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Polymerization
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-036
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Card Rules: Rulings powered by The Netrep API. [Re: Disturbance Strategy] You can also chain 'Disturbance Strategy' to 'Polymerization' and, if the opponent no longer has the Fusion Material Monsters (if they were in his hand for example) then the effect of 'Polymerization' disappears. [Re: Fusion Gate] Fusion Monsters Special Summoned without 'Polymerization' while 'Fusion Gate' is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of 'Monster Reborn', 'Call of the Haunted', etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as 'Magicial Scientist' or 'Summoner of Illusions'.) [Re: Fusion Recovery] You can use 'Fusion Recovery' to retrieve a Fusion Material Monster that was used with 'Power Bond' or 'Fusion Gate' or 'Polymerization'. [Re: Fusion Recovery] 'Fusion Recovery' targets 1 monster and 1 'Polymerization' in the Graveyard (so it will be negated by 'Necrovalley' or 'The End of Anubis'). [Re: Fusion Sage] You cannot activate 'Fusion Sage' if you do not have any copies of 'Polymerization' in your Deck. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: King of the Swamp] You can only get 1 copy of 'Polymerization' when you discard 'King of the Swamp' from your hand. [Re: King of the Swamp] You can activate the effect of 'King of the Swamp' even if all 3 of your 'Polymerization' cards are in your Graveyard. [Re: King of the Swamp] If you use 'King of the Swamp' as Fusion Material from your hand, you do not get to activate its effect to search your Deck for 'Polymerization'. [Re: Macro Cosmos] You can activate 'Polymerization' while 'Macro Cosmos' is active on the field because sending Fusion Material Monsters to the Graveyard is an effect of 'Polymerization' and not a cost. [Re: Non-Spellcasting Area] While 'Non-Spellcasting Area' is active, you cannot use face-up monsters on the field, except Effect Monsters, for 'Polymerization' or Ritual Spell Cards. [Re: Prohibition] If a Fusion Monster is declared with 'Prohibition', it cannot be Fusion Summoned from the Extra Deck with 'Polymerization'. If a Fusion Material Monster is declared, it cannot be used in a Fusion Summon. [Re: Revoke Fusion] Fusion Monsters that are not Fusion Summoned with 'Polymerization' ('XYZ-Dragon Cannon', etc.) can be selected with 'Revoke Fusion' and you can Special Summon 1 of the Fusion Material Monsters listed on the Fusion Monster. [Re: Soul Exchange] You cannot use 'Soul Exchange' for 'Polymerization' because 'Polymerization' does not use Tribute. [Re: The Dark - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Dark - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Earth - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Earth - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Light - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Light - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 24094653
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$5.94 |
x 2 |
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| Condition: Fine, 1st |
$5.35 |
x 1 |
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| Condition: Played, Unlimited |
$4.46 |
x 1 |
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| Condition: NM, 1st |
$5.94 |
x 1 |
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Monster Reborn
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-035
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Card Rules: Rulings powered by The Netrep API. [Re: Berserk Dragon] 'Berserk Dragon' cannot be Normal Summoned or Set, and cannot be Special Summoned EXCEPT by the effect of 'A Deal with Dark Ruler'. So 'Berserk Dragon' cannot be Special Summoned with 'Monster Reborn', etc., even if Special Summoned properly first. [Re: Blindly Loyal Goblin] If you Special Summon your opponent's 'Blindly Loyal Goblin' with 'Monster Reborn', and 'Remove Brainwashing' is activated, control of 'Blindly Loyal Goblin' does not return to your opponent. [Re: Bottomless Trap Hole] You can activate this card after a monster was Special Summoned by the effect of another card, such as 'Monster Reborn'. [Re: Bottomless Trap Hole] If the opponent activates 'Monster Reborn' and then chains 'Call of the Haunted' (so that 2 monsters are Summoned in the same chain), and then you activate 'Bottomless Trap Hole' after that chain resolves only the monster Summoned by chain link 1 ('Monster Reborn') is removed from play. [Re: Card of Safe Return] If your opponent uses 'Monster Reborn' to Special Summon a monster from your Graveyard, you get to draw a card. [Re: Contract with the Abyss] If you Ritual Summon a Ritual Monster using 'Contract with the Abyss', it is considered properly Summoned, so you can use 'Monster Reborn' on it afterwards. [Re: Dark Magic Curtain] When you activate 'Dark Magic Curtain', you cannot chain cards like 'Call of the Haunted' or 'Ultimate Offering' because you cannot Normal Summon or Special Summon during the same turn. Also, you cannot activate cards like 'Premature Burial' or 'Monster Reborn' after activating 'Dark Magic Curtain'. [Re: Dark Magician of Chaos] You can Special Summon 'Dark Magician of Chaos' with 'Monster Reborn', and then return the 'Monster Reborn' to your hand with 'Dark Magician of Chaos'' effect. [Re: Dark Mimic LV3] If 'Dark Mimic LV3' is Special Summoned by the effect of 'Dark Mimic LV1', and is then sent to the Graveyard and revived with 'Monster Reborn', you cannot draw 2 cards for 'Dark Mimic LV3' because it was Special Summoned by the effect of 'Monster Reborn', not by the effect of 'Dark Mimic LV1'. [Re: Dark Necrofear] You only remove the 3 Fiend-Type monsters in your Graveyard from play when you Special Summon 'Dark Necrofear' from your hand. If you successfully Special Summon it using this method, and then wish to use 'Monster Reborn' to Special Summon it from the Graveyard, you do not have to remove 3 more Fiend-Type monsters from the Graveyard. [Re: Dark Necrofear] If 'Dark Necrofear' is destroyed, you can Special Summon it from your Graveyard with 'Monster Reborn', 'Premature Burial', etc. before your End Phase, and its effect will be reset. [Re: Dark Paladin] 'Dark Paladin' cannot be Special Summoned, EXCEPT by Fusion Summon. So you cannot Special Summon 'Dark Paladin' using 'Monster Reborn', etc., even if he was properly Summoned before. You cannot Special Summon 'Dark Paladin' using 'Magical Scientist', etc. [Re: Disappear] When a card that selects a card in the Graveyard as a target, such as 'Monster Reborn', 'Mask of Darkness', 'Magician of Faith', 'Spear Cretin', or 'The Shallow Grave', is activated, you may chain 'Disappear' to remove the targeted card from play, and the 'Monster Reborn', etc., will resolve without effect. This is because these cards select their target at activation, not resolution. [Re: Embodiment of Apophis] When 'Embodiment of Apophis' is sent to the Graveyard, it is sent as a Trap Card and remains treated as a Trap Card. You cannot revive it with 'Monster Reborn' or retrieve it with 'Return of the Doomed'. It will not trigger 'Last Will'. You cannot activate 'Michizure'. It will not be Special Summoned by 'Red-Moon Baby'. No damage is inflicted by 'KA-2 Des Scissors' or 'Inferno' or 'Fatal Abacus'. 'Emes the Infinity' does not increase its ATK. No Life Points are increased by 'Absorbing Kid from the Sky'. You would not gain Life Points for 'Altar for Tribute'. (You can, however, now add it back to your hand with 'Mask of Darkness'.) [Re: Exodia Necross] 'Exodia Necross' cannot be Normal Summoned or Set, and cannot be Special Summoned EXCEPT by the effect of 'Contract with Exodia'. So 'Exodia Necross' cannot be Special Summoned with 'Monster Reborn', etc., even if Special Summoned properly first. [Re: Freed the Matchless General] You can Special Summon this card from the Graveyard with ''Monster Reborn'' because its effect that negates Spell Cards is not active while it is in the Graveyard. [Re: Fusion Gate] Fusion Monsters Special Summoned without 'Polymerization' while 'Fusion Gate' is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of 'Monster Reborn', 'Call of the Haunted', etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as 'Magicial Scientist' or 'Summoner of Illusions'.) [Re: Gilasaurus] The effect of this card only activates when you elect to change its Normal Summon to a Special Summon. Not if it is Special Summoned by 'Monster Reborn', 'Marauding Captain', etc. [Re: Gravekeeper's Chief] If you have 'Gravekeeper's Chief' and 'Necrovalley' on the field, you can use 'Monster Reborn', 'Premature Burial', 'Call of the Haunted', etc. to revive monsters from your Graveyard. Also, if you have 'Gravekeeper's Chief' on the field, your opponent can use 'Monster Reborn' on monsters in your Graveyard. [Re: Guardian Tryce] If you Special Summon 'Guardian Tryce', you don't get to activate his effect when he's destroyed, even if you Tribute Summoned him previously and are using 'Monster Reborn' on him later. