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Yu-Gi-Oh! Singles » SDRL Rise of the Dragon Lords


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Morphing Jar
ATK/DEF: 700/600 | Attribute: Earth | Card Number: SDRL-EN007 | Card Rules: Rulings powered by The Netrep API. If there are fewer than 5 cards in the Deck of either player when this card's Flip Effect is activated, that player will lose the Duel, since the text of this card says 'draw'. [Re: Desert Sunlight] If you have a face-up Flip Effect monster, you can activate 'Desert Sunlight', and chain 'Book of Moon', another 'Desert Sunlight', and another 'Book of Moon'. When the chain resolves, you will flip the monster down, then up, then down, then back up. The Flip Effect activates twice, and they wait to create a new chain after the current one resolves. For example, if the Flip Effect monster is 'Morphing Jar', its effect will activate twice in a chain, as Chain Link 1 and Chain Link 2, they resolve in reverse order, and both players will discard and draw 5 cards, then discard and draw 5 cards again. [Re: Gravekeeper's Watcher] You cannot activate 'Gravekeeper's Watcher' during the Damage Step (such as against a 'Morphing Jar' that is flipped by an attack). [Re: Gravekeeper's Watcher] When 'Morphing Jar' is Flip Summoned, you may chain the effect of 'Gravekeeper's Watcher', negating the Flip Effect of 'Morphing Jar' and destroying it. [Re: Magical Thorn] The effect of 'Magical Thorn' is applied when the opponent discards during the End Phase to make their hand size 6, discarding for the cost of cards such as 'Tribute to the Doomed', 'Cost Down', or 'Judgment of Anubis', and discarding for card effects such as 'Delinquent Duo', 'Confiscation', 'Robbin' Goblin', 'Morphing Jar' and 'Mefist the Infernal General'. [Re: Magical Thorn] The effect of 'Magical Thorn' inflicts damage after an effect resolves. So if the effect of 'Morphing Jar' is activated, the damage will be dealt after the new cards are drawn. This means if your opponent has 100 Life Points, and you have 'Magical Thorn' active on the field but only one card left in your Deck, you will lose the Duel before the effect of 'Magical Thorn' can deal damage to reduce your opponent's Life Points to 0. [Re: Night Assailant] 'Night Assailant''s effect activates when sent to the Graveyard by 'Morphing Jar' or 'Card Destruction'. [Re: Null and Void] You can chain 'Null and Void' to a Continuous Spell or Trap Card that causes drawing, such as 'Mirage of Nightmare' or 'Heart of the Underdog'. You cannot chain 'Null and Void' to 'Disturbance Strategy', 'Graceful Charity', 'Card Destruction', 'Morphing Jar', 'Mind Wipe', 'Dragged Down into the Grave', or 'Reload'. [Re: Peten the Dark Clown] If 'Peten the Dark Clown' is discarded because of 'Morphing Jar' or 'Card Destruction', the last thing that happened was that both players drew cards. So the effect of 'Peten' does not activate. [Re: Protector of the Sanctuary] Most cards that would cause the opponent to draw outside of the Draw Phase, such as 'Card Destruction', cannot be activated, even by the controller of 'Protector of the Sanctuary'. However, effects that are forcibly activated, like 'Morphing Jar', can be activated (but results may vary see below). [Re: Protector of the Sanctuary] If 'Protector of the Sanctuary' is on the field, then Flip Effects like 'Morphing Jar' will still activate because they must activate when the monster is flipped (whether it was Flip Summoned, flipped by an attack, or flipped by 'Book of Taiyou', etc.). [Re: Protector of the Sanctuary] If 'Morphing Jar''s effect activates, then both players discard their hands, but if you control 'Protector of the Sanctuary', your opponent does not draw a new hand. [Re: Regenerating Mummy] 'Regenerating Mummy''s effect will activate when sent to the Graveyard by the effect of 'Morphing Jar' or 'Card Destruction'. | Card Type: Effect Monster | Level: 2 | Monster Type: Rock | Passcode: 33508719 | Rarity: Common | Set: Structure Deck
Condition: Played, 1st $2.96 x 1
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Decoy Dragon
ATK/DEF: 300/200 | Attribute: Fire | Card Number: SDRL-EN004 | Card Rules: Rulings powered by The Netrep API. 'Decoy Dragon's' effect is activated during the Battle Step when it is selected as the target for your opponent's attacking monster. 'Decoy Dragon's' effect does not cause a replay. 'Decoy Dragon' must be face-up at the time it is declared as the target of your opponent's attacking monster or its effect will not activate. If you have a 'Decoy Dragon' equipped with 'Ring of Magnetism' and your opponent's monster declares an attack against it, the effect of 'Decoy Dragon' is still activated and your opponent's attacking monster must still battle with the Level 7 or higher Dragon-Type monster that you Special Summon from your Graveyard. If the Level 7 or higher Dragon-Type monster has an effect that activates when it is Special Summoned, the effect will begin a new Chain after it is Special Summoned by 'Decoy Dragon'. Example: If you Special Summon 'Felgrand Dragon' by using 'Decoy Dragon's' effect, the effect of 'Felgrand Dragon' will activate and it will be able to gain ATK. | Card Type: Effect Monster | Level: 2 | Monster Type: Dragon | Passcode: 2732323 | Rarity: Common | Set: Structure Deck
Condition: Fine, 1st $3.11 x 2
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Call of the Haunted SDRL
ATK/DEF: | Attribute: Trap | Card Number: SDRL-EN034 | Card Rules: Rulings powered by The Netrep API. 'Call of the Haunted' targets the Special Summoned monster, when it is selected in the Graveyard and while it is face-up on the field. If the monster Special Summoned with 'Call of the Haunted' is returned to its owner's hand by an effect, 'Call of the Haunted' remains on the field meaninglessly. If an effect is chained that removes 'Call of the Haunted' from the field, the selected monster is not Special Summoned. If 'Royal Decree' is activated after 'Call of the Haunted' has resolved, and later 'Royal Decree' is destroyed, 'Call of the Haunted' continues to target the Special Summoned monster. [Re: Amazoness Archers] If you activate 'Amazoness Archers' during the Battle Phase and your opponent Special Summons another monster afterwards (such as with 'Call of the Haunted', or if 'Cyber Jar' is flipped), the newly-Summoned monster is not affected by 'Amazoness Archers' and does not suffer the -500 ATK reduction nor does it have to attack. [Re: Asura Priest] 'Asura Priest' cannot attack a monster if it has already attacked directly this turn. For example, the opponent activates 'Call of the Haunted' or 'Scapegoat' after 'Asura Priest' has completed a direct attack. [Re: Bazoo the Soul-Eater] Removing Monster Cards from the Graveyard is a cost of 'Bazoo the Soul-Eater''s effect, so if your opponent chains to the activation of this effect with 'Call of the Haunted', to