do not target. [Re: Freed the Matchless General] The effect of this card will not negate ''Creature Swap'', ''Fissure'', ''Smashing Ground'', ''Dark Hole'', ''Raigeki'', or similar Spell Cards that do not target. [Re: Heart of Clear Water] A monster equipped with this card can still be destroyed by effects that do not target, such as the effects of 'Fissure', 'Dark Hole', 'Smashing Ground', or 'Torrential Tribute'. [Re: Light and Darkness Dragon] If you have 2 or more 'Light and Darkness Dragon' face-up on your side of the field when a Spell, Trap, or effect of an Effect Monster is activated, the effect of each 'Light and Darkness Dragon' form a Chain, but only the effect of the 'Light and Darkness Dragon' chained directly to the activated Spell, Trap, or effect of an Effect Monster will resolve. The other 'Light and Darkness Dragon' on the Chain will not negate the activation of the Spell, Trap, or effect of the Effect Monster and they will not lose any ATK or DEF from their effect.Example: Player A and Player B each have 'Light and Darkness Dragon' face-up on the field. Player A activates 'Smashing Ground' in his Main Phase 1. The effect of both copies of 'Light and Darkness Dragon' activate. Player A is the turn player, so theirs is placed first onto the Chain (Light and Darkness Dragon A), followed by their opponent's (Light and Darkness Dragon B). Since Player A's 'Light and Darkness Dragon' is chained directly to 'Smashing Ground', it will negate the 'Smashing Ground' and lose 500 ATK and DEF. Player B's 'Light and Darkness Dragon' will not negate 'Smashing Ground' and will not lose ATK or DEF. [Re: Lord of D.] 'Lord of D.' will NOT stop 'Dark Hole', 'Mirror Force', 'Raigeki', 'Fissure', 'Smashing Ground', 'Hammer Shot', or 'Amazoness Archers', nor will he protect your Dragon-Type monsters from their effects, since these cards affect the whole field and do not select targets. [Re: Pole Position] If 'Pole Position' is active, and your opponent controls 'Blue-Eyes White Dragon' and 'Skull Servant', and you activate 'Smashing Ground', 'Blue-Eyes White Dragon' is unaffected by Spell Cards, so the effect of 'Smashing Ground' disappears. [Re: Prime Material Dragon] 'Prime Material Dragon's' second effect works like 'My Body as a Shield'. 'Prime Material Dragon' can negate cards such as 'Smashing Ground', 'Nobleman of Crossout', 'Shield Crush', 'Thousand Knives', 'Trap Hole', 'Mirror Force', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Swarm of Scarabs', 'Dark Armed Dragon', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Soul Taker' (negates 'Soul Taker' so you do not gain Life Points), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). [Re: Riryoku Field] This card cannot be used against 'Fissure', 'Smashing Ground', or 'Dark Hole' because these cards do not target. [Re: Ryu Senshi] The effect of this card will not negate 'Creature Swap', 'Fissure', 'Smashing Ground', 'Dark Hole', 'Raigeki', or similar cards that do not target. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 97169186 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, 1st $1.45 x 9
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Condition: NM, Unlimited $1.45 x 1
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Threatening Roar
ATK/DEF: | Attribute: | Card Number: 5DS1-EN031 | Card Rules: | Card Type: | Level: | Monster Type: | Passcode: | Rarity: Common | Set:
Condition: NM, 1st $1.45 x 5
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Condition: Poor, 1st $0.87 x 1
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Gaia Knight, the Force of Earth
ATK/DEF: 2600/800 | Attribute: Earth | Card Number: 5DS1-EN042 | Card Rules: No rulings available for this card. | Card Type: Synchro Monster | Level: 6 | Monster Type: Warrior | Passcode: 97204936 | Rarity: Super Rare | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.94 x 1
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Atlantean Pikeman