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: Horus the Black Flame Dragon LV8] Note that 'Horus the Black Flame Dragon LV8' has the word 'except' in its Summoning conditions, which means that even if Special Summoned properly, you cannot revive it with 'Monster Reborn' afterwards if it is destroyed. [Re: Jowgen the Spiritualist] While this card is on the field neither player can activate 'Scapegoat', 'Monster Reborn', 'Call of the Haunted', 'Magical Hats', 'Dedication through Light and Darkness', or any other card that Special Summons a monster. [Re: Kaiser Colosseum] Your opponent cannot use 'Monster Reborn', 'Scapegoat', etc. while 'Kaiser Colosseum' prevents him from placing new monsters. However, your opponent CAN use 'Change of Heart', 'Snatch Steal', etc. [Re: Lava Golem] However, if Special Summoned correctly and then sent to the Graveyard, you can use 'Monster Reborn' to Special Summon 'Lava Golem' to your side of the field, but you (as the controller) will then take the 1000 damage during your Standby Phases. [Re: Lone Wolf] 'Your opponent's monster effects' on 'Lone Wolf' means 'the effects of monsters that your opponent controls'. So if your opponent uses 'Monster Reborn' on your 'Exiled Force', they still cannot Tribute 'Exiled Force' to destroy your 'Monk Fighter' targeted by 'Lone Wolf'. [Re: Mataza the Zapper] If you use 'Monster Reborn' on 'Mataza the Zapper' while 'Remove Brainwashing' is active, control of 'Mataza the Zapper' does not return to the original owner. [Re: Mazera DeVille] You cannot use 'Monster Reborn', etc. on 'Mazera DeVille' even if he is Special Summoned properly, because he 'cannot be Special Summoned, EXCEPT by...'. [Re: Metalsilver Armor] Your opponent cannot activate 'Monster Reborn' and other cards that target while you have a monster equipped with 'Metalsilver Armor'. Your opponent can activate 'Raigeki', 'Mirror Force', and other cards that do not target. [Re: Metamorphosis] 'Metamorphosis' does not properly Summon a Fusion Monster, so you cannot use 'Monster Reborn' on it afterwards. [Re: Miracle Flipper] If you have a 'Miracle Flipper' face-up on your side of the field, you cannot Special Summon another copy of 'Miracle Flipper' with 'Monster Reborn' or 'The Shallow Grave'. [Re: Mirage Knight] 'Mirage Knight' cannot be Normal Summoned or Set, and cannot be Special Summoned EXCEPT by the effect of 'Dark Flare Knight'. So 'Mirage Knight' cannot be Special Summoned with 'Monster Reborn', etc., even if Special Summoned properly first. [Re: Necrovalley] 'Necrovalley' negates any effect that targets a card or cards in the Graveyard. So 'Necrovalley' WILL negate the effect of: 'Monster Reborn', 'Premature Burial', 'Call of the Haunted', 'Question', 'Backup Soldier', 'Spear Cretin', 'The Shallow Grave', 'Magician of Faith', 'Fiber Jar', 'Penguin Knight', and 'Agido'. [Re: Remove Brainwashing] When 'Remove Brainwashing' is activated, monsters like 'Lava Golem' & 'Parasite Paracide' will return to their owner's side of the field, monsters revived with 'Monster Reborn' return to their owner's side of the field, monsters taken with 'Exchange' and played normally return to their owner's side of the field, etc. [Re: Remove Brainwashing] If 'Monster Reborn' is activated and 'Remove Brainwashing' is chained (or was already active on the field), the monster goes to the side of the field of the player who activated 'Monster Reborn', then switches back to the original owner immediately afterwards. [Re: Remove Brainwashing] Control of 'Blindly Loyal Goblin' cannot change even because of 'Remove Brainwashing', so if 'Blindly Loyal Goblin' is Summoned due to 'Monster Reborn' or using 'Exchange', the original owner will not control 'Blindly Loyal Goblin'. [Re: Riryoku Field] This card cannot be used against 'Monster Reborn' or 'Premature Burial' sinc
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 83764718
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$2.94 |
x 1 |
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| Condition: VF/NM, Unlimited |
$2.65 |
x 1 |
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| Condition: Fine, Unlimited |
$2.65 |
x 1 |
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| Condition: Good, Unlimited |
$2.35 |
x 1 |
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Scapegoat
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-041
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Card Rules: Rulings powered by The Netrep API. You can only activate 'Scapegoat' if you have 4 or more vacant Monster Card Zones. If the effect of 'Cyber Jar' is activated during the turn you already activated 'Scapegoat' all monsters that could be Special Summoned will be sent to the Graveyard. If your opponent chains 'Magic Jammer' to your 'Scapegoat' you may still perform Summons that turn, but if they chain 'Imperial Order' you may not perform Summons. You may offer Sheep Tokens as Tributes for Toon Monsters, since they are Special Summoned and not Tribute Summoned. If the effect of 'Royal Oppression' is chained to your 'Scapegoat' your Sheep Tokens will not be Special Summoned and you still cannot perform any Summons that turn. If you have already Summoned a monster, including a Special Summon caused by the effect of your opponent's 'Cyber Jar' you cannot activate 'Scapegoat'. You can Set a monster in the same turn you activate 'Scapegoat'. If you control 2 monsters and your opponent activates 'Change of Heart' to gain control of one and you later activate 'Scapegoat' your monster will be destroyed during the End Phase if all 5 of your Monster Card Zones are still occupied. If you activate 'Monster Reborn' and your opponent chains 'Imperial Order' you can chain 'Scapegoat' and 'Royal Decree' but only 'Scapegoat' will resolve since 'Scapegoat' will prevent any Special Summons, and therefore 'Monster Reborn' cannot resolve. [Re: Asura Priest] 'Asura Priest' cannot attack a monster if it has already attacked directly this turn. For example, the opponent activates 'Call of the Haunted' or 'Scapegoat' after 'Asura Priest' has completed a direct attack. [Re: Black Garden] If you control 'Black Garden', when you activate 'Scapegoat' the effect of 'Black Garden' will activate after your 'Sheep Tokens' are Special Summoned, but its effect will disappear. If instead, your opponent activates 'Scapegoat', after they Special Summon their 'Sheep Tokens' the effect of 'Black Garden' activates, and when it resolves you will Special Summon the Rose Token. [Re: Chain Disappearance] The effect of 'Chain Disappearance' can remove multiple monsters that are Summoned simultaneously, for example if your opponent activates 'Scapegoat', you can respond with 'Chain Disappearance' to remove all 4 'Sheep Tokens' that were Special Summoned from the field. [Re: Cocoon Veil] You cannot activate this card if you cannot Special Summon a monster due to the effect of 'Scapegoat', etc. [Re: Conscription] If you cannot Summon because you activated 'Scapegoat' or 'Stray Lambs' that turn, you cannot activate 'Conscription'. [Re: Goldd, Wu-Lord of Dark World] 'Goldd, Wu-Lord of Dark World' must be Special Summoned to resolve the second part of his effect. If you cannot Summon him because you activated 'Scapegoat' that turn, or your Monster Card Zones are full, then the second part of his effect does not resolve. [Re: Hero Counterattack] You cannot activate this card if you cannot Special Summon a monster due to the effect of 'Scapegoat', etc. [Re: Jam Breeding Machine] You cannot activate 'Scapegoat' if you have this card active on your side of the field. [Re: Jowgen the Spiritualist] While this card is on the field neither player can activate 'Scapegoat', 'Monster Reborn', 'Call of the Haunted', 'Magical Hats', 'Dedication through Light and Darkness', or any other card that Special Summons a monster. [Re: Kaiser Colosseum] Your opponent cannot use 'Monster Reborn', 'Scapegoat', etc. while 'Kaiser Colosseum' prevents him from placing new monsters. However, your opponent CAN use 'Change of Heart', 'Snatch Steal', etc. [Re: Light and Darkness Dragon] If you cannot Special Summon a monster because of a card's effect ('Scapegoat', etc.) when 'Light and Darkness Dragon' is destroyed and sent to the Graveyard you will not be able to Special Summon the selected monster but you must still destroy every card that you control. [Re: Metamorphosis] You can Tribute a Monster Token (including a Sheep Token from 'Scapegoat'). [Re: Morphtronic Celfon] If you cannot Special Summon a monster (due to 'Scapegoat', etc.), you cannot activate 'Morphtronic Celfon's' Attack Position effect. If you activate 'Morphtronic Celfon's' Attack Position effect and an effect is chained that prevents you from Special Summoning monster(s), you will still roll a die and reveal cards from the top of your Deck equal to the result, but the Level 4 or lower 'Morphtronic' monster that would be Special Summoned is destroyed instead. [Re: Ojama Trio] You cannot activate 'Ojama Trio' if 'Scapegoat' or 'The Last Warrior from Another Planet' is preventing you from Summoning. [Re: Reasoning] You cannot activate 'Reasoning' if you already activated 'Scapegoat' this turn. [Re: Sillva, Warlord of Dark World] 'Sillva, Warlord of Dark World' must be Special Summoned to resolve the second part of his effect. If you cannot Summon him because you activated 'Scapegoat' that turn, or your Monster Card Zones are full, then the second part of his effect does not resolve. [Re: Spatial Collapse] While 'Spatial Collapse' is active and you have 1 or more cards already on your side of the field, you cannot activate 'Scapegoat' because you would have your 1 previous card + the 'Scapegoat' card + 4 monster tokens = 6. [Re: The Last Warrior from Another Planet] Neither player can activate 'Scapegoat', 'Magical Hats', 'Monster Reborn', etc. [Re: Torrential Tribute] 'Torrential Tribute' can be activated after a monster is Summoned through another card's effect, such as 'Monster Reborn', 'Scapegoat', 'Cyber Jar' (if Flip Summoned), or 'Call of the Haunted'. [Re: Twin-Headed Behemoth] If 'Twin-Headed Behemoth' would be Special Summoned by its own effect, but your Monster Card Zones are full, or the effect of 'Scapegoat' prevents you from Summoning, it still considered that its effect was activated, and you cannot use it again in the current Duel. [Re: Vanity's Fiend] Cards like 'Scapegoat' and 'Premature Burial' cannot be activated while 'Vanity's Fiend' is on the field. [Re: Wild Fire] You cannot activate 'Wild Fire' if you are prevented from Special Summoning monsters, due to an effect like 'Scapegoat'.