Special Summon 'Kycoo the Ghost Destroyer', the effect of 'Bazoo the Soul-Eater' is not negated since the Monster Cards were already removed. [Re: Belial - Marquis of Darkness] If you chain 'Call of the Haunted' to a Spell or Trap Card that targets 1 monster you control and you Special Summon 'Belial - Marquis of Darkness', the effect is still resolved as normal. [Re: Big-Tusked Mammoth] The effect of 'Big-Tusked Mammoth' includes those monsters Summoned this turn before 'Big-Tusked Mammoth' was face-up on the field. For example, if your opponent attacks with a monster that was Summoned this turn, and you activate 'Call of the Haunted' to Special Summon 'Big-Tusked Mammoth' from the Graveyard, this causes a replay, and your opponent now cannot attack with the monster that was Summoned this turn. [Re: Black Garden] If 'Black Garden's' second effect is activated and 'Call of the Haunted' is chained, Special Summoning 'Fossil Dyna Pachycephalo', 'Black Garden's' effect cannot Special Summon a monster, but it and all face-up Plant-Type monsters on the field are still destroyed. [Re: Blast Asmodian] If you activate 'Call of the Haunted' targeting 'Blast Asmodian', then another card is chained to 'Call of the Haunted', the effect of 'Blast Asmodian' does not activate and inflict damage after the chain resolves. [Re: Book of Life] If you activate 'Book of Life' and your opponent chains 'Call of the Haunted' to Special Summon 'Kycoo the Ghost Destroyer', you still get to Special Summon 1 Zombie with Book of Life's effect (but do not remove 1 monster from your opponent's Graveyard). [Re: Bottomless Trap Hole] If the opponent activates 'Monster Reborn' and then chains 'Call of the Haunted' (so that 2 monsters are Summoned in the same chain), and then you activate 'Bottomless Trap Hole' after that chain resolves only the monster Summoned by chain link 1 ('Monster Reborn') is removed from play. [Re: Bubble Crash] If you send 'Call of the Haunted' to the Graveyard, the monster Special Summoned by its effect is destroyed. [Re: Card of Safe Return] Drawing a card for this card's effect is optional, so if you use 'Call of the Haunted' when you have no cards left in your Deck you do not lose the Duel. [Re: Creature Swap] A player may select a monster Special Summoned by 'Call of the Haunted' or 'Premature Burial'. If the 'Call of the Haunted' or 'Premature Burial', still on the opponent's side of the field, is destroyed, the monster targeted by those cards is destroyed also. [Re: Dark Magic Curtain] When you activate 'Dark Magic Curtain', you cannot chain cards like 'Call of the Haunted' or 'Ultimate Offering' because you cannot Normal Summon or Special Summon during the same turn. Also, you cannot activate cards like 'Premature Burial' or 'Monster Reborn' after activating 'Dark Magic Curtain'. [Re: Destruction Jammer] 'Destruction Jammer' cannot be chained when 'Premature Burial' or 'Call of the Haunted' is activated because they do not destroy a monster card at that time, nor can it be chained when the Special Summoned monster is destroyed. [Re: Diffusion Wave-Motion] If you Special Summon a monster during the Battle Phase after having activated 'Diffusion Wave-Motion' (such as with 'De-Fusion' or 'Call of the Haunted'), that monster cannot attack because 'Diffusion Wave-Motion''s effect prevents all monsters other than the selected Level 7 Spellcaster-Type monster from attacking. [Re: Elemental Hero Aqua Neos] If this card was Special Summoned properly by its own effect, then you can Special Summon it from the Graveyard with 'Call of the Haunted', etc. [Re: Elemental Hero Dark Neos] If this card was Special Summoned properly by its own effect, then you can Special Summon it from the Graveyard with 'Call of the Haunted', etc. [Re: Elemental Hero Flare Neos] If this card was Special Summoned properly by its own effect, then you can Special Summon it from the Graveyard with 'Call of the Haunted', etc. [Re: Elemental Hero Wildheart] You can Special Summon 'Elemental Hero Wildheart' with 'Call of the Haunted'. He will not be destroyed if 'Call of the Haunted' is later removed from the field. [Re: Exchange of the Spirit] If the opponent activates 'Premature Burial' or 'Call of the Haunted' you can chain 'Exchange of the Spirit' (if you meet the requirements) to swap the cards in the Deck and the Graveyard. Since the targeted monster is no longer in their Graveyard, 'Premature Burial' would be destroyed and 'Call of the Haunted' would remain on the field meaninglessly. [Re: Fiend Skull Dragon] You can activate 'Call of the Haunted' to Special Summon 'Fiend Skull Dragon'. After it resolves, 'Call of the Haunted' will be destroyed and 'Fiend Skull Dragon' will remain on the field. Remember that 'Fiend Skull Dragon' must have been properly Fusion Summoned previously in order to Special Summon it from the Graveyard. [Re: Fiend Skull Dragon] You can chain 'Call of the Haunted' to the activation of a Flip Effect to Special Summon 'Fiend Skull Dragon', and the Flip Effect will be negated. [Re: Fushioh Richie] You can use 'Premature Burial' or 'Call of the Haunted' to Special Summon 'Fushioh Richie' from your Graveyard, as long as 'Fushioh Richie' was Special Summoned using the proper method ('Great Dezard') previously. [Re: Fusion Gate] Fusion Monsters Special Summoned without 'Polymerization' while 'Fusion Gate' is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of 'Monster Reborn', 'Call of the Haunted', etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as 'Magicial Scientist' or 'Summoner of Illusions'.) [Re: Gemini Imps] You cannot activate the effect of 'Gemini Imps' while 'Protector of the Sanctuary' is face-up on your opponent's side of the field. If you activate the effect of 'Gemini Imps' and your opponent chains 'Call of the Haunted', selecting 'Protector of the Sanctuary', 'Gemini Imps' will negate the discard effect but you will not draw a card. [Re: Goblin of Greed] If your opponent activates an effect and discards as a cost, and you chain 'Call of the Haunted' to Special Summon 'Goblin of Greed', he doesn't stop the effect because the cost was already paid. [Re: Gravekeeper's Chief] If you have 'Gravekeeper's Chief' and 'Necrovalley' on the field, you can use 'Monster Reborn', 'Premature Burial', 'Call of the Haunted', etc. to revive monsters from your Graveyard. Also, if you have 'Gravekeeper's Chief' on the field, your opponent can use 'Monster Reborn' on monsters in your Graveyard. [Re: Heart of Clear Water] If you Special Summon a monster with 'Premature Burial' or 'Call of the Haunted' and then equip that monster with 'Heart of Clear Water', the monster will not be destroyed if 'Premature Burial' or 'Call of the Haunted' is destroyed. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: Horus' Servant] 'Horus' Servant' has an effect just like 'Lord of D.', but only applicable to 'Horus the Black Flame Dragon'. 