ATK/DEF: 1400/0 | Attribute: Water | Card Number: 5DS1-EN009 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Level: 2 | Monster Type: Sea Serpent | Passcode: 26976414 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 2
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Condition: NM, 1st $0.50 x 8
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Axe Raider
ATK/DEF: 1700/1150 | Attribute: Earth | Card Number: 5DS1-EN003 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Level: 4 | Monster Type: Warrior | Passcode: 48305365 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 2
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Condition: NM, 1st $0.50 x 8
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Backup Soldier
ATK/DEF: | Attribute: Trap | Card Number: 5DS1-EN035 | Card Rules: Rulings powered by The Netrep API. You may use this card to return Fusion Monsters with no effects to the Extra Deck. If you have 4 Effect Monsters and 1 Normal Monster with 1500 ATK in your Graveyard, you can activate this card and return the 1 Normal Monster to your hand. If you have 5 Normal Monsters in your Graveyard, you can activate 'Backup Soldier' and chain a second 'Backup Soldier' before the first resolves, because the 5 monster requirement only needs to be fulfilled at activation.This would allow you to put all 5 monsters in your hand, 3 with the first 'Backup Soldier' and 2 with the second. If your opponent activates 'Delinquent Duo' and you chain 'Backup Soldier' with 2 pieces of Exodia and retrieve the other 3 from your Graveyard you win the Duel before you have to discard for 'Delinquent Duo'. This is because you check for victory conditions in between steps in a chain, (but not in between two separate effects of a single card like 'Graceful Charity'). [Re: Deck Devastation Virus] If you have the four limbs of Exodia in your hand when your opponent activates 'Deck Devastation Virus' they will be destroyed. You can use two 'Backup Soldier' to return them to your hand and they will not be destroyed (they were not drawn). If on your next turn you then draw 'Exodia the Forbidden One' you will win the game before 'Exodia the Forbidden One' is destroyed by the effect of 'Deck Devastation Virus'. [Re: Disappear] If you chain 'Disappear' to your opponent's 'Backup Soldier' you can remove one of the targeted monsters from play, but the remaining two (or less) go to the opponent's hand. [Re: Necrovalley] 'Necrovalley' negates any effect that targets a card or cards in the Graveyard. So 'Necrovalley' WILL negate the effect of: 'Monster Reborn', 'Premature Burial', 'Call of the Haunted', 'Question', 'Backup Soldier', 'Spear Cretin', 'The Shallow Grave', 'Magician of Faith', 'Fiber Jar', 'Penguin Knight', and 'Agido'. | Card Type: Normal Trap | Level: | Monster Type: | Passcode: 36280194 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 2
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Condition: NM, 1st $0.50 x 5
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Birthright
ATK/DEF: | Attribute: Trap | Card Number: 5DS1-EN040 | Card Rules: No rulings available for this card. | Card Type: Continuous Trap | Level: | Monster Type: | Passcode: 35539880 | Rarity: Common | Set: 5D's Starter Deck
Condition: Good, 1st $0.38 x 1
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Charcoal Inpachi
ATK/DEF: 100/2100 | Attribute: Fire | Card Number: 5DS1-EN005 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Level: 1 | Monster Type: Pyro | Passcode: 13179332 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, 1st $0.50 x 6
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Condition: NM, Unlimited $0.50 x 2
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Dark Blade