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Card Type: Quick-Play Spell
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Level:
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Monster Type:
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Passcode: 73915051
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Rarity: Super Rare
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$2.94 |
x 1 |
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| Condition: NM, 1st |
$4.94 |
x 5 |
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| Condition: Good, 1st |
$3.01 |
x 1 |
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Dark Hole
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-026
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Card Rules: Rulings powered by The Netrep API. [Re: Big Shield Gardna] A face-down 'Big Shield Gardna' can only negate a Spell Card that targets 1 face-down monster, so it cannot negate 'Riryoku', 'Creature Swap' or 'Dark Hole', but could negate 'Nobleman of Crossout' or 'Tribute to the Doomed'. [Re: Coffin Seller] If multiple monsters are sent to the Graveyard at the same time (due to 'Dark Hole', etc.) then inflict 300 damage only because it is considered as 1 time. [Re: Dramatic Rescue] You can activate 'Dramatic Rescue' when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, 'Tribute to the Doomed', 'Trap Hole', 'Man-Eater Bug', 'Relinquished', 'Dark Cat with White Tail', 'Amazoness Spellcaster', 'Penguin Soldier' (even if it targets 2 monsters), 'Change of Heart', 'Ring of Destruction', 'XYZ Dragon Cannon', etc. But not when cards like 'Raigeki', 'Dark Hole', 'Mirror Force', 'Fissure', 'Creature Swap', 'Guardian Sphinx', 'Bottomless Trap Hole', 'Adhesive Trap Hole', etc. are used. [Re: Fire Princess] If you have a face-up 'Fire Princess' and a Set 'Poison of the Old Man' when your opponent activates 'Dark Hole' you may chain 'Poison of the Old Man' to increase your Life Points and the effect of 'Fire Princess' will deal 500 damage to your opponent even though she is then destroyed by 'Dark Hole', because the effect of 'Fire Princess' is a Continuous Effect. [Re: Freed the Matchless General] The effect of this card will not negate ''Creature Swap'', ''Fissure'', ''Smashing Ground'', ''Dark Hole'', ''Raigeki'', or similar Spell Cards that do not target. [Re: Heart of Clear Water] A monster equipped with this card can still be destroyed by effects that do not target, such as the effects of 'Fissure', 'Dark Hole', 'Smashing Ground', or 'Torrential Tribute'. [Re: Lord of D.] 'Lord of D.' will NOT stop 'Dark Hole', 'Mirror Force', 'Raigeki', 'Fissure', 'Smashing Ground', 'Hammer Shot', or 'Amazoness Archers', nor will he protect your Dragon-Type monsters from their effects, since these cards affect the whole field and do not select targets. [Re: Maiden of the Aqua] If you have 'Maiden of the Aqua' (with her effect active) and 'The Legendary Fisherman' or 'Deepsea Warrior' on your side of the field, and 'Dark Hole' is activated, 'The Legendary Fisherman' and 'Deepsea Warrior' will not be destroyed. [Re: My Body as a Shield] 'My Body as a Shield' will negate cards such as 'Dark Hole', 'Fissure', 'Raigeki', 'Eternal Rest', 'Nobleman of Crossout', 'Tribute to the Doomed', 'Thousand Knives', 'Trap Hole', 'Two-Pronged Attack', 'Mirror Force', 'House of Adhesive Tape', 'Eatgaboon', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Man-Eater Bug', 'Blast Juggler', 'Dragon Seeker', 'Dream Clown', 'Throwstone Unit', 'Burst Breath', 'Swarm of Scarabs', 'Cyber Jar', 'Tribe-Infecting Virus', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Offerings to the Doomed' (negates 'Offerings to the Doomed' so you do not skip your Draw Phase), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). [Re: Riryoku Field] This card cannot be used against 'Fissure', 'Smashing Ground', or 'Dark Hole' because these cards do not target. [Re: Ryu Senshi] The effect of this card will not negate 'Creature Swap', 'Fissure', 'Smashing Ground', 'Dark Hole', 'Raigeki', or similar cards that do not target. [Re: Skull Invitation] If 'Dark Hole' destroys monsters controlled by both players, the damage from 'Skull Invitation' is applied to both players simultaneously.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 53129443
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$2.75 |
x 1 |
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| Condition: Fine, Unlimited |
$1.93 |
x 1 |
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Sangan
ATK/DEF: 1000/600
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Attribute: Dark
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Card Number: SDJ-019
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Card Rules: Rulings powered by The Netrep API. You must show your opponent the monster you select from your Deck for this card's effect.If you have no eligible monsters, your opponent gets to see your Deck to verify. The effect of 'Sangan' only activates when it is sent from the field to the Graveyard, not from your hand or Deck, and not if it is removed from play. If the Summon of this card is negated with 'Horn of Heaven' or 'Solemn Judgment' you do not get its effect. If you control your opponent's 'Sangan' and it is destroyed, your opponent gets the effect since it activates in his/her Graveyard. You can chain to 'Sangan''s effect. [Re: 7] If other cards are also sent to the Graveyard at the same time, like 'Sangan' or 'Black Pendant', the card controlled by the turn player is Step 1. [Re: Angel O7] If you Tribute 'Sangan' when you Tribute Summon 'Angel O7', 'Sangan's' effect does not activate. [Re: Armed Changer] If the monster equipped with this card destroys a monster like 'Sangan' or 'Mystic Tomato', its effect will form a chain with them according to the rules of simultaneous effects (see Advanced Gameplay FAQ). [Re: Banisher of the Light] Effects that trigger when cards are sent to the Graveyard, such as 'Sangan', 'Witch of the Black Forest', 'Mystic Tomato', 'The Immortal of Thunder' and 'Last Will', will not activate. [Re: Bubble Crash] If 'Witch of the Black Forest' or 'Sangan' is sent to the Graveyard, their effects do activate. [Re: Cyber Blader] When the opponent has exactly 3 monsters, 'Cyber Blader''s effect only negates the effects of Spell, Trap, and Effect Monster Cards that activate or are active on the field. It will not negate the effect of 'Sangan' or 'D.D. Survivor'. [Re: Cyber Jar] If 'Sangan' or 'Witch of the Black Forest' was destroyed by 'Cyber Jar''s effect, Special Summon monsters first and then complete 'Sangan''s effect. [Re: Dark Lucius LV6] If 'Dark Lucius LV6' destroys 'Sangan' while 'Macro Cosmos' or 'Grave Protector' is active, the effect of 'Sangan' cannot activate, so it is not negated. So you cannot Special Summon 'Dark Lucius LV8'. [Re: Dark Magician of Chaos] When you Tribute Summon 'Dark Magician of Chaos' with 'Sangan' or 'Burning Algae', those cards effects are Step 1 of the chain, and 'Dark Magician of Chaos'' effect is Step 2. [Re: Dark Ruler Ha Des] Flip Effects and effects that activate in the Graveyard WILL be negated. This includes 'Sinister Serpent', 'Sangan', 'Witch of the Black Forest', 'Marie the Fallen One', 'Mystic Tomato', 'Giant Rat', 'Masked Dragon', 'Magician of Faith', 'Man-Eater Bug', 'Nimble Momonga', 'Twin-Headed Behemoth', etc. [Re: Dark Ruler Ha Des] If your Fiend-Type monster battles with 'Relinquished' equipped with a 'Sangan' or a 'Witch of the Black Forest' and the equipped card is destroyed instead of 'Relinquished', the effect of 'Sangan', etc., will activate since it was the effect of 'Relinquished' that destroyed it. It was not destroyed as a result of battle with the Fiend-Type monster. [Re: Deck Lockdown] If 'Sangan' is sent from the field to the Graveyard while 'Deck Lockdown' is active, its effect will start a Chain but its effect will disappear when it resolves. [Re: Diffusion Wave-Motion] A Level 7 Spellcaster-Type monster selected with 'Diffusion Wave-Motion' will negate: the Flip Effects of a monster it destroys as a result of battle, or the effects of 'Giant Rat', 'Sangan', 'Dark Necrofear', 'Sinister Serpent', 'D.D. Warrior Lady', 'Wall of Illusion', 'Helpoemer', 'Marie the Fallen One', etc. [Re: Divine Wrath] You can activate 'Divine Wrath' to negate an effect that activates in the Graveyard, such as 'Witch of the Black Forest', 'Mystic Tomato', 'Despair from the Dark', 'Night Assailant', 'Electric Snake', and 'Sangan'. [Re: Doomcaliber Knight] When multiple Effect Monster effects activate simultaneously, 'Doomcaliber Knight's' effect is chained after determining the order of the Effect Monster effects (see the Advanced Rulings FAQ 'Simultaneous Effects) and will negate the Effect Monster's effect that was placed last on the Chain.Example 1: Player A Tributes her 'Sangan' and 'Witch of the Black Forest' to Tribute Summon 'Dark Magician'. 