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Yu-Gi-Oh! Singles » Promos Duel Masters Guide
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View Details
Dark Paladin
ATK/DEF
:
2900/2400
|
Attribute
:
Dark
|
Card Number
:
DMG-001
|
Card Rules
:
Rulings powered by The Netrep API. 'Dark Paladin' cannot be Special Summoned
,
EXCEPT by Fusion Summon. So you cannot Special Summon 'Dark Paladin' using 'Monster Reborn'
,
etc.
,
even if he was properly Summoned before. You cannot Special Summon 'Dark Paladin' using 'Magical Scientist'
,
etc. You can use 'substitute' Fusion Material Monsters such as 'Goddess With the Third Eye'
,
etc. to Fusion Summon 'Dark Paladin'. 'Dark Paladin''s Spell-negating effect is a Quick Effect
,
so it can be activated during your opponent's turn. You can activate 'Dark Paladin''s Spell-negating effect multiple times in the same chain. 'Dark Paladin''s Spell-negating effect can be chained to. If you activate 'Dark Paladin''s Spell-negating effect
,
and your opponent chains 'Ring of Destruction' to destroy 'Dark Paladin'
,
the Spell Card is still negated even though 'Dark Paladin' is destroyed. If you activate 'Dark Paladin''s Spell-negating effect
,
and your opponent chains 'Book of Moon' to flip 'Dark Paladin' face-down
,
the Spell Card is still negated even though 'Dark Paladin' is face-down. 'Dark Paladin''s +500 ATK effect is a Continuous Effect. While 'Skill Drain' is active
,
the effects of 'Dark Paladin' are negated. [Re: Skill Drain] 'Skill Drain' negates Quick Effects such as 'Dark Paladin' and 'Ryu Senshi'. [Re: The Dark - Hex-Sealed Fusion] This monster's second effect cannot be used to Special Summon Fusion Monsters that can only be Summoned by Fusion Summon
,
such as 'Dark Paladin'. [Re: The Earth - Hex-Sealed Fusion] This monster's second effect cannot be used to Special Summon Fusion Monsters that can only be Summoned by Fusion Summon
,
such as 'Dark Paladin'. [Re: The Light - Hex-Sealed Fusion] This monster's second effect cannot be used to Special Summon Fusion Monsters that can only be Summoned by Fusion Summon
,
such as 'Dark Paladin'. [Re: Wave-Motion Cannon] Your opponent cannot chain 'Magic Jammer'
,
or use 'Dark Paladin'
,
etc.
,
when you send 'Wave-Motion Cannon' from the field to the Graveyard. Your opponent CAN chain 'Magic Jammer' or use 'Dark Paladin'
,
etc.
,
when you first activate 'Wave-Motion Cannon' (meaning when you place it face-up on the field).
|
Card Type
:
Fusion/Effect Monster
|
Level
:
8
|
Monster Type
:
Spellcaster
|
Passcode
:
98502113
|
Rarity
:
Secret Rare
|
Set
:
Duel Master's Guide
Condition: NM, Limited
$15.94
x 1
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