'Horus' Servant' will not negate a card effect. All it does is prevent 'Horus the Black Flame Dragon' from being selected as a target. If your opponent selects 'Horus the Black Flame Dragon' as a target (with 'Ring of Destruction', for example), and you chain 'Call of the Haunted' to Special Summon 'Horus' Servant', then 'Horus the Black Flame Dragon' will still be destroyed by 'Ring of Destruction' because 'Horus' Servant' is being Special Summoned AFTER 'Horus the Black Flame Dragon' was selected. The fact that 'Ring of Destruction' has not yet resolved does not matter 'Horus the Black Flame Dragon' was selected at activation of 'Ring of Destruction', and 'Horus' Servant' is Special Summoned too late to prevent this. [Re: Invader of Darkness] 'Invader of Darkness' prevents the activation of Quick-Play Spell Cards, but doesn't negate their effects. So if your opponent activates a Quick-Play Spell Card and you chain 'Call of the Haunted' to Special Summon 'Invader of Darkness', he does not negate the activation or effect of the | Card Type: Continuous Trap | Level: | Monster Type: | Passcode: 97077563 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $1.45 x 2
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Brain Control SDRL
ATK/DEF: | Attribute: Spell | Card Number: SDRL-EN030 | Card Rules: Rulings powered by The Netrep API. If the monster targeted by 'Brain Control' is flipped face-down later in the turn, it is still returned back to the original controller in the End Phase. You cannot activate 'Brain Control' if you already have 5 monsters on your side of the field. [Re: Blindly Loyal Goblin] Your opponent cannot use 'Change of Heart', 'Snatch Steal', or 'Brain Control' on your face-up 'Blindly Loyal Goblin'. [Re: Dimensionhole] If you control your opponent's monster with 'Brain Control' or 'Snatch Steal' and you remove it from play with 'Dimensionhole', during your following Standby Phase when the monster is returned to your side of the field it is immediately moved to your opponent's side of the field. [Re: Ground Collapse] If your opponent takes control of your monster with 'Brain Control' and then activates 'Ground Collapse', if there are no open Monster Card Zones for the monster to return to in the End Phase, it is destroyed. [Re: Obsidian Dragon] If you use 'Brain Control' to take control of your opponent's DARK monster while you control 'Obsidian Dragon', the effect of 'Brain Control' is not negated. [Re: Snake Whistle] You can activate this card when your opponent's Reptile-Type monster you control (with 'Brain Control', etc.) is destroyed and sent to their Graveyard. [Re: Snatch Steal] If you control your opponent's monster with 'Snatch Steal' and your opponent takes control of it with 'Brain Control', the monster is returned to you during the End Phase. [Re: Snatch Steal] If you control your opponent's monster with 'Snatch Steal' and your opponent takes control of it with 'Brain Control', if 'Snatch Steal' is removed from the field your opponent keeps the monster. It does not return to you during the End Phase. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 87910978 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $1.41 x 1
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Soul Exchange
ATK/DEF: | Attribute: Spell | Card Number: SDRL-EN021 | Card Rules: Rulings powered by The Netrep API. 'Soul Exchange' targets. Select the target at activation. 'Soul Exchange' allows you to Tribute the targeted monster as though it was yours for the rest of the turn. You can Tribute the targeted monster for any card that requires a Tribute, or for a Tribute Summon. So you could Tribute it for the effect of 'Cannon Soldier', a Ritual Summon, or for the cost of 'Monster Gate'. 'Soul Exchange' does NOT give you control of your opponent's monster, so you can use 'Soul Exchange' combined with your 'Cannon Soldier's' effect even if you already have 5 monsters in your Monster Card Zone. You can activate 2 'Soul Exchanges' and target 2 different monsters. You could Tribute them both for the Tribute Summon of a Level 7 or higher monster. You cannot activate 'Soul Exchange' during your Main Phase 2 because you must skip your Battle Phase. You can target a face-down monster, but you cannot Tribute it for a Ritual Summon or for 'Metamorphosis' because you do not know its Level. You cannot use 'Soul Exchange' for 'Polymerization' because 'Polymerization' does not use Tribute. If the activation of your 'Soul Exchange' is negated (by 'Solemn Judgment', etc.), you may conduct your Battle Phase. If only the effect of 'Soul Exchange' is negated (by 'Imperial Order', etc.), you may not conduct your Battle Phase. You cannot Tribute the monster targeted by 'Soul Exchange' to pay the cost to activate the effect of your 'Exiled Force', because 'Exiled Force' must Tribute itself. [Re: Bubble Shuffle] You can target the opponent's 'Elemental Hero Bubbleman' with 'Soul Exchange' and Tribute it for 'Bubble Shuffle'. [Re: Burst Stream of Destruction] You can activate 'Burst Stream of Destruction' when you cannot have a Battle Phase because of 'Frozen Soul', 'D.D. Border Line', 'Soul Exchange', or 'Great Long Nose'. [Re: Cosmic Horror Gangi'el] If you activate 'Soul Exchange' and target 1 of your opponent's monsters, 'Cosmic Horror Gangi'el' cannot be Tribute Summoned by Tributing just that 1 monster. That monster is still on your opponent's side of the field, so it does not satisfy the requirement. [Re: Destiny Hero - Doom Lord] You can activate 'Destiny Hero - Doom Lord's' effect even if your Battle Phase is going to be skipped because of a card effect like 'Soul Exchange'. [Re: Diabolos, King of the Abyss] If this card is targeted by 'Soul Exchange', it can be Tributed for a Tribute Summon. It is still considered to be Tributed for the Summon, not by the effect of 'Soul Exchange'. [Re: Diffusion Wave-Motion] You cannot activate 'Diffusion Wave-Motion' during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated 'Soul Exchange', etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has 'Swords of Revealing Light', or if your opponent controls 2 'Marauding Captains' (or appropriate monsters with 'Raregold Armor', etc.). [Re: Ectoplasmer] You can activate 'Soul Exchange' during your Main Phase and use its effect to Tribute your opponent's monster for 'Ectoplasmer' during the End Phase. [Re: Evil Hero Malicious Edge] If your opponent controls only 1 monster and you activate 'Soul Exchange', selecting that 1 monster as the target, after resolving 'Soul Exchange' you can Tribute that 1 monster to Tribute Summon 'Evil Hero Malicious Edge' (You would not need to Tribute an additional monster). [Re: Last Turn] If the Battle Phase is skipped because of 'Thunder of Ruler' or 'Soul Exchange', resolve the effects of 'Last Turn' as much as possible (including victory check, quite possibly resulting in a DRAW). [Re: Magical Dimension] You