'Sangan's' effect is Chain Link 1 and 'Witch of the Black Forest's' effect is Chain Link 2. The effect of Player B's 'Doomcaliber Knight' is chained, and it will negate 'Witch of the Black Forest's' effect.Example 2: Player A and Player B have 'Goldd, Wu-Lord of Dark World' in their hand and Player A controls 'Doomcaliber Knight'. Player A activates 'Card Destruction'. When both copies of 'Goldd, Wu-Lord of Dark World' are discarded, their effects start a Chain. Player A is the turn player, so his 'Goldd, Wu-Lord of Dark World' is Chain Link 1 and Player B's is Chain Link 2. 'Doomcaliber Knight's' effect is chained, and it will negate Player B's 'Goldd, Wu-Lord of Dark World'.Example 3: Player A's 'Giant Rat' is destroyed in battle and sent to the Graveyard while she has 'Green Baboon, Defender of the Forest' in her hand and 'Doomcaliber Knight' is face-up on the field. Player A can activate 'Giant Rat' and/or 'Green Baboon, Defender of the Forest's' effect. If she activates both effects, she chooses the order the effects are placed onto the Chain, and 'Doomcaliber Knight' will negate the effect that is placed highest on the Chain. If 'Green Baboon, Defender of the Forest' is Chain Link 1 and 'Giant Rat' is Chain Link 2, 'Doomcaliber Knight' will negate 'Giant Rat'.Example 4: If 'Sangan' is Tributed to Tribute Summon 'Raiza the Storm Monarch' while 'Doomcaliber Knight' is face-up on the field, 'Sangan's' effect is Chain Link 1 and 'Raiza the Storm Monarch's' effect is Chain Link 2. 'Doomcaliber Knight's' effect is chained, negating 'Raiza the Storm Monarch's' effect and destroying it.Example 5: Player A's 'Sasuke Samurai #4' attacks Player B's 'Neo-Spacian Grand Mole' while 'Doomcaliber Knight' is face-up on the field. 'Sasuke Samurai #4's' effect is Chain Link 1 and 'Neo-Spacian Grand Mole' is Chain Link 2. 'Doomcaliber Knight's' effect is chained, and it will negate and destroy 'Neo-Spacian Grand Mole'. [Re: Gorgon's Eye] 'Gorgon's Eye' cannot negate the effect of 'Sangan', 'Witch of the Black Forest', or 'Sinister Serpent' because they activate in the Graveyard. If a Defense Position 'Slate Warrior' is attacked and destroyed, the effect of 'Slate Warrior' that lowers ATK and DEF is applied because it activates in the Graveyard. [Re: Ground Collapse] When resolving the effect of 'Cyber Jar' or 'Morphing Jar #2', if you pick up more monsters than you can Special Summon, due to 'Ground Collapse', the monsters you cannot Special Summon are destroyed. If a 'Sangan' or 'Witch of the Black Forest' is destroyed this way, its effect does not activate. [Re: Horn of Light] If a 'Sangan' or a 'Witch of the Black Forest' equipped with 'Horn of Light' is Tributed and you activate the effect of 'Horn of Light', 'Horn of Light' goes on top of your Deck and then 'Sangan' or 'Witch of the Black Forest' is resolved.If 'Sangan' is destroyed (not Tributed) the effects of 'Sangan' and 'Horn of Light' are simultaneous and form a chain. [Re: Last Turn] If the turn player Special Summons 'Sangan' for 'Last Turn', and 'Sangan' is destroyed during the special Battle Phase, then its effect is resolved. If the turn player hasn't Normal Summoned a monster that turn, they can Summon the monster retrieved with 'Sangan' during their Main Phase (and attack during their standard Battle Phase). This can result in a DRAW. [Re: Lesser Fiend] Monsters destroyed by this card as a result of battle are not sent to the Graveyard, so 'Sangan' or 'Mystic Tomato' would not have their effects activated, and the effect of 'Kycoo the Ghost Destroyer' will not prevent them from being removed from play. [Re: Light and Darkness Dragon] If you Tribute 'Sangan' and 'Witch of the Black Forest' to Tribute Summon 'Light and Darkness Dragon', the effect of 'Sangan' and 'Witch of the Black Forest' form a Chain. 'Light and Darkness Dragon' will negate the activation of whichever effect is placed second on the Chain. [Re: Maju Garzett] You can't search for 'Maju Garzett' with 'Sangan' or 'Mystic Tomato'. [Re: Malevolent Nuzzler] If a 'Sangan' or a 'Witch of the Black Forest' equipped with 'Malevolent Nuzzler' is Tributed and you activate the effect of 'Malevolent Nuzzler', 'Malevolent Nuzzler' goes on top of your Deck and then 'Sangan' or 'Witch of the Black Forest' is resolved.If 'Sangan' is destroyed (not Tributed) the effects of 'Sangan' and 'Malevolent Nuzzler' are simultaneous and form a chain. [Re: Mystical Knight of Jackal] 'Mystical Knight of Jackal' sends a monster to the Graveyard as a result of battle, and THEN returns it to the top of the deck, so 'Sangan' or 'Witch of the Black Forest', etc., will activate their effects. [Re: Necrovalley] 'Necrovalley' will NOT negate effects that are activated when a card is sent TO the Graveyard or that activate IN the Graveyard or that count cards in the Graveyard. So it will NOT negate the effects of 'Sangan', 'Witch of the Black Forest', 'Black Pendant', 'Giant Rat', 'Mystic Tomato', 'Kuriboh', 'Graceful Charity', 'Sinister Serpent', 'Marie the Fallen One', 'Buster Blader', 'Shadow Ghoul', 'Helpoemer', 'Sword of Deep-Seated', 'Vampire Lord', 'Coffin Seller', and 'Magical Thorn'. [Re: Neo-Spacian Dark Panther] 'Neo-Spacian Dark Panther's' effect is only applied while it is face-up on the field. So if you target 'Sangan' and then this card is sent to the Graveyard nothing will happen, because in the Graveyard it no longer copies 'Sangan's' effect. [Re: Nobleman of Crossout] The targeted monster, and any cards of the same name if the target was a Flip Effect Monster, are removed from play and never go to the Graveyard, so the effects of cards like 'Sangan' will not activate. [Re: Prohibition] If 'Prohibition' declares 'Sangan' or 'Witch of the Bla
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Card Type: Effect Monster
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Level: 3
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Monster Type: Fiend
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Passcode: 26202165
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$2.45 |
x 2 |
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| Condition: Good, Unlimited |
$2.08 |
x 1 |
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Red-Eyes B. Dragon
ATK/DEF: 2400/2000
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Attribute: Dark
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Card Number: SDJ-001
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Card Rules: Rulings powered by The Netrep API. [Re: Inferno Fire Blast] No copies of 'Red-Eyes B. Dragon' can attack if you activate 'Inferno Fire Blast'. [Re: Inferno Fire Blast] If 'Red-Eyes B. Dragon' attacked, you cannot activate 'Inferno Fire Blast' during Main Phase 2, but if 'Red-Eyes B. Dragon' did not attack, you can activate 'Inferno Fire Blast' during Main Phase 2. [Re: Inferno Fire Blast] As long as a 'Red-Eyes B. Dragon' is on the field when you activate 'Inferno Fire Blast', 'Inferno Fire Blast' still resolves normally even if 'Red-Eyes B. Dragon' is no longer on the field when 'Inferno Fire Blast' resolves. [Re: Inferno Fire Blast] If you control 'Red-Eyes B. Dragon' and activate 'Inferno Fire Blast' to inflict damage, and then after that resolves you activate 'Non-Spellcasting Area', 'Red-Eyes B. Dragon' still cannot attack because 'Non-Spellcasting Area' will not negate the condition. [Re: Inferno Fire Blast] If 'Imperial Order' is chained to 'Inferno Fire Blast', the effect of 'Inferno Fire Blast' is negated but 'Red-Eyes B. Dragon' cannot attack. However, if 'Magic Jammer' negates the activation of 'Inferno Fire Blast', your 'Red-Eyes B. Dragon' can attack. [Re: Inferno Fire Blast] If you only have 1 'Red-Eyes B. Dragon' on the field, you can activate multiple copies of 'Inferno Fire Blast' designating that same 'Red-Eyes B. Dragon'. [Re: Red-Eyes B. Chick] If you take control of your opponent's 'Red-Eyes B. Chick', you can activate its effect. In this case, the 'Red-Eyes B. Chick' is sent to your opponent's Graveyard, but you get to Special Summon 'Red-Eyes B. Dragon' from your hand. [Re: Red-Eyes Black Metal Dragon] If you have a 'Red-Eyes B. Dragon' equipped with 'Metalmorph' and your opponent activates 'Prohibition' and declares 'Red-Eyes Black Metal Dragon', you cannot Tribute the 'Red-Eyes B. Dragon' to Special Summon 'Red-Eyes Black Metal Dragon'. [Re: The Dark - Hex-Sealed Fusion] To use the second effect of this monster, you must Tribute this monster plus the legal Fusion Material Monster (s) written on the Fusion Monster. For example, to Special Summon 'B. Skull Dragon' you must Tribute 'The Dark - Hex-Sealed Fusion' as well as either 'Red-Eyes B. Dragon' or 'Summoned Skull'.