ATK/DEF: 1800/1500 | Attribute: Dark | Card Number: 5DS1-EN004 | Card Rules: Rulings powered by The Netrep API. [Re: Bottomless Trap Hole] If 'Cyber Jar' is flipped during a Main Phase, and the opponent Special Summons 'Dark Blade', 'Luster Dragon', 'Magical Scientist' and a face-down monster, you can activate 'Bottomless Trap Hole' and both 'Luster Dragon' and 'Dark Blade' will be removed from play. The 'Magical Scientist', face-down monster, and all monsters you Summoned will remain on the field. [Re: Bottomless Trap Hole] Only the monster(s) that triggered 'Bottomless Trap Hole' by being Normal / Flip / Special Summoned can be destroyed & removed from play by 'Bottomless Trap Hole's' effect. Example: Player A Normal Summons 'Dark Blade', and Player B activates 'Bottomless Trap Hole' in response (Chain Link 1), then Player A chains the effect of his face-up 'Ultimate Offering' to Tribute 'Dark Blade' for 'Summoned Skull' (Chain Link 2). 'Ultimate Offering's' effect resolves first, and 'Dark Blade' is Tributed for 'Summoned Skull'. Then the effect of 'Bottomless Trap Hole' disappears because the monster it would have applied to is no longer on the field. [Re: Combination Attack] If 'Dark Blade', equipped with 'Kiryu' and 'Twin Swords of Flashing Light - Tryce', attacks twice using 'Twin Swords of Flashing Light - Tryce''s effect, then you use 'Combination Attack' to detach 'Kiryu' from 'Dark Blade', both monsters can attack again once each. 'Dark Blade' cannot attack another 2 times because it has already attacked twice. [Re: Kiryu] If you Tribute 'Kiryu' while it is equipped to 'Dark Blade', you cannot then use 'Super Rejuvenation' and count 'Kiryu' as a Dragon-Type monster. [Re: Kiryu] If you Tribute 'Kiryu' while equipped to 'Dark Blade', 'Dark Blade' no longer gets the ATK increase from 'Kiryu' as it is no longer equipped with it. [Re: Twin Swords of Flashing Light - Tryce] If 'Dark Blade' equipped with 'Kiryu' is also equipped with 'Twin Swords of Flashing Light - Tryce', and attacks twice, and 'Kiryu' is then 'detached' with 'Combination Attack', 'Dark Blade' can attack 1 more time (not 2 more times).If 'Airknight Parshath' is equipped with 'Twin Swords of Flashing Light - Tryce' and attacks twice, you can draw twice. | Card Type: Normal Monster | Level: 4 | Monster Type: Warrior | Passcode: 11321183 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 2
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Condition: NM, 1st $0.50 x 5
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Exiled Force
ATK/DEF: 1000/1000 | Attribute: Earth | Card Number: 5DS1-EN019 | Card Rules: Rulings powered by The Netrep API. You cannot activate the effect of 'Exiled Force' if it is the only monster on the field. [Re: Cyber Blader] Example 2: The opponent has 3 monsters on the field, 1 of them is 'Exiled Force'. The opponent Tributes 'Exiled Force' to activate its effect and destroy 'Cyber Blader'. Now they only have 2 monsters on the field, so the effect of 'Exiled Force' is not negated and 'Cyber Blader' is destroyed. [Re: Dark Lucius LV6] If 'Dark Lucius LV6' destroys a monster with an Ignition Effect, like 'Exiled Force', or a monster with a Trigger Effect that wouldn't activate, like 'Mysterious Puppeteer', then 'Dark Lucius LV6' did not negate their effects. So you cannot Special Summon 'Dark Lucius LV8'. [Re: Divine Wrath] You can activate 'Divine Wrath' when 'Exiled Force', 'Red-Eyes B. Chick', or 'Paladin of White Dragon' is Tributed for its own effect. [Re: King Tiger Wanghu] If 'King Tiger Wanghu' is on the field, and 'Exiled Force' is Summoned, 'King Tiger Wanghu''s effect immediately activates. Since 'Exiled Force' cannot be chained, 'King Tiger Wanghu' will destroy 'Exiled Force' before the turn player can Tribute 'Exiled Force' using its effect. [Re: Lone Wolf] 'Your opponent's monster effects' on 'Lone Wolf' means 'the effects of monsters that your opponent controls'. So if your opponent uses 'Monster Reborn' on your 'Exiled Force', they still cannot Tribute 'Exiled Force' to destroy your 'Monk Fighter' targeted by 'Lone Wolf'. [Re: My Body as a Shield] 'My Body as a Shield' will negate cards such as 'Dark Hole', 'Fissure', 'Raigeki', 'Eternal Rest', 'Nobleman of Crossout', 'Tribute to the Doomed', 'Thousand Knives', 'Trap Hole', 'Two-Pronged