can Tribute a monster that was targeted by 'Soul Exchange' for 'Magical Dimension'. [Re: Metamorphosis] If you activated 'Soul Exchange' targeting your opponent's monster, if the monster is face-down, you cannot Tribute it as a cost for 'Metamorphosis'. [Re: Mystik Wok] You can Tribute face-down monsters, or your opponent's monster using 'Soul Exchange'. [Re: Precious Cards from Beyond] If you Tribute Summon or Set with 2 monsters, and 1 of them was your opponent's monster that you used with 'Change of Heart' or 'Soul Exchange', you can activate 'Precious Cards from Beyond'. [Re: Serial Spell] You can activate 'Serial Spell' to copy the effect of a Normal Spell Card, even if it is 'Raigeki' or 'Soul Exchange' and copying the effect serves no real purpose. [Re: Silent Swordsman LV3] 'Silent Swordsman LV3' will negate the effects of your opponent's Spell Cards that target it, whether that Spell Card targets just 'Silent Swordsman LV3' (such as 'Soul Exchange') or multiple monsters ('Different Dimension Gate'). [Re: Skull Knight #2] If you activate 'Change of Heart' to control your opponent's 'Skull Knight #2' and Tribute it to Tribute Summon a Fiend-Type monster you can Special Summon a 'Skull Knight #2' from your Deck. But if you activate 'Soul Exchange' to Tribute a 'Skull Knight #2' on your opponent's side of the field, neither player can activate its effect. [Re: Spirit Reaper] Vs. 'Soul Exchange': Since 'Soul Exchange' targets, 'Spirit Reaper' is destroyed by its own effect before you can Tribute it. [Re: Tribute Doll] You can combine 'Soul Exchange' with 'Tribute Doll' to Tribute your opponent's monster as the cost of 'Tribute Doll'. [Re: Zolga] When your opponent Tribute Summons with your 'Zolga' using 'Soul Exchange', the controller of 'Zolga' increases his Life Points. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 68005187 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $1.41 x 1
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Terraforming
ATK/DEF: | Attribute: Spell | Card Number: SDRL-EN026 | Card Rules: No rulings available for this card. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 73628505 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $1.41 x 1
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Big Bang Shot
ATK/DEF: | Attribute: Spell | Card Number: SDRL-EN027 | Card Rules: Rulings powered by The Netrep API. When the monster equipped with 'Big Bang Shot' is destroyed, and 'Big Bang Shot' is destroyed as a result of this, the equipped monster is not removed from play. The effect of 'Big Bang Shot' that removes the equipped monster from play can be resolved between steps of a chain. For example, if 'Change of Heart' targets a monster equipped with 'Big Bang Shot', and 'Mystical Space Typhoon' is chained to 'Change of Heart' to destroy 'Big Bang Shot', first resolve 'Mystical Space Typhoon' and destroy 'Big Bang Shot', then remove the monster that was equipped from play, and THEN resolve 'Change of Heart' (and the effect of 'Change of Heart' disappears). If a monster equipped with 'Big Bang Shot' is flipped face-down, it is no longer a target of 'Big Bang Shot' so 'Big Bang Shot' is sent to the Graveyard and the monster is not removed from play. When 'Imperial Order' is active, and you destroy 'Big Bang Shot' with 'Dust Tornado', the effect of 'Big Bang Shot' that would remove the monster from play is NOT applied. When you send 'Big Bang Shot' to the Graveyard with 'Emergency Provisions', the monster is removed from play at the same time. When equipped to 'Guardian Ceal', if you send 'Big Bang Shot' to the Graveyard as a cost for 'Guardian Ceal''s effect, 'Guardian Ceal' is removed from play but 'Guardian Ceal''s effect still resolves. If a monster is equipped with 'Big Bang Shot' and 'Fiber Jar' is activated, both 'Big Bang Shot' and the equipped monster are shuffled into the Deck, and the equipped monster is not removed from play even though 'Big Bang Shot' was removed from the field. If you equip your 'Big Bang Shot' to your opponent's 'Dark Magician', and 'Dark Magician' attacks your 'Giant Soldier of Stone', the opponent of the owner of the 'Big Bang Shot' takes the damage (so your opponent, who attacked with 'Dark Magician', takes 900 points of damage.) The battle damage caused when the equipped monster attacks a Defense Position monster is considered to come from the equipped monster, not from 'Big Bang Shot'. So a 'Don Zaloog' equipped with 'Big Bang Shot' could still make the opponent discard 1 card when attacking a face-down monster with low DEF. If you Special Summon a monster with 'Premature Burial', and equip it with 'Big Bang Shot', and 'Heavy Storm' is activated, the effects of 'Premature Burial' and 'Big Bang Shot' form a chain, with the controller of the 2 cards determining the order in which they are placed on the chain, and the order in which they are resolved. If the controller chooses 'Big Bang Shot' to be Step 2, then the monster will be removed from play. If the controller chooses 'Premature Burial' to be Step 2, then the monster will be destroyed and sent to the Graveyard. [Re: Guardian Ceal] When you send 'Big Bang Shot' to the Graveyard for 'Guardian Ceal''s effect, your opponent can chain to this effect, and then 'Guardian Ceal' is removed from play. | Card Type: Equip Spell | Level: | Monster Type: | Passcode: 61127349 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $0.50 x 5
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Flame Ruler
ATK/DEF: 1500/1600 | Attribute: Fire | Card Number: SDRL-EN016 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Level: 4 | Monster Type: Pyro | Passcode: 41089128 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $0.75 x 2
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Giant Trunade SDRL
ATK/DEF: | Attribute: Spell | Card Number: SDRL-EN022 | Card Rules: Rulings powered by The Netrep API. [Re: Ancient Gear Drill] If you get a Spell Card with 'Ancient Gear Drill' and then return it to your hand with 'Giant Trunade', restrictions no longer apply so you can use it as normal. [Re: Autonomous Action Unit] When 'Autonomous Action Unit' is returned to the hand (with 'Giant Trunade', etc.), the equipped monster is destroyed. [Re: Different Dimension Gate] When 'Different Dimension Gate' is removed from the field, but not destroyed, because of 'Giant Trunade' or 'Emergency Provisions', the removed monsters cannot be returned to play. [Re: Embodiment of Apophis] If 'Embodiment of Apophis' is a monster, 'Giant Trunade' will still return it to the owner's hand. [Re: Fusion Sword Murasame Blade] This card can be returned to the owner's hand by the effect of 'Giant Trunade' or 'Tornado Bird'. [Re: Snatch Steal] If you control your opponent's monster with 'Snatch Steal' and 'Giant Trunade' returns 'Snatch Steal' to its owner's hand, the equipped monster is returned to its owner. [Re: Swords of Revealing Light] If this card is destroyed or removed from the field by the effect of another card, such as 'Heavy Storm' or 'Giant Trunade', the opponent may then attack. [Re: Toon Mermaid] This rule applies for 'Toon Mermaid', 'Toon Summoned Skull', 'Manga Ryu-Ran' and 'Blue-Eyes Toon Dragon':If 'Toon World' is returned to a player's hand, with cards such as 'Giant Trunade' these Toon Monsters are not destroyed since 'Toon World' was not destroyed. [Re: Weapon Change] If 'Weapon Change' is removed from the field by 'Giant Trunade' or 'Emergency Provisions', 'Weapon Change''s effect is not applied. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 42703248 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $0.75 x 2