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Card Type: Normal Monster
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Level: 7
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Monster Type: Dragon
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Passcode: 74677422
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Rarity: Ultra Rare
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$1.45 |
x 4 |
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| Condition: VF/NM, Unlimited |
$1.45 |
x 1 |
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| Condition: NM, 1st |
$2.18 |
x 1 |
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Time Wizard
ATK/DEF: 500/400
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Attribute: Light
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Card Number: SDJ-015
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Card Rules: Rulings powered by The Netrep API. The effect of 'Time Wizard' is a Ignition Effect, and therefore can only be activated during your Main Phase 1 or 2. [Re: Barrel Behind the Door] You cannot activate 'Barrel Behind the Door' against effects if you don't know for certain that they will inflict damage when the effect is activated. So you cannot activate it against 'Dice Jar', 'Judgment of Anubis', 'Time Wizard' or 'Ante'. Your cannot activate 'Barrel Behind the Door' against 'Ceasefire' if all monsters on the field are face-down, or if all monsters on the field are face-up Normal Monsters, but you can activate it against 'Ceasefire' if there is at least 1 face-up Effect Monster on the field. [Re: My Body as a Shield] You cannot use 'My Body as a Shield' against cards whose effects might or might not destroy a monster right away, such as 'Earthshaker', 'Barrel Dragon', 'Acid Trap Hole', or 'Time Wizard'. [Re: Prime Material Dragon] You cannot use 'Prime Material Dragon's' effect against cards whose effects may or may not destroy a monster right away, such as 'Earthshaker', 'Barrel Dragon', 'Acid Trap Hole', or 'Time Wizard'.
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Card Type: Effect Monster
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Level: 2
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Monster Type: Spellcaster
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Passcode: 71625222
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$1.45 |
x 3 |
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Just Desserts
ATK/DEF:
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Attribute: Trap
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Card Number: SDJ-042
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Card Rules: No rulings available for this card.
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Card Type: Normal Trap
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Level:
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Monster Type:
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Passcode: 24068492
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.94 |
x 3 |
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| Condition: NM, 1st |
$0.94 |
x 1 |
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| Condition: VF, Unlimited |
$0.75 |
x 1 |
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Seven Tools of the Bandit
ATK/DEF:
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Attribute: Trap
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Card Number: SDJ-048
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Card Rules: Rulings powered by The Netrep API. [Re: Bountiful Artemis] If 'Seven Tools of the Bandit' is used to negate the activation of another Trap Card, such as 'Magic Jammer', you will not draw a card for 'Magic Jammer' since its activation was negated. [Re: Curse of Royal] You can use Curse of Royal against cards like 'Magic Jammer', 'Seven Tools of the Bandit', 'Solemn Judgment', 'Curse of Royal', 'Mystical Space Typhoon', 'Dust Tornado', 'Magic Drain', 'Riryoku Field', 'Judgment of Anubis', etc. [Re: Dark Coffin] The effect of 'Dark Coffin' is activated in the Graveyard, so its effect is activated even if 'Jinzo' is on the field, because 'Jinzo' only applies to Trap Cards and Trap Card effects on the field. Also, cards like 'Seven Tools of the Bandit' cannot be used against 'Dark Coffin'. [Re: Life Absorbing Machine] Example: It is your turn. During your Standby Phase you pay 500 Life Points for your 'Terrorking Archfiend'. During your Main Phase 1 you activate 'Life Absorbing Machine'. Then you activate 'Delinquent Duo' and pay 1000 Life Points for its cost. You Set 'Seven Tools of the Bandit' and end your turn. During your opponent's turn they activate 'Reinforcements' and you chain 'Seven Tools of the Bandit' to negate and destroy it. Your opponent ends their turn. During your Standby Phase the effect of 'Life Absorbing Machine' increases your Life Points by 250 (half of 'Terrorking Archfiend''s cost) then again by 500 (half of 'Delinquent Duo''s cost). [Re: Pharaoh's Treasure] You cannot activate 'Seven Tools of the Bandit' or 'Solemn Judgment' when 'Pharaoh's Treasure' is drawn. [Re: Statue of the Wicked] The effect of 'Statue of the Wicked' is activated in the Graveyard, so its effect is activated even if 'Jinzo' is on the field, because 'Jinzo' only applies to Trap Cards and Trap Card effects on the field. Also, cards like 'Seven Tools of the Bandit' cannot be used against 'Statue of the Wicked'.
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Card Type: Counter Trap
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Level:
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Monster Type:
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Passcode: 03819470
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.94 |
x 1 |
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Ultimate Offering
ATK/DEF:
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Attribute: Trap
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Card Number: SDJ-047
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Card Rules: Rulings powered by The Netrep API. If Ultimate Offering is face-up, you can activate its effect multiple times in the same chain. When you activate Ultimate Offering's effect, you pay the 500 Life Points as a cost at activation, and then the Summon occurs at resolution of Ultimate Offering's effect in that chain. This means that it is possible to Summon a monster in the middle of a chain with Ultimate Offering's effect. If you are using Ultimate Offering's effect to perform a Tribute Summon, you Tribute the monster when Ultimate Offering's effect RESOLVES and you perform the Tribute Summon, NOT when you activate Ultimate Offering's effect and pay the 500 Life Points. If your opponent activates a Trap Card, you can chain the effect of your face-up Ultimate Offering to the Trap Card to Tribute Summon Jinzo (if you had a monster on the field to Tribute) and negate the Trap Card's effect. If you activate Ultimate Offering's effect to Summon, and your opponent chains Mystical Space Typhoon to destroy Ultimate Offering, the Summon does not resolve because Ultimate Offering is a Continuous Trap Card and is no longer on the field. You can activate the effect of a face-up 'Ultimate Offering' during your Main Phase even if you have not done a Normal Summon yet this turn. [Re: Ancient Gear Beast] If 'Ancient Gear Beast' attacks, the effects of Spell or Trap Cards that are already face-up can still have their effects activated, like 'Ultimate Offering', 'Royal Oppression', or 'Skull Lair'. However, face-down Spell or Trap Cards cannot be activated (flipped face-up), including a face-down 'Ultimate Offering', etc. [Re: Ancient Gear Golem] If 'Ancient Gear Golem' attacks, the effects of Spell or Trap Cards that are already face-up can still have their effects activated, like 'Ultimate Offering', 'Royal Oppression', or 'Skull Lair'. However, face-down Spell or Trap Cards cannot be activated (flipped face-up), including a face-down 'Ultimate Offering', etc. [Re: Bottomless Trap Hole] Only the monster(s) that triggered 'Bottomless Trap Hole' by being Normal / Flip / Special Summoned can be destroyed & removed from play by 'Bottomless Trap Hole's' effect. Example: Player A Normal Summons 'Dark Blade', and Player B activates 'Bottomless Trap Hole' in response (Chain Link 1), then Player A chains the effect of his face-up 'Ultimate Offering' to Tribute 'Dark Blade' for 'Summoned Skull' (Chain Link 2). 'Ultimate Offering's' effect resolves first, and 'Dark Blade' is Tributed for 'Summoned Skull'. Then the effect of 'Bottomless Trap Hole' disappears because the monster it would have applied to is no longer on the field. [Re: Chain Summoning] Normal Summoning or Setting a monster with 'Ultimate Offering' does not use one of the three Normal Summons or Sets allowed by 'Chain Summoning'. [Re: Dark Magic Curtain] When you activate 'Dark Magic Curtain', you cannot chain cards like 'Call of the Haunted' or 'Ultimate Offering' because you cannot Normal Summon or Special Summon during the same turn. Also, you cannot activate cards like 'Premature Burial' or 'Monster Reborn' after activating 'Dark Magic Curtain'. [Re: Dora of Fate] If you Summon multiple times with 'Ultimate Offering', 'Dora of Fate' only applies to the first Summon. [Re: Double Summon] You can activate multiple copies of this card in the same turn, but you can only gain 1 extra Summon per turn from this card. You can gain additional Normal Summons from other cards like 'Ultimate Offering', etc. [Re: Elemental Hero Necroshade] You can combine the effects of 'Elemental Hero Necroshade' and 'Ultimate Offering' to Normal Summon an 'Elemental Hero' without Tribute using the effect of 'Ultimate Offering'. [Re: Light and Darkness Dragon] 'Light and Darkness Dragon' cannot negate the activation of the Ignition-like effect of Continuous Spell or Trap Cards ('Ultimate Offering', etc.) or Field Spell Cards ('Ancient City - Rainbow Ruins', etc.). 