Attack', 'Mirror Force', 'House of Adhesive Tape', 'Eatgaboon', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Man-Eater Bug', 'Blast Juggler', 'Dragon Seeker', 'Dream Clown', 'Throwstone Unit', 'Burst Breath', 'Swarm of Scarabs', 'Cyber Jar', 'Tribe-Infecting Virus', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Offerings to the Doomed' (negates 'Offerings to the Doomed' so you do not skip your Draw Phase), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). [Re: Neo-Spacian Dark Panther] You can target 'Exiled Force' and then Tribute 'Neo-Spacian Dark Panther' to destroy 1 monster on the field. [Re: Prime Material Dragon] 'Prime Material Dragon's' second effect works like 'My Body as a Shield'. 'Prime Material Dragon' can negate cards such as 'Smashing Ground', 'Nobleman of Crossout', 'Shield Crush', 'Thousand Knives', 'Trap Hole', 'Mirror Force', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Swarm of Scarabs', 'Dark Armed Dragon', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Soul Taker' (negates 'Soul Taker' so you do not gain Life Points), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). [Re: Pulling the Rug] You cannot Chain 'Pulling the Rug' to an Ignition Effect that was activated when a monster was Normal Summoned. ('Exiled Force', etc.) [Re: Skill Drain] 'Skill Drain' does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute 'Cannon Soldier' to itself while 'Skill Drain' is active, 'Cannon Soldier''s effect is not negated because 'Cannon Soldier' is in the Graveyard, but if you Tribute a different monster for 'Cannon Soldier''s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate 'Winged Minion''s effect while 'Skill Drain' is active, 'Winged Minion' is no longer on the field and its effect resolves. If you activate 'Exiled Force''s effect while 'Skill Drain' is active, 'Exiled Force' is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute 'Paladin of White Dragon' to activate its effect while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Blue-Eyes White Dragon'. If you Tribute 'Great Dezard' while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Fushioh Richie'. [Re: Soul Exchange] You cannot Tribute the monster targeted by 'Soul Exchange' to pay the cost to activate the effect of your 'Exiled Force', because 'Exiled Force' must Tribute itself. [Re: Stumbling] If 'Stumbling' is in effect and you Summon 'Exiled Force', and your opponent has 'Trap Hole' Set, 'Stumbling' initiates a chain with 'Stumbling''s effect as Step 1. Your opponent can activate 'Trap Hole' as Step 2. You cannot chain 'Exiled Force' because its effect is Spell Speed 1. Therefore 'Trap Hole' will destroy 'Exiled Force' before you have a chance to Tribute it. | Card Type: Effect Monster | Level: 4 | Monster Type: Warrior | Passcode: 74131780 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, 1st $0.50 x 3
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Junk Synchron
ATK/DEF: 1300/500 | Attribute: Dark | Card Number: 5DS1-EN011 | Card Rules: Rulings powered by The Netrep API. If the monster Special Summoned by 'Junk Synchron' is flipped face-down and then face-up, its effects are no longer negated. If you Special Summon 'Nimble Momonga', its effect will activate when it is destroyed by battle and sent to the Graveyard. If you Special Summon 'D.D. Scout Plane', its effect will activate when it is removed from play. If you Special Summon 'The Calculator' with 'Junk Synchron', you can activate 'Inferno Reckless Summon' because 'The Calculator's' effect is negated and its ATK is 0. If you Special Summon 'Hand of Nepthys' with 'Junk Synchron's' effect, when you activate 'Hand of Nephthys'' effect it will be negated, even if you Tribute 'Junk Synchron' to activate the effect. | Card Type: Tuner Monster | Level: 3 | Monster Type: Warrior | Passcode: 63977008 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, 1st $0.50 x 1
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Miniaturize