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Majestic Mech - Goryu
ATK/DEF: 2900/1800 | Attribute: Light | Card Number: SDRL-EN017 | Card Rules: Rulings powered by The Netrep API. Flipping 'Majestic Mech - Ohka' or 'Majestic Mech - Goryu' face-down will not reset their memory of how they were Summoned. So if you Normal Summoned them with fewer Tributes by using their effect, they will still be sent to the Graveyard by their effect during the End Phase even if they have been flipped face-down since being Summoned. (However, as long as they are face-down DURING the End Phase, their effect will not activate during that End Phase.) The effect of 'Majestic Mech - Ohka' and 'Majestic Mech - Goryu' that sends itself to the Graveyard will activate during the End Phase of every turn (if they were Normal Summoned with fewer Tributes by using their effect). If 'Skill Drain' is active during the End Phase, it will negate the effects of a 'Majestic Mech' so the 'Majestic Mech' will not send itself to the Graveyard. If you activate 'Cost Down' and Normal Summon 'Majestic Mech - Ohka' without Tributes (because it is Level 4) or 'Majestic Mech - Goryu' with 1 Tribute (because it is Level 6), their effects will still activate during the End Phase and they will be sent to the Graveyard. If you Tribute 'Kaiser Sea Horse' to Normal Summon 'Majestic Mech - Goryu' it is still only 1 monster being Tributed so its effect will activate during the End Phase and it will be sent to the Graveyard. The effect of a 'Majestic Mech' to send itself to the Graveyard is a Trigger Effect that can be chained to. [Re: Light and Darkness Dragon] If 'Light and Darkness Dragon' negates the activation of the effect of 'Majestic Mech - Ohka' or 'Majestic Mech - Goryu' that activate during the End Phase, the effect of the 'Majestic Mech - Ohka' or 'Majestic Mech - Goryu' will activate again during the same End Phase. If the effect of 'Majestic Mech - Ohka' or 'Majestic Mech - Goryu' is activated during the End Phase while 'Light and Darkness Dragon' has less than 500 ATK and DEF, the second effect of 'Light and Darkness Dragon' will still activate, but it will not be able to negate the activation and the 'Majestic Mech - Ohka' or 'Majestic Mech - Goryu' will be sent to the Graveyard. [Re: Majestic Mech - Ohka] Flipping 'Majestic Mech - Ohka' or 'Majestic Mech - Goryu' face-down will not reset their memory of how they were Summoned. So if you Normal Summoned them with fewer Tributes by using their effect, they will still be sent to the Graveyard by their effect during the End Phase even if they have been flipped face-down since being Summoned. (However, as long as they are face-down DURING the End Phase, their effect will not activate during that End Phase.) [Re: Majestic Mech - Ohka] The effect of 'Majestic Mech - Ohka' and 'Majestic Mech - Goryu' that sends itself to the Graveyard will activate during the End Phase of every turn (if they were Normal Summoned with fewer Tributes by using their effect). [Re: Majestic Mech - Ohka] If you activate 'Cost Down' and Normal Summon 'Majestic Mech - Ohka' without Tributes (because it is Level 4) or 'Majestic Mech - Goryu' with 1 Tribute (because it is Level 6), their effects will still activate during the End Phase and they will be sent to the Graveyard. | Card Type: Effect Monster | Level: 8 | Monster Type: Fairy | Passcode: 95701283 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $0.50 x 1
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Masked Dragon SDRL
ATK/DEF: 1400/1100 | Attribute: Fire | Card Number: SDRL-EN013 | Card Rules: Rulings powered by The Netrep API. [Re: Asura Priest] When 'Asura Priest' attacks and destroys 'Giant Rat' or 'Masked Dragon', you may then attack the monster Special Summoned by the effect of those monsters. [Re: Dark Ruler Ha Des] Flip Effects and effects that activate in the Graveyard WILL be negated. This includes 'Sinister Serpent', 'Sangan', 'Witch of the Black Forest', 'Marie the Fallen One', 'Mystic Tomato', 'Giant Rat', 'Masked Dragon', 'Magician of Faith', 'Man-Eater Bug', 'Nimble Momonga', 'Twin-Headed Behemoth', etc. [Re: Torrential Tribute] 'Torrential Tribute' cannot be activated during the Damage Step. This prohibits 'Torrential Tribute' from being used against monsters Special Summoned by 'Mystic Tomato', 'Giant Rat', 'Nimble Momonga', 'Masked Dragon', and other such cards that Special Summon a monster when destroyed as a result of battle, as well as 'Cyber Jar' or 'Morphing Jar #2' that is flipped face-up by an attack. | Card Type: Effect Monster | Level: 3 | Monster Type: Dragon | Passcode: 39191307 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $0.50 x 2
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Mystik Wok
ATK/DEF: | Attribute: Spell | Card Number: SDRL-EN028 | Card Rules: Rulings powered by The Netrep API. Tributing a monster for 'Mystik Wok' is a cost, so you can Tribute 'The Legendary Fisherman' or 'The Agent of Force - Mars'. The ATK or DEF is the current number, not the original number. You select ATK or DEF when 'Mystik Wok' is activated. You can Tribute face-down monsters, or your opponent's monster using 'Soul Exchange'. [Re: Cyber Blader] The effect of 'Cyber Blader' changes immediately when the number of monsters the opponent controls changes. Example 1: The opponent controls 'Gemini Elf' and 'Dark Magician'. The opponent attacks with their 'Dark Magician', attacking 'Cyber Blader', whose ATK is currently doubled. The opponent activates 'Mystik Wok' and Tributes their 'Gemini Elf' to gain 1900 Life Points. 'Cyber Blader' now has 2100 ATK points, so it does not destroy 'Dark Magician', but since the opponent has only 1 monster now, 'Cyber Blader' is not destroyed as a result of battle, either. [Re: Peten the Dark Clown] If 'Peten the Dark Clown' is Tributed for 'Mystik Wok' or 'Cannon Soldier', the last thing that happened was that those effects resolved, so the effect of 'Peten' does not activate. | Card Type: Quick-Play Spell | Level: | Monster Type: | Passcode: 80161395 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $0.50 x 3
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Premature Burial SDRL