'Light and Darkness Dragon's' second effect activates when a Spell or Trap Card is first activated (placed face-up onto the field or flipped face-up). [Re: Mausoleum of the Emperor] You cannot use its effect in conjunction with 'Ultimate Offering', because you cannot activate 'Mausoleum of the Emperor's' effect during the resolution of 'Ultimate Offering's' effect. [Re: Mirage Dragon] The effect of this monster makes your opponent unable to activate Set Trap Cards. However, your opponent can still activate the effects of face-up Trap Cards such as 'Type Zero Magic Crusher', 'Ultimate Offering', 'Skull Lair', 'The Dragon's Bead', and 'Astral Barrier'. [Re: Mobius the Frost Monarch] If 'Mobius the Frost Monarch' is Tribute Summoned by the effect of 'Ultimate Offering' in the middle of a chain (and is not the last step of the chain to resolve), then you have missed the timing on his effect and you cannot activate his effect to destroy 2 Spell or Trap Cards. [Re: Pitch-Black Warwolf] The effect of this monster makes your opponent unable to activate Set Trap Cards. However, your opponent can still activate the effects of face-up Trap Cards such as 'Type Zero Magic Crusher', 'Ultimate Offering', 'Skull Lair', 'The Dragon's Bead', and 'Astral Barrier'. [Re: Raviel, Lord of Phantasms] If your opponent Normal Summons a monster in a chain using 'Ultimate Offering', resolve all effects in that chain, then activate the effect of 'Raviel, Lord of Phantasms' to start a new chain. If the Normal Summon for 'Ultimate Offering' was Chain Link 2 or higher, you still activate the effect of 'Raviel'. It does not miss the timing. [Re: Royal Writ of Taxation] 'Activated' in the text of 'Royal Writ of Taxation' means to activate a Spell or Trap Card, or to activate the effect of a Spell, Trap, or Effect Monster. So a face-down 'Ojamagic' being destroyed, the effect of an already face-up 'Ultimate Offering' being activated, or the Flip Effect of a 'Magician of Faith' activating would all cause 'Royal Writ of Taxation's' effect to be applied. [Re: Sasuke Samurai #2] You cannot activate the effects of Continuous cards like 'Skull Lair', 'Ultimate Offering', or 'Mass Driver' while 'Sasuke Samurai #2''s effect is active. [Re: Swift Gaia the Fierce Knight] You can use 'Swift Gaia the Fierce Knight''s effect to Summon it (without Tribute) using 'Ultimate Offering'. [Re: Whirlwind Weasel] After 'Whirlwind Weasel's' Flip Effect has resolved, the effects of already face-up Spell and Trap Cards, like 'Ultimate Offering', can still be activated. The effects of Spell and Trap Cards that activate when the card is destroyed, such as 'Blast with Chain' or 'Ojamagic' will also still be activated. (In other words, you cannot activate a card, but you can activate an effect.) [Re: Winged Rhynos] This effect cannot be chained to the activation of the effect of an already face-up Continuous Trap Card, like 'Ultimate Offering'. It can only be chained when a Trap Card itself is activated (ie., flipped face-up).
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Card Type: Continuous Trap
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Level:
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Monster Type:
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Passcode: 80604091
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.94 |
x 2 |
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| Condition: NM, 1st |
$0.94 |
x 1 |
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Change of Heart
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-030
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Card Rules: Rulings powered by The Netrep API. You gain control of the targeted monster in the same Battle Position that it was in on your opponent's side of the field.If it is face-down you may Flip Summon it and any Flip Effect is activated. During your End Phase it is returned to your opponent's side of the field in the same Battle Position as you last had it in. So if you attacked with the monster and it remained in Attack Position, it will return to your opponent in Attack Position. You can use the monster you control through the effect of 'Change of Heart' as a Tribute for a Tribute Summon, or for an effect like 'Cannon Soldier's'. [Re: Ameba] If your opponent uses 'Change of Heart' on a face-down 'Ameba' and Flip Summons it, when it returns to you during the End Phase, its effect activates and you take 2000 damage. [Re: Aussa the Earth Charmer] If you take control of the opponent's monster with a 'Charmer' and the opponent takes control back with 'Change of Heart', control still reverts to you after the effect of 'Change of Heart' expires (even though it wasn't your monster originally). [Re: Bazoo the Soul-Eater] If you remove Monster Cards from your Graveyard to increase the ATK of 'Bazoo the Soul-Eater', then on your opponent's turn he uses 'Change of Heart' to gain control of the same 'Bazoo the Soul-Eater', your opponent can remove cards from his Graveyard to further increase the ATK. The ATK increase you caused will end during that End Phase, and the ATK increase your opponent caused will end during your End Phase. [Re: Big Bang Shot] The effect of 'Big Bang Shot' that removes the equipped monster from play can be resolved between steps of a chain. For example, if 'Change of Heart' targets a monster equipped with 'Big Bang Shot', and 'Mystical Space Typhoon' is chained to 'Change of Heart' to destroy 'Big Bang Shot', first resolve 'Mystical Space Typhoon' and destroy 'Big Bang Shot', then remove the monster that was equipped from play, and THEN resolve 'Change of Heart' (and the effect of 'Change of Heart' disappears). [Re: Blindly Loyal Goblin] If your opponent takes control of your 'Blindly Loyal Goblin' with 'Change of Heart' and flips it face-up, control of the monster does not return to you. [Re: Blindly Loyal Goblin] Your opponent cannot use 'Change of Heart', 'Snatch Steal', or 'Brain Control' on your face-up 'Blindly Loyal Goblin'. [Re: Blindly Loyal Goblin] If your opponent tries to use 'Change of Heart' on your face-down 'Blindly Loyal Goblin', and you chain 'Ceasefire' to flip it face-up, the effect of 'Change of Heart' is negated. [Re: Cobra Jar] When the 'Poisonous Snake Token' is destroyed as a result of battle, it is the opponent of 'Cobra Jar''s controller that takes the damage so even if the opponent had taken control of the 'Poisonous Snake Token' with 'Change of Heart', he/she still takes the damage when it is destroyed. [Re: Creature Swap] A player may activate 'Change of Heart' to gain control of an opponent's monster, and then activate 'Creature Swap' and select that monster to return to the opponent. At the end of the turn, the monster targeted by 'Change of Heart' does not switch sides again since it is already on the owner's side of the field. [Re: Deck Devastation Virus] If you use 'Change of Heart' to take control of your opponent's 'Magicial Scientist' during the turns after 'Deck Devastation Virus' has resolved, it will not be destroyed. If you then use its effect to Special Summon 'Thousand-Eyes Restrict', it will also not be destroyed. [Re: Deepsea Warrior] If you take control of your opponent's face-down 'Deepsea Warrior' with 'Change of Heart' while 'Umi' is face-up on the field, when it is flipped face-up it is immediately returned to your opponent. [Re: Desrook Archfiend] When you control your opponent's 'Terrorking Archfiend' with 'Change of Heart', and it is destroyed, you can activate 'Desrook Archfiend' from your hand to Special Summon the 'Terrorking Archfiend' back to your side of the field. [Re: Different Dimension Gate] When your opponent's monster on your side of the field that you control with 'Change of Heart' or 'Snatch Steal' is removed with 'Different Dimension Gate', it returns to your side of the field when 'Different Dimension Gate' is destroyed, and then immediately returns to your opponent's side of the field. [Re: Dramatic Rescue] You can activate 'Dramatic Rescue' when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, 'Tribute to the Doomed', 'Trap Hole', 'Man-Eater Bug', 'Relinquished', 'Dark Cat with White Tail', 'Amazoness Spellcaster', 'Penguin Soldier' (even if it targets 2 monsters), 'Change of Heart', 'Ring of Destruction', 'XYZ Dragon Cannon', etc. But not when cards like 'Raigeki', 'Dark Hole', 'Mirror Force', 'Fissure', 'Creature Swap', 'Guardian Sphinx', 'Bottomless Trap Hole', 'Adhesive Trap Hole', etc. are used. [Re: Ectoplasmer] If you Tribute your opponent's monster that you controlled with 'Snatch Steal' or 'Change of Heart', your opponent takes the damage even though it was their monster. [Re: Eria the Water Charmer] If you take control of the opponent's monster with a 'Charmer' and the opponent takes control back with 'Change of Heart', control still reverts to you after the effect of 'Change of Heart' expires (even though it wasn't your monster originally). [Re: Fatal Abacus] It is the owner of the Monster Card that takes the damage, so if you control your opponent's monster through the effect of 'Change of Heart' and Tribute it, your opponent takes the 500 points of damage. [Re: Freed the Matchless General] If your opponent activates ''Change of Heart'' and gains control of this card while it is face-down, and it is then flipped face-up, they retain control of it until the end of the turn. This is because the effect of ''Freed the Matchless General'' must be applied when the Spell Card is activated. [Re: Griggle] If your opponent uses 'Change of Heart' on a face-down 'Griggle' and Flip Summons it, when it returns to you during the End Phase, its effect activates and your opponent will gain 3000 Life Points. [Re: Harpie Lady 3] If you control 'Harpie Lady 3' and 'Gemini Elf' and your opponent activates 'Change of Heart' to gain control of 'Gemini Elf', then attacks your 'Harpie Lady 3', your 'Gemini Elf' cannot attack for 2 of your opponent's turns, even after it returns to your side of the field. [Re: Hiita the Fire Charmer] If you take control of the opponent's monster with a 'Charmer' and the opponent takes control back with 'Change of Heart', control still reverts to you after the effect of 'Change of Heart' expires (even though it wasn't your monster originally). [Re: Insect Princess] When you have 'Insect Princess' and a Defense Position 'Crass Clown' on your side of the field, and 'DNA