ATK/DEF: | Attribute: Trap | Card Number: 5DS1-EN033 | Card Rules: No rulings available for this card. | Card Type: Continuous Trap | Level: | Monster Type: | Passcode: 34815282 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 1
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Condition: NM, 1st $0.50 x 4
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Mystic Tomato
ATK/DEF: 1400/1100 | Attribute: Dark | Card Number: 5DS1-EN017 | Card Rules: Rulings powered by The Netrep API. If you attack with your 'Mystic Tomato' and it is destroyed as a result of battle, you may attack with the monster Special Summoned by 'Mystic Tomato' before entering Main Phase 2. If your opponent controls your 'Mystic Tomato' and it is destroyed as a result of battle, you get the effect of 'Mystic Tomato' NOT your opponent. Since the Special Summoning occurs during the Damage Step, 'Torrential Tribute', etc. cannot be used. [Re: Alien Mars] 'Alien Mars' will not negate the effect of 'Mystic Tomato' that was destroyed by battle but had an A-Counter, since 'Mystic Tomato' does not have an A-Counter in the Graveyard, where its effect activates. [Re: Armed Changer] If the monster equipped with this card destroys a monster like 'Sangan' or 'Mystic Tomato', its effect will form a chain with them according to the rules of simultaneous effects (see Advanced Gameplay FAQ). [Re: Banisher of the Light] Effects that trigger when cards are sent to the Graveyard, such as 'Sangan', 'Witch of the Black Forest', 'Mystic Tomato', 'The Immortal of Thunder' and 'Last Will', will not activate. [Re: Barrier Statue of the Abyss] Effects like 'Giant Rat' and 'Mystic Tomato' cannot be used while a Barrier Statue is in play if they would Special Summon a monster with a barred Attribute. [Re: Castle Gate] If you use 'Shield & Sword' to switch the original ATK and DEF of a monster and then Tribute it with 'Castle Gate', the damage inflicted will be equal to the monster's unaltered original ATK. For example, if you use 'Shield & Sword' to switch the original ATK and DEF of 'Mystic Tomato' and then Tribute it with 'Castle Gate', you will inflict 1400 damage to your opponent's Life Points. [Re: Dark Ruler Ha Des] Flip Effects and effects that activate in the Graveyard WILL be negated. This includes 'Sinister Serpent', 'Sangan', 'Witch of the Black Forest', 'Marie the Fallen One', 'Mystic Tomato', 'Giant Rat', 'Masked Dragon', 'Magician of Faith', 'Man-Eater Bug', 'Nimble Momonga', 'Twin-Headed Behemoth', etc. [Re: Divine Wrath] You can activate 'Divine Wrath' to negate an effect that activates in the Graveyard, such as 'Witch of the Black Forest', 'Mystic Tomato', 'Despair from the Dark', 'Night Assailant', 'Electric Snake', and 'Sangan'. [Re: Grave Protector] Effects like 'Mystic Tomato', etc., are not activated while 'Grave Protector' is face-up on the field. [Re: Gravekeeper's Vassal] A monster destroyed by 'Gravekeeper's Vassal' in battle is still treated as 'destroyed as a result of battle' (for 'Mystic Tomato', 'Nimble Momonga', etc.). [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: King of the Skull Servants] Since the ATK of this card is ?, it cannot be Special Summoned by the effect of 'Mystic Tomato'. [Re: Last Turn] If the turn player Special Summons 'Mystic Tomato' for 'Last Turn', and attacks, and 'Mystic Tomato' is destroyed, its effect activates and a monster is Special Summoned, but that new monster cannot attack during the special Battle Phase. (But it can attack during the standard Battle Phase.) [Re: Lesser Fiend] Monsters destroyed by this card as a result of battle are not sent to the Graveyard, so 'Sangan' or 'Mystic Tomato' would not have their effects activated, and the effect of 'Kycoo the Ghost Destroyer' will not prevent them from being removed from play. [Re: Maju Garzett] You can't search for 'Maju Garzett' with 'Sangan' or 'Mystic Tomato'. [Re: Mystical Knight of Jackal] When 'Mystical Knight of Jackal' attacks 'Mystic Tomato', during the End Step both effects activate simultaneously