ATK/DEF: | Attribute: Spell | Card Number: SDRL-EN024 | Card Rules: Rulings powered by The Netrep API. You cannot activate 'Tailor of the Fickle' selecting 'Premature Burial' as a target. You cannot activate 'Fairy's Hand Mirror' to make your opponent chose a different monster when they activate 'Premature Burial'. If you activate this card and your opponent chains 'Imperial Order' the effect of 'Premature Burial' is negated and the Special Summon never occurs, but you still pay 800 Life Points.If 'Imperial Order' is activated after 'Premature Burial' is already on the field, the equipped monster is NOT destroyed and 'Premature Burial' remains on the field meaninglessly. If 'Premature Burial' is then destroyed while 'Imperial Order' is still active, the monster remains on the field, but if the monster is destroyed, 'Premature Burial' is also destroyed, since it is still equipped to that monster. If the equipped monster is flipped face-down 'Premature Burial' is destroyed but the monster is not destroyed. [Re: Big Bang Shot] If you Special Summon a monster with 'Premature Burial', and equip it with 'Big Bang Shot', and 'Heavy Storm' is activated, the effects of 'Premature Burial' and 'Big Bang Shot' form a chain, with the controller of the 2 cards determining the order in which they are placed on the chain, and the order in which they are resolved. If the controller chooses 'Big Bang Shot' to be Step 2, then the monster will be removed from play. If the controller chooses 'Premature Burial' to be Step 2, then the monster will be destroyed and sent to the Graveyard. [Re: Black Horn of Heaven] Like 'Horn of Heaven', this card cannot be used against 'Premature Burial', etc. It can be used against inherent Special Summon effects like 'Cyber Dragon' or 'Dark Necrofear'. [Re: Bubble Crash] If 'Premature Burial' is equipped to a monster on the field, you can select 'Premature Burial' to be sent to the Graveyard and the previously equipped monster will remain on the field, since 'Premature Burial' was not destroyed. [Re: Collected Power] If a 'Premature Burial' already equipped to a monster is moved to a new monster by the effect of 'Collected Power', both 'Premature Burial' and the original monster it was equipped to are destroyed. If you chain 'Collected Power' to 'Premature Burial', the monster in the Graveyard that was targeted never leaves the Graveyard and 'Premature Burial' is destroyed. [Re: Creature Swap] A player may select a monster Special Summoned by 'Call of the Haunted' or 'Premature Burial'. If the 'Call of the Haunted' or 'Premature Burial', still on the opponent's side of the field, is destroyed, the monster targeted by those cards is destroyed also. [Re: Crystal Beast Amber Mammoth] If you control a 'Crystal Beast' equipped with 'Premature Burial' and have no open Spell & Trap Card Zones, when that 'Crystal Beast' is destroyed 'Premature Burial' is also destroyed and then you can choose to put that 'Crystal Beast' into the now empty Zone. [Re: Crystal Beast Amethyst Cat] If you control a 'Crystal Beast' equipped with 'Premature Burial' and have no open Spell & Trap Card Zones, when that 'Crystal Beast' is destroyed 'Premature Burial' is also destroyed and then you can choose to put that 'Crystal Beast' into the now empty Zone. [Re: Crystal Beast Cobalt Eagle] If you control a 'Crystal Beast' equipped with 'Premature Burial' and have no open Spell & Trap Card Zones, when that 'Crystal Beast' is destroyed 'Premature Burial' is also destroyed and then you can choose to put that 'Crystal Beast' into the now empty Zone. [Re: Crystal Beast Emerald Tortoise] If you control a 'Crystal Beast' equipped with 'Premature Burial' and have no open Spell & Trap Card Zones, when that 'Crystal Beast' is destroyed 'Premature Burial' is also destroyed and then you can choose to put that 'Crystal Beast' into the now empty Zone. [Re: Crystal Beast Ruby Carbuncle] If you control a 'Crystal Beast' equipped with 'Premature Burial' and have no open Spell & Trap Card Zones, when that 'Crystal Beast' is destroyed 'Premature Burial' is also destroyed and then you can choose to put that 'Crystal Beast' into the now empty Zone. [Re: Crystal Beast Sapphire Pegasus] If you control a 'Crystal Beast' equipped with 'Premature Burial' and have no open Spell & Trap Card Zones, when that 'Crystal Beast' is destroyed 'Premature Burial' is also destroyed and then you can choose to put that 'Crystal Beast' into the now empty Zone. [Re: Crystal Beast Topaz Tiger] If you control a 'Crystal Beast' equipped with 'Premature Burial' and have no open Spell & Trap Card Zones, when that 'Crystal Beast' is destroyed 'Premature Burial' is also destroyed and then you can choose to put that 'Crystal Beast' into the now empty Zone. [Re: Cyber Phoenix] While you have 'Cyber Phoenix' on the field in Attack Position, a Machine-Type monster on your side of the field equipped with 'Premature Burial' will not be destroyed if 'Premature Burial' is destroyed. [Re: Cyber Raider] You cannot equip an inappropriate Equip Spell Card like 'Premature Burial' or 'Snatch Steal' to Cyber Raider with his effect. [Re: Dark Magic Curtain] When you activate 'Dark Magic Curtain', you cannot chain cards like 'Call of the Haunted' or 'Ultimate Offering' because you cannot Normal Summon or Special Summon during the same turn. Also, you cannot activate cards like 'Premature Burial' or 'Monster Reborn' after activating 'Dark Magic Curtain'. [Re: Dark Necrofear] If 'Dark Necrofear' is destroyed, you can Special Summon it from your Graveyard with 'Monster Reborn', 'Premature Burial', etc. before your End Phase, and its effect will be reset. [Re: Deck Devastation Virus] If you activate 'Premature Burial' to Speical Summon 'D.D. Warrior Lady' from your Graveyard during the turns after 'Deck Devastation Virus' has resolved, it will not be destroyed. [Re: Deepsea Warrior] If you Special Summon 'Deepsea Warrior' with 'Premature Burial', when 'Premature Burial' is destroyed while 'Umi' is face-up on the field 'Deepsea Warrior' is not destroyed. [Re: Destruction Jammer] 'Destruction Jammer' cannot be chained when 'Premature Burial' or 'Call of the Haunted' is activated because they do not destroy a monster card at that time, nor can it be chained when the Special Summoned monster is destroyed. [Re: Emergency Provisions] If you control a monster equipped with 'Premature Burial' and you send 'Premature Burial' to the Graveyard to activate 'Emergency Provisions' the equipped monster is not destroyed, because 'Premature Burial' was not destroyed. The same is true for Toon Monsters: if you send 'Toon World' to the Graveyard with 'Emergency Provisions', Toon Monsters you control are not destroyed. [Re: Exchange of the Spirit] If the opponent activates 'Premature Burial' or 'Call of the Haunted' you can chain 'Exchange of the Spirit' (if you meet the requirements) to swap the cards in the Deck and the Graveyard. Since