Surgery' is making 'Crass Clown' an Insect-Type, and your opponent takes control of 'Crass Clown' with 'Change of Heart', 'Crass Clown' is changed to Attack Position because of 'Insect Princess'' effect and its effect activates. [Re: Interdimensional Matter Transporter] If you control your opponent's monster because of 'Change of Heart' or 'Snatch Steal', and remove the monster with 'Interdimensional Matter Transporter', the monster returns to your side of the field, then immediately returns to your opponent's side of the field. [Re: Kaiser Colosseum] Your opponent cannot use 'Monster Reborn', 'Scapegoat', etc. while 'Kaiser Colosseum' prevents him from placing new monsters. However, your opponent CAN use 'Change of Heart', 'Snatch Steal', etc. [Re: Kaiser Colosseum] If the player who controls 'Kaiser Colosseum' has his only monster taken by the opponent with 'Change of Heart', then the opponent can place more monsters because 'Kaiser Colosseum''s effect is no longer active until the player has at least 1 monster again. [Re: Last Turn] 'Last Turn' is a very special Trap Card with very special and unusual rules. The most important thing to understand about 'Last Turn' is that not all of its effects are applied when the Trap Card resolves. When 'Last Turn' (the Trap Card itself) resolves, the activating player selects 1 monster on their side of the field, and all other cards on the field and in both players' hands are sent to the Graveyard. That is all that happens when 'Last Turn' resolves. After that, the turn player Special Summons 1 monster from their Deck. After that, a special Battle Phase occurs. Then, during the End Phase, the victory check of 'Last Turn' is applied. 'Last Turn' sets up several effects that resolve later in the turn long after the Trap Card itself has resolved. Several other cards do this too, like 'Last Will' and 'Change of Heart'. [Re: Last Turn] 'Last Turn' as a chain to 'Change of Heart': Suppose the turn player activates 'Change of Heart' and the opponent chains 'Last Turn', then the opponent selects the monster targeted by 'Change of Heart' for 'Last Turn' (since it's still on his side of the field, as 'Change of Heart' hasn't resolved yet). Then 'Change of Heart' resolves and the turn player gains control of the monster, then Special Summons for 'Last Turn'. There is no special Battle Phase. Assuming that the opponent somehow survives the standard Battle Phase, during the End Phase, the turn player has priority to activate and resolve an effect. If the turn player activates and resolves 'Change of Heart', then the monster goes back to the opponent and (assuming nothing else has happened), both players each have 1 monster and the result is a DRAW. If the turn player passes priority to the opponent, the opponent can activate and resolve the effect of 'Last Turn' before 'Change of Heart', and in this case the turn player still has 2 monsters and the opponent has zero, so the turn player would win. If the turn player passed priority to the opponent and the opponent passes it back, the turn player MUST activate and resolve an effec
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 04031928
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.75 |
x 7 |
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Dragon Treasure
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-038
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Card Rules: No rulings available for this card.
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Card Type: Equip Spell
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Level:
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Monster Type:
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Passcode: 01435851
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.75 |
x 4 |
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| Condition: NM, 1st |
$0.75 |
x 2 |
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Giant Trunade
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-032
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Card Rules: Rulings powered by The Netrep API. [Re: Ancient Gear Drill] If you get a Spell Card with 'Ancient Gear Drill' and then return it to your hand with 'Giant Trunade', restrictions no longer apply so you can use it as normal. [Re: Autonomous Action Unit] When 'Autonomous Action Unit' is returned to the hand (with 'Giant Trunade', etc.), the equipped monster is destroyed. [Re: Different Dimension Gate] When 'Different Dimension Gate' is removed from the field, but not destroyed, because of 'Giant Trunade' or 'Emergency Provisions', the removed monsters cannot be returned to play. [Re: Embodiment of Apophis] If 'Embodiment of Apophis' is a monster, 'Giant Trunade' will still return it to the owner's hand. [Re: Fusion Sword Murasame Blade] This card can be returned to the owner's hand by the effect of 'Giant Trunade' or 'Tornado Bird'. [Re: Snatch Steal] If you control your opponent's monster with 'Snatch Steal' and 'Giant Trunade' returns 'Snatch Steal' to its owner's hand, the equipped monster is returned to its owner. [Re: Swords of Revealing Light] If this card is destroyed or removed from the field by the effect of another card, such as 'Heavy Storm' or 'Giant Trunade', the opponent may then attack. [Re: Toon Mermaid] This rule applies for 'Toon Mermaid', 'Toon Summoned Skull', 'Manga Ryu-Ran' and 'Blue-Eyes Toon Dragon':If 'Toon World' is returned to a player's hand, with cards such as 'Giant Trunade' these Toon Monsters are not destroyed since 'Toon World' was not destroyed. [Re: Weapon Change] If 'Weapon Change' is removed from the field by 'Giant Trunade' or 'Emergency Provisions', 'Weapon Change''s effect is not applied.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 42703248
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.75 |
x 1 |
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| Condition: Fine, Unlimited |
$0.64 |
x 1 |
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7 Colored Fish
ATK/DEF: 1800/800
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Attribute: Water
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Card Number: SDJ-008
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Card Rules: No rulings available for this card.
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Card Type: Normal Monster
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Level: 4
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Monster Type: Fish
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Passcode: 23771716
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 5 |
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Baby Dragon
ATK/DEF: 1200/700
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Attribute: Wind
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Card Number: SDJ-003
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Card Rules: No rulings available for this card.
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Card Type: Normal Monster
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Level: 3
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Monster Type: Dragon
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Passcode: 88819587
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 4 |
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Big Eye
ATK/DEF: 1200/1000
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Attribute: Dark
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Card Number: SDJ-018
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Card Rules: No rulings available for this card.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Fiend
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Passcode: 16768387
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 4 |
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Block Attack
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-031
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Card Rules: No rulings available for this card.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 25880422
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 4 |
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| Condition: NM, 1st |
$0.50 |
x 2 |
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Castle Walls
ATK/DEF:
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Attribute: Trap
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Card Number: SDJ-045
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Card Rules: Rulings powered by The Netrep API. You choose the monster to receive the DEF increase when you activate this card. This card targets. If you activate two 'Castle Walls' on the same monster, its DEF increases by 1000.
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Card Type: Normal Trap
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Level:
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Monster Type:
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Passcode: 44209392
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 7 |
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Darkfire Soldier #1
ATK/DEF: 1700/1150
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Attribute: Fire
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Card Number: SDJ-010
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Card Rules: No rulings available for this card.
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Card Type: Normal Monster
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Level: 4
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Monster Type: Pyro
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Passcode: 05388481
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 5 |
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De-Spell
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-029
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Card Rules: Rulings powered by The Netrep API. [Re: Judgment of Anubis] You can activate 'Judgment of Anubis' and select a Spell Card that destroys only a Spell Card (like 'De-Spell') or only a Trap Card (like 'Remove Trap') or could destroy both (like 'Mystical Space Typhoon') or many (like 'Heavy Storm').