once 'Mystic Tomato' is sent to the Graveyard, so they form a chain. The turn player's effect is Step 1 of a chain, and the opponent's is Step 2 so 'Mystic Tomato' resolves first, and a monster is Special Summoned and the Deck shuffled. Then the turn player chooses whether to place 'Mystic Tomato' on top of the owner's Deck with the effect of 'Mystical Knight of Jackal'. [Re: Necrovalley] 'Necrovalley' will NOT negate effects that are activated when a card is sent TO the Graveyard or that activate IN the Graveyard or that count cards in the Graveyard. So it will NOT negate the effects of 'Sangan', 'Witch of the Black Forest', 'Black Pendant', 'Giant Rat', 'Mystic Tomato', 'Kuriboh', 'Graceful Charity', 'Sinister Serpent', 'Marie the Fallen One', 'Buster Blader', 'Shadow Ghoul', 'Helpoemer', 'Sword of Deep-Seated', 'Vampire Lord', 'Coffin Seller', and 'Magical Thorn'. [Re: Prohibition] If 'Mystic Tomato' is declared with 'Prohibition' while a 'Mystic Tomato' is on the field, when the 'Mystic Tomato' is destroyed by battle and sent to the Graveyard its effect activates. If it Special Summons another 'Mystic Tomato', the Special Summoned 'Mystic Tomato' 'cannot be used', so its effects will not be applied and its battle position cannot be chained. [Re: Relinquished] The selected monster is treated as a Monster Card when it is sent to the Graveyard, so the effects of 'Sangan' or 'Witch of the Black Forest' would activate, but the effect of 'Mystic Tomato' would not, since it was not destroyed as a result of battle. [Re: Royal Oppression] The effects of face-up Trap Cards cannot be activated during the Damage Step, so this card's effect cannot negate the Special Summoning of a monster by the effect of 'Mystic Tomato' or a 'Cyber Jar' flipped face-up by an attack. [Re: Sasuke Samurai] If 'Sasuke Samurai' destroys a face-down monster using its effect, the face-down monster is NOT 'destroyed as a result of battle', it is destroyed by 'Sasuke Samurai''s effect. So 'Mystic Tomato', 'Helpoemer', etc. will not activate their effects. However, monsters like 'Sangan' will still activate their effects. [Re: Skill Drain] 'Skill Drain' negates the effects of face-up Effect Monsters on the field, but does not negate effects that activate in the Graveyard, such as 'Witch of the Black Forest', 'Sangan', 'Mystic Tomato', 'Giant Rat', 'Sinister Serpent', and 'Vampire Lord'. [Re: Solemn Judgment] 'Solemn Judgment' cannot negate a Special Summon if it results from the activated effect of a monster card, like 'Mystic Tomato', 'Light and Darkness Dragon', 'Van'Dalgyon the Dark Dragon Lord', 'Marauding Captain', 'Lonefire Blossom', etc. [Re: The End of Anubis] 'The End of Anubis' WILL negate the effects of 'Night Assailant' (its second effect), 'Aswan Apparition', 'Nubian Guard', 'Sangan', 'Witch of the Black Forest' (even if Tributed to Tribute Summon 'The End of Anubis'), 'Mystic Tomato'/'Giant Rat'/etc., 'Sinister Serpent', 'Magician of Faith', 'Dark Magician of Chaos'' spell retrieval effect, 'Vampire Lord''s ability to return from the Graveyard, 'Dark Necrofear''s ability to return from the Graveyard, and activation of 'Call of the Haunted' or 'Premature Burial'. [Re: Torrential Tribute] 'Torrential Tribute' cannot be activated during the Damage Step. This prohibits 'Torrential Tribute' from being used against monsters Special Summoned by 'Mystic Tomato', 'Giant Rat', 'Nimble Momonga', 'Masked Dragon', and other such cards that Special Summon a monster when destroyed as a result of battle, as well as 'Cyber Jar' or 'Morphing Jar #2' that is flipped face-up by an attack. [Re: Ultimate Tyranno] If 'Ultimate Tyranno' attacks and destroys an opponent's 'Mystic Tomato' and they use its effect to Special Summon another monster, then 'Ultimate Tyranno' must also attack the newly Summoned monster. | Card Type: Effect Monster | Level: 4 | Monster Type: Plant | Passcode: 83011277 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, 1st $0.75 x 4