the targeted monster is no longer in their Graveyard, 'Premature Burial' would be destroyed and 'Call of the Haunted' would remain on the field meaninglessly. [Re: Freed the Matchless General] You can activate ''Premature Burial'' to Special Summon this card from the Graveyard, and then this card's effect will negate and destroy ''Premature Burial''. ''Freed the Matchless General'' will not be destroyed since the effect of ''Premature Burial'' was negated by his effect. [Re: Fushioh Richie] You can use 'Premature Burial' or 'Call of the Haunted' to Special Summon 'Fushioh Richie' from your Graveyard, as long as 'Fushioh Richie' was Special Summoned using the proper method ('Great Dezard') previously. [Re: Gearfried the Iron Knight] If you Special Summon 'Gearfried the Iron Knight' with 'Premature Burial', it is destroyed after it is Special Summoned when its effect destroys 'Premature Burial'. [Re: Gravekeeper's Chief] If you have 'Gravekeeper's Chief' and 'Necrovalley' on the field, you can use 'Monster Reborn', 'Premature Burial', 'Call of the Haunted', etc. to revive monsters from your Graveyard. Also, if you have 'Gravekeeper's Chief' on the field, your opponent can use 'Monster Reborn' on monsters in your Graveyard. [Re: Guardian Elma] You cannot equip inappropriate Equip Spell Cards like 'Premature Burial' or 'Snatch Steal' to 'Guardian Elma' with her effect. [Re: Heart of Clear Water] If you Special Summon a monster with 'Premature Burial' or 'Call of the Haunted' and then equip that monster with 'Heart of Clear Water', the monster will not be destroyed if 'Premature Burial' or 'Call of the Haunted' is destroyed. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: Instant Fusion] Since the Special Summon from 'Instant Fusion' is treated as a Fusion Summon, you can use 'Premature Burial' etc. on the Fusion Monster if it is destroyed. [Re: Last Turn] If you activate 'Last Turn' and select a monster that was Special Summoned by 'Call of the Haunted', when 'Call of the Haunted' is sent to the Graveyard by 'Last Turn', your selected monster is destroyed. But if you selected a monster Special Summoned by 'Premature Burial', the selected monster is not destroyed when 'Premature Burial' is sent to the Graveyard by 'Last Turn'. [Re: Lord of D.] If you have 'Lord of D.' on the field, and activate 'Premature Burial' to Special Summon a Dragon-Type monster from your Graveyard, that is okay, but if your opponent later destroys 'Premature Burial' your Dragon-Type monster is also destroyed because 'Premature Burial' is NOT selecting your Dragon-Type as a target. [ | Card Type: Equip Spell | Level: | Monster Type: | Passcode: 70828912 | Rarity: Common | Set: Structure Deck
Condition: VF/NM, 1st $0.45 x 1
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Spear Cretin
ATK/DEF: 500/500 | Attribute: Dark | Card Number: SDRL-EN005 | Card Rules: Rulings powered by The Netrep API. If you can Special Summon a monster but your opponent cannot, you will still Special Summon. If your opponent can Special Summon a monster and you cannot, your opponent will still Special Summon. Special Summoning a monster is optional. 'Spear Cretin' cannot Special Summon itself from the Graveyard, but it can Special Summon another copy of 'Spear Cretin'. After 'Spear Cretin' is flipped face-up, if it and another monster you control are destroyed by the same effect, you can Special Summon the other destroyed monster. [Re: Big Burn] You can chain 'Big Burn' to effects like 'Disappear', 'The Shallow Grave', or 'Spear Cretin'. [Re: Blade Knight] If 'Blade Knight' destroys 'Spear Cretin', 'Spear Cretin''s effect is not applied. [Re: Dark Ruler Ha Des] 'Dark Ruler Ha Des' cannot be Special Summoned from the Graveyard even if you try to Special Summon it face-down by the effect of 'Spear Cretin' or 'The Shallow Grave'. [Re: Disappear] When a card that selects a card in the Graveyard as a target, such as 'Monster Reborn', 'Mask of Darkness', 'Magician of Faith', 'Spear Cretin', or 'The Shallow Grave', is activated, you may chain 'Disappear' to remove the targeted card from play, and the 'Monster Reborn', etc., will resolve without effect. This is because these cards select their target at activation, not resolution. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: Necrovalley] 'Necrovalley' negates any effect that targets a card or cards in the Graveyard. So 'Necrovalley' WILL negate the effect of: 'Monster Reborn', 'Premature Burial', 'Call of the Haunted', 'Question', 'Backup Soldier', 'Spear Cretin', 'The Shallow Grave', 'Magician of Faith', 'Fiber Jar', 'Penguin Knight', and 'Agido'. [Re: Skill Drain] If you Flip Summon 'Spear Cretin' while 'Skill Drain' is active, 'Spear Cretin''s effect is negated when it is sent to the Graveyard because it is a Flip Effect and 'Skill Drain' negates Flip Effects. [Re: The End of Anubis] If 'The End of Anubis' is face-up on the field when a flipped 'Spear Cretin' is sent to the Graveyard, then 'Spear Cretin's' effect does not activate. But if 'The End of Anubis' was merely on the field when 'Spear Cretin' was flipped, but is NOT on the field when 'Spear Cretin' is sent to the Graveyard, then 'Spear Cretin's' effect DOES activate when sent to the Graveyard because 'The End of Anubis' is no longer on the field to negate it. [Re: Vanity's Ruler] Effects that would make both players Special Summon, like 'The Shallow Grave', cannot be activated while 'Vanity's Ruler' is in play. Effects that must activate, like 'Spear Cretin', will still activate, but the effect disappears. | Card Type: Effect Monster | Level: 2 | Monster Type: Fiend | Passcode: 58551308 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $0.75 x 1
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The Creator Incarnate
ATK/DEF: 1600/1500 | Attribute: Light | Card Number: SDRL-EN015 | Card Rules: Rulings powered by The Netrep API. Ignition Effects on monsters cannot be activated while the Effect Monster is face-down. So this face-down monster cannot be Tributed for its own effect. [Re: The Creator] To Special Summon 'The Creator' with the effect of 'The Creator Incarnate', you must Tribute a face-up 'The Creator Incarnate' from the field, not from your hand, etc. | Card Type: Effect Monster | Level: 4 | Monster Type: Warior | Passcode: 97093037 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $0.50 x 6
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The Shallow Grave