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 19159413
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, 1st |
$0.50 |
x 1 |
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| Condition: NM, Unlimited |
$0.50 |
x 3 |
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Dian Keto the Cure Master
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-027
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Card Rules: Rulings powered by The Netrep API. [Re: Bad Reaction to Simochi] If the opponent activates 'Dian Keto the Cure Master', you can chain this card and the opponent will take 1000 points of damage instead of gaining Life Points. If the opponent chains 'Mystical Space Typhoon' to your 'Bad Reaction to Simochi', they will gain the 1000 Life Points. [Re: Bad Reaction to Simochi] Multiple copies of this card are not cumulative. If you have 2 copies of 'Bad Reaction to Simochi' on the field and the opponent activates 'Dian Keto the Cure Master', they only take 1000 points of damage.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 84257639
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 5 |
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| Condition: NM, 1st |
$0.50 |
x 1 |
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Eternal Rest
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-039
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Card Rules: Rulings powered by The Netrep API. [Re: My Body as a Shield] 'My Body as a Shield' will negate cards such as 'Dark Hole', 'Fissure', 'Raigeki', 'Eternal Rest', 'Nobleman of Crossout', 'Tribute to the Doomed', 'Thousand Knives', 'Trap Hole', 'Two-Pronged Attack', 'Mirror Force', 'House of Adhesive Tape', 'Eatgaboon', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Man-Eater Bug', 'Blast Juggler', 'Dragon Seeker', 'Dream Clown', 'Throwstone Unit', 'Burst Breath', 'Swarm of Scarabs', 'Cyber Jar', 'Tribe-Infecting Virus', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Offerings to the Doomed' (negates 'Offerings to the Doomed' so you do not skip your Draw Phase), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet').
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 95051344
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 5 |
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| Condition: NM, 1st |
$0.50 |
x 1 |
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Fissure
ATK/DEF:
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Attribute: Spell
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Card Number: SDJ-028
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Card Rules: Rulings powered by The Netrep API. You can activate 'Fissure' even if your opponent only has 1 monster on the field. If there are two or more monsters with equal ATK on your opponent's side of the field, you (the player who activated 'Fissure') select which monster will be destroyed. [Re: Aurkus, Lightsworn Druid] 'Aurkus, Lightsworn Druid' will NOT stop 'Torrential Tribute', 'Mirror Force', 'Lightning Vortex', 'Fissure', 'Smashing Ground', or 'Hammer Shot', because these effects do not target. [Re: Butterfly Dagger - Elma] If the monster that 'Butterfly Dagger - Elma' is equipped to is destroyed as a result of battle, or by a card effect like 'Sakuretsu Armor' or 'Fissure', then 'Butterfly Dagger - Elma' cannot return to your hand because it is no longer equipped to a monster. However, if the monster and the 'Butterfly Dagger - Elma' are destroyed simultaneously by a card like 'Final Destiny', then you can return it to your hand. [Re: Different Dimension Dragon] 'Different Dimension Dragon' cannot be destroyed by 'Fissure', 'Mirror Force', etc. Also, if 'Different Dimension Dragon' is your only monster on your side of the field, your opponent cannot activate effects like 'Fissure', 'Mirror Force', 'Raigeki', etc. [Re: Dramatic Rescue] You can activate 'Dramatic Rescue' when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, 'Tribute to the Doomed', 'Trap Hole', 'Man-Eater Bug', 'Relinquished', 'Dark Cat with White Tail', 'Amazoness Spellcaster', 'Penguin Soldier' (even if it targets 2 monsters), 'Change of Heart', 'Ring of Destruction', 'XYZ Dragon Cannon', etc. But not when cards like 'Raigeki', 'Dark Hole', 'Mirror Force', 'Fissure', 'Creature Swap', 'Guardian Sphinx', 'Bottomless Trap Hole', 'Adhesive Trap Hole', etc. are used. [Re: Freed the Matchless General] The effect of this card will not negate ''Creature Swap'', ''Fissure'', ''Smashing Ground'', ''Dark Hole'', ''Raigeki'', or similar Spell Cards that do not target. [Re: Heart of Clear Water] A monster equipped with this card can still be destroyed by effects that do not target, such as the effects of 'Fissure', 'Dark Hole', 'Smashing Ground', or 'Torrential Tribute'. [Re: Lord of D.] 'Lord of D.' will NOT stop 'Dark Hole', 'Mirror Force', 'Raigeki', 'Fissure', 'Smashing Ground', 'Hammer Shot', or 'Amazoness Archers', nor will he protect your Dragon-Type monsters from their effects, since these cards affect the whole field and do not select targets. [Re: My Body as a Shield] 'My Body as a Shield' will negate cards such as 'Dark Hole', 'Fissure', 'Raigeki', 'Eternal Rest', 'Nobleman of Crossout', 'Tribute to the Doomed', 'Thousand Knives', 'Trap Hole', 'Two-Pronged Attack', 'Mirror Force', 'House of Adhesive Tape', 'Eatgaboon', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Man-Eater Bug', 'Blast Juggler', 'Dragon Seeker', 'Dream Clown', 'Throwstone Unit', 'Burst Breath', 'Swarm of Scarabs', 'Cyber Jar', 'Tribe-Infecting Virus', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Offerings to the Doomed' (negates 'Offerings to the Doomed' so you do not skip your Draw Phase), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). [Re: Riryoku Field] This card cannot be used against 'Fissure', 'Smashing Ground', or 'Dark Hole' because these cards do not target. [Re: Ryu Senshi] The effect of this card will not negate 'Creature Swap', 'Fissure', 'Smashing Ground', 'Dark Hole', 'Raigeki', or similar cards that do not target. [Re: Silent Swordsman LV5] If you control 'Blue-Eyes White Dragon' and 'Silent Swordsman LV5', and your opponent activates 'Fissure', the monster with the lowest ATK is 'Silent Swordsman LV5', but it is unaffected by Spell Cards, so the effect of 'Fissure' disappears.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 66788016
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 2 |
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| Condition: VF, Unlimited |
$0.40 |
x 1 |
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Flame Swordsman
ATK/DEF: 1800/1600
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Attribute: Fire
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Card Number: SDJ-024
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Card Rules: Rulings powered by The Netrep API. [Re: Instant Fusion] Even if 'Non-Spellcasting Area' is active, a Fusion Monster that is not an Effect Monster (such as 'Flame Swordsman') will still be affected by the restrictions on 'Instant Fusion'. So it still cannot attack and it is still destroyed at the end of this turn.
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Card Type: Fusion Monster
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Level: 5
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Monster Type: Warrior
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Passcode: 45231177
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Rarity: Common
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Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 4 |
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| Condition: NM, 1st |
$0.50 |
x 1 |
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| Condition: Poor, Unlimited |
$0.25 |
x 1 |
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| Condition: VF/NM, Unlimited |
$0.45 |
x 1 |
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Gearfried the Iron Knight
ATK/DEF: 1800/1600
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Attribute: Earth
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Card Number: SDJ-012
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Card Rules: Rulings powered by The Netrep API. If you Special Summon 'Gearfried the Iron Knight' with 'Premature Burial', it is destroyed after it is Special Summoned when its effect destroys 'Premature Burial'. If you select your opponent's 'Gearfried the Iron Knight' with 'Snatch Steal', 'Snatch Steal' is destroyed when it resolves and 'Gearfried the Iron Knight' remains on your opponent's side of the field. [Re: Blast with Chain] If you equip this card to 'Gearfried the Iron Knight', then this card's effect will be activated because it was destroyed by a card effect. [Re: Blast with Chain] If a monster attacks 'Gearfried the Iron Knight', and you activate 'Blast with Chain' during the Damage Step, 'Blast With Chain' is destroyed and gets its effect, so you can destroy the attacking monster before Damage Calculation. [Re: Butterfly Dagger - Elma] While 'Morale Boost' is active, if you equip 'Butterfly Dagger - Elma' to 'Gearfried the Iron Knight', 1) Increase your Life Points for 'Morale Boost', 2) destroy 'Butterfly Dagger - Elma' with 'Gearfried the Iron Knight''s effect, 3) inflict damage for 'Morale Boost' when 'Butterfly Dagger - Elma' is sent to the Graveyard, 4) the owner of 'Butterfly Dagger - Elma' can return it to his/her hand. [Re: Fusion Sword Murasame Blade] If you equip this card to 'Gearfried the Iron Knight' it is not destroyed. [Re: Gearfried the Swordmaster] If you Tribute 1 'Gearfried the Iron Knight' to activate 'Release Restraint', then chain 'Serial Spell', you can Special Summon 2 'Gearfried the Swordmaster' cards from your Deck. [Re: Release Restraint] If you do not have any copies of 'Gearfried the Swordmaster' in your hand or Deck, you can still activate this card to Tribute 'Gearfried the Iron Knight', but you will need to show your cards to your opponent to confirm. [Re: Smoke Grenade of the Thief] This card must be destroyed directly for its effect to activate, such as with the effects of 'Mystical Space Typhoon', 'Heavy Storm', or 'Gearfried the Iron Knight'. Its effect does NOT activate if the monster it is equipped to is destroyed, Tributed, flipped face-down, or removed from the field.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Warrior
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Passcode: 00423705
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Rarity: Common
|
Set: Starter Deck Joey
| Condition: NM, Unlimited |
$0.50 |
x 5 |
|
| Condition: NM, 1st |
$0.50 |
x 1 |
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