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Renge, Gatekeeper of Dark World
ATK/DEF: 100/2100 | Attribute: Dark | Card Number: 5DS1-EN008 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Level: 4 | Monster Type: Fiend | Passcode: 60606759 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 2
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Condition: NM, 1st $0.50 x 3
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Rush Recklessly
ATK/DEF: | Attribute: Spell | Card Number: 5DS1-EN025 | Card Rules: Rulings powered by The Netrep API. [Re: 8-Claws Scorpion] The ATK of '8-Claws Scorpion' becomes 2400 during damage calculation. You cannot chain 'Rush Recklessly' or 'Blast with Chain' to this effect. If these cards were activated before damage calculation, then the ATK of '8-Claws Scorpion' becomes 2400 during damage calculation so those cards have no effect on its ATK. [Re: Blast Magician] If 'Rush Recklessly' is chained to the effect of 'Blast Magician', and the ATK of the target monster is now higher than 700 x the number of Spell Counters removed, the effect of 'Blast Magician' disappears. You cannot remove additional Spell Counters to increase the effect. [Re: Cyber Laser Dragon] The ATK or DEF of the targeted monster must be greater than (or equal to) the ATK of 'Cyber Laser Dragon' when the effect resolves in order for it to be destroyed. Example: You target 'Jinzo' with this card's effect. The opponent chains 'Rush Recklessly' to raise 'Cyber Laser Dragon's' ATK to 3100. 'Jinzo' is not destroyed. [Re: Cyber Tutu] If 'Cyber Tutu' uses her effect to attack directly, you can activate 'Rush Recklessly' during the DAMAGE STEP, and even if it raises her ATK higher than the ATK of an opponent's monster a replay will not occur. But if you activate 'Rush Recklessly' during the BATTLE STEP, a replay will occur. [Re: Dark Scorpion Combination] When you attack with 'Dark Scorpion Combination', the Battle Damage is 400 points for each Dark Scorpion, even if their ATK's are changed by some Equip Spell Card, Field Spell Card, 'Rush Recklessly', etc. (exception: 'Rod of the Mind's Eye' will adjust the damage to become 1000 points). [Re: Elemental Hero Mariner] If your only face-down card is 'Rush Recklessly', you can attack directly, and then during the DAMAGE STEP, activate 'Rush Recklessly' and the direct attack will continue. This is because Replays do not usually occur during the Damage Step. [Re: Freed the Brave Wanderer] If your opponent chains 'Rush Recklessly' to 'Freed the Brave Wanderer''s effect to increase 'Freed the Brave Wanderer''s ATK by 700 points, and the ATK of the target monster is now lower than 'Freed the Brave Wanderer''s ATK when its effect resolves, the target monster is not destroyed. [Re: Goggle Golem] If 'Goggle Golem' gains ATK from 'Rush Recklessly', etc. and then is Normal Summoned again, the ATK increase is recalculated after applying its new original ATK. [Re: Heart of Clear Water] If a monster equipped with this card has its ATK increased over 1299, by the effect of 'Rush Recklessly', etc., this card is destroyed. [Re: Imperial Order] 'Imperial Order' cannot be activated in the Damage Step, so you cannot activate it to negate 'Rush Recklessly', etc. in the Damage Step. [Re: Obnoxious Celtic Guard] 'Obnoxious Celtic Guard''s effect looks at the ATK during Damage Calculation. So if he's WIND and is attacked by 'Insect Soldiers of the Sky', their ATK is 2000 during Damage Calculation and 'Obnoxious Celtic Guard' is not destroyed. Or if an 1800 monster attacks and you use 'Rush Recklessly' to increase the ATK to 2500 during the Damage Step, 'Obnoxious Celtic Guardian' is not destroyed. [Re: Secret Pass to the Treasures] If the monster attacks your opponent's Life Points directly, you cannot use an effect such as 'Rush Recklessly' to increase its ATK above 1000 during the attack. If a monster attacks directly using the effect of 'Secret Pass to the Treasures', 'automatic' increases will not apply ('Super Robolady', etc.). If you use 'Secret