ATK/DEF: | Attribute: Spell | Card Number: SDRL-EN023 | Card Rules: Rulings powered by The Netrep API. If 'The Shallow Grave' is activated while 'Light of Intervention' is active, the monsters are Special Summoned in face-up Defense Position. 'The Shallow Grave' cannot be activated if either play has no open Monster Card Zones or if either player does not have a monster in their Graveyard that they can Special Summon. [Re: Adhesion Trap Hole] 'Adhesion Trap Hole' cannot affect monsters Special Summoned face-down with 'The Shallow Grave', 'Morphing Jar #2', etc. [Re: Ancient Gear Castle] For 'Ancient Gear Castle', 'Set' means to Set from the hand. It does not include using 'Book of Moon' or 'Guardian Sphinx' to flip a monster face-down, or Special Summoning a monster in face-down Defense Position with 'Cyber Jar' or 'The Shallow Grave'. [Re: Barrier Statue of the Abyss] You cannot activate 'The Shallow Grave' while a Barrier Statue is in play if the only monsters in the opponent's Graveyard are barred monsters. [Re: Big Burn] You can chain 'Big Burn' to effects like 'Disappear', 'The Shallow Grave', or 'Spear Cretin'. [Re: D.D. Trap Hole] 'Set', as a verb (as in the first sentence of 'D.D. Trap Hole'), means placing a monster face-down. So you can activate 'D.D. Trap Hole' when your opponent Sets a monster from the hand, or Special Summons a monster face-down with 'The Shallow Grave', or flips his monster face-down with a card effect. 'Set', as an adjective (as in the second sentence of 'D.D. Trap Hole'), means a face-down monster. So if 'Ceasefire' is chained to 'D.D. Trap Hole', the effect of 'D.D. Trap Hole' disappears because the opponent's monster is no longer Set. [Re: D.D. Trap Hole] If your opponent Sets more than 1 monster simultaneously, as with 'Cyber Jar', you cannot activate 'D.D. Trap Hole'. You can only activate it when your opponent Sets 1 (and only 1) monster. (In the case of 'The Shallow Grave' your opponent is only Setting 1 monster, even though you are Setting 1 too. So you can activate 'D.D. Trap Hole'.) [Re: Dark Magic Curtain] You can Set a monster before or after activating 'Dark Magic Curtain'. However, it is not possible to Special Summon monsters face-down, using cards like 'The Shallow Grave', after activating 'Dark Magic Curtain'. [Re: Dark Magician of Chaos] If you Special Summon 'Dark Magician of Chaos' face-down with 'The Shallow Grave', its effect does not activate. [Re: Dark Ruler Ha Des] 'Dark Ruler Ha Des' cannot be Special Summoned from the Graveyard even if you try to Special Summon it face-down by the effect of 'Spear Cretin' or 'The Shallow Grave'. [Re: Disappear] When a card that selects a card in the Graveyard as a target, such as 'Monster Reborn', 'Mask of Darkness', 'Magician of Faith', 'Spear Cretin', or 'The Shallow Grave', is activated, you may chain 'Disappear' to remove the targeted card from play, and the 'Monster Reborn', etc., will resolve without effect. This is because these cards select their target at activation, not resolution. [Re: Giant Trap Hole] You can activate 'Giant Trap Hole' when 1 monster is Special Summoned to each side of the field, by 'The Shallow Grave', etc. [Re: Gravekeeper's Chief] You cannot activate 'The Shallow Grave' while 'Necrovalley' is active, even if you control 'Gravekeeper's Chief', because your opponent cannot Special Summon a monster from his Graveyard. [Re: King Tiger Wanghu] Monsters that are Summoned face-down (like with 'The Shallow Grave') are not destroyed by King Tiger Wanghu. [Re: Miracle Flipper] If you have a 'Miracle Flipper' face-up on your side of the field, you cannot Special Summon another copy of 'Miracle Flipper' with 'Monster Reborn' or 'The Shallow Grave'. [Re: Molten Zombie] If you Special Summon 'Molten Zombie' face-down with 'The Shallow Grave', etc., its effect does not activate. [Re: Necrovalley] 'Necrovalley' negates any effect that targets a card or cards in the Graveyard. So 'Necrovalley' WILL negate the effect of: 'Monster Reborn', 'Premature Burial', 'Call of the Haunted', 'Question', 'Backup Soldier', 'Spear Cretin', 'The Shallow Grave', 'Magician of Faith', 'Fiber Jar', 'Penguin Knight', and 'Agido'. [Re: Night's End Sorcerer] 'Night's End Sorcerer's' effect cannot be activated when it is Special Summoned face-down (with 'The Shallow Grave', etc.). [Re: Power Filter] Monsters with 1000 or less ATK cannot be Special Summoned face-down with 'The Shallow Grave', etc. [Re: Rivalry of Warlords] As long as 'Rivalry of Warlords' is active, you cannot Summon, Flip Summon, or Special Summon an inappropriate Type face-up (including 'Jinzo'), but you can Special Summon face-down with 'The Shallow Grave', 'Morphing Jar #2', etc. [Re: Royal Oppression] You can activate the effect of 'Royal Oppression' to negate an effect that Summons 1 monster, or Summons multiple monsters (like 'Cyber Jar', 'The Shallow Grave', or 'Valkyrion the Magna Warrior'). [Re: Serial Spell] If you have 2 monsters in your Graveyard, and your opponent only has 1 monster in their Graveyard, you can activate 'The Shallow Grave' and chain 'Serial Spell', even though you would not normally be able to activate a second 'The Shallow Grave' because your monster would no longer have any monsters in the Graveyard. As a result, you will Special Summon 2 monsters and your opponent will only Special Summon 1 monster. [Re: Soul-Absorbing Bone Tower] If a Zombie-Type monster is Special Summoned face-down (with 'The Shallow Grave', etc.) then 'Soul-Absorbing Bone Tower''s effect does not activate. [Re: Torrential Tribute] When monsters are Special Summoned face-down by an effect, like 'The Shallow Grave', 'Torrential Tribute' can be activated. [Re: Vanity's Ruler] Effects that would make both players Special Summon, like 'The Shallow Grave', cannot be activated while 'Vanity's Ruler' is in play. Effects that must activate, like 'Spear Cretin', will still activate, but the effect disappears. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 43434803 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $0.50 x 2
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The Creator
ATK/DEF: 2300/3000 | Attribute: Light | Card Number: SDRL-EN014 | Card Rules: Rulings powered by The Netrep API. Sending 1 card from your hand to the Graveyard is not a cost to activate the effect of 'The Creator'. It is part of the effect. So if your opponent chains 'Disappear' to remove the targeted monster in your Graveyard from play, the effect of 'The Creator' disappears and you do not send 1 card from your hand to the Graveyard. If you use the effect of 'The Creator', and then it is flipped face-down then flipped face-up again that same turn, you may use the effect of 'The Creator' again. If you activate the effect of 'The Creator', and it does not resolve because the opponent chains 'Skill Drain', or removes the targeted monster from the Graveyard with 'Disappear', you've still used the effect. So you cannot activate its effect again that turn (even if you destroy 'Skill Drain'). To Special Summon 'The Creator' with the effect of 'The Creator Incarnate', you must Tribute a face-up 'The Creator Incarnate' from the field, not from your hand, etc. | Card Type: Effect Monster | Level: 8 | Monster Type: Thunder | Passcode: 61505339 | Rarity: Common | Set: Structure Deck
Condition: NM, 1st $0.74 x 1
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