Pass to the Treasures' on 'Injection Fairy Lily', and attack directly, you cannot activate the effect of 'Injection Fairy Lily'. [Re: Spirit Reaper] If 'Spirit Reaper' is destroyed by its effect during the Damage Step, such as if 'Rush Recklessly' was activated to increase its ATK, destroy 'Spirit Reaper' with its effect AFTER damage calculation. [Re: Twin-Shield Defender] If 'Rush Recklessly' is activated after 'Twin-Shield Defender's' effect resolves, the ATK gained from 'Rush Recklessly' is not halved. [Re: Unstable Evolution] If the equipped monster gains 700 ATK with 'Rush Recklessly' and afterwards 'Unstable Evolution' is removed from the field or negated, etc., the monster's original ATK returns to normal and 'Rush Recklessly' is reapplied. | Card Type: Quick-Play Spell | Level: | Monster Type: | Passcode: 70046172 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 2
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Sonic Chick
ATK/DEF: 300/300 | Attribute: Earth | Card Number: 5DS1-EN010 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Level: 1 | Monster Type: Winged Beast | Passcode: 36472900 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 2
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Speed Warrior
ATK/DEF: 900/400 | Attribute: Wind | Card Number: 5DS1-EN012 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Level: 2 | Monster Type: Warrior | Passcode: 9365703 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, 1st $0.50 x 2
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Spiral Serpent
ATK/DEF: 2900/2900 | Attribute: Water | Card Number: 5DS1-EN007 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Level: 8 | Monster Type: Sea Serpent | Passcode: 32626733 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 2
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Symbols of Duty
ATK/DEF: | Attribute: Spell | Card Number: 5DS1-EN031 | Card Rules: Rulings powered by The Netrep API. You can send a face-down Normal Monster to the Graveyard to activate this card. You can Special Summon the same monster you sent to the Graveyard for this card's cost with its effect. Monster Tokens cannot be Tributed to pay the activation cost for 'Symbols of Duty'. | Card Type: Equip Spell | Level: | Monster Type: | Passcode: 78794994 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, 1st $0.50 x 4
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Synchro Blast Wave
ATK/DEF: | Attribute: Spell | Card Number: 5DS1-EN021 | Card Rules: No rulings available for this card. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 35537860 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, 1st $0.50 x 5
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Synchro Boost
ATK/DEF: | Attribute: Spell | Card Number: 5DS1-EN020 | Card Rules: No rulings available for this card. | Card Type: Equip Spell | Level: | Monster Type: | Passcode: 98143165 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 1
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Synchronized Realm
ATK/DEF: | Attribute: Spell | Card Number: 5DS1-EN022 | Card Rules: No rulings available for this card. | Card Type: Continuous Spell | Level: | Monster Type: | Passcode: 61032879 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 2
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The Warrior Returning Alive
ATK/DEF: | Attribute: Spell | Card Number: 5DS1-EN023 | Card Rules: Rulings powered by The Netrep API. You may select a Warrior-Type Fusion Monster or Synchro Monster in your Graveyard, but it will be returned to the Extra Deck instead of your hand. You may select any Warrior-Type monster to return to your hand, regardless of its Summoning requirements. So you may select a 'Black Luster Soldier - Envoy of the Beginning' even if it was never properly Summoned. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 95281259 | Rarity: Common | Set: 5D's Starter Deck
Condition: NM, Unlimited $0.50 x 1
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