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Dark Magician Girl
ATK/DEF: 2000/1700
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Attribute: Dark
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Card Number: DPYG-EN008
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Card Rules: Rulings powered by The Netrep API. [Re: Lone Wolf] If you have 'Monk Fighter' targeted by 'Lone Wolf', the following are examples of monster effects that will NOT be negated because they are not applied to a monster: 'Airknight Parshath' (damage is inflicted and a card is drawn), 'Fiber Jar' ('Monk Fighter' is shuffled into the Deck), 'Maju Garzett' (the ATK of 'Maju Garzett' does not become 0), 'Susa Soldier' (the damage to Life Points is still halved), 'Dark Magician Girl' (her ATK is still increased by her effect), 'Stone Statue of the Aztecs' (Battle Damage to your Life Points is doubled), 'Amazoness Fighter' (opponent's Battle Damage to their Life Points is still zero), 'Amazoness Swords Woman' (Battle Damage is still redirected), and 'Reflect Bounder' (you still take effect damage to your Life Points).
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Card Type: Effect Monster
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Level: 6
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Monster Type: Spellcaster
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Passcode: 38033121
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Rarity: Super Rare
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Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$13.94 |
x 1 |
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Polymerization
ATK/DEF:
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Attribute: Spell
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Card Number: DPYG-EN020
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Card Rules: Rulings powered by The Netrep API. [Re: Disturbance Strategy] You can also chain 'Disturbance Strategy' to 'Polymerization' and, if the opponent no longer has the Fusion Material Monsters (if they were in his hand for example) then the effect of 'Polymerization' disappears. [Re: Fusion Gate] Fusion Monsters Special Summoned without 'Polymerization' while 'Fusion Gate' is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of 'Monster Reborn', 'Call of the Haunted', etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as 'Magicial Scientist' or 'Summoner of Illusions'.) [Re: Fusion Recovery] You can use 'Fusion Recovery' to retrieve a Fusion Material Monster that was used with 'Power Bond' or 'Fusion Gate' or 'Polymerization'. [Re: Fusion Recovery] 'Fusion Recovery' targets 1 monster and 1 'Polymerization' in the Graveyard (so it will be negated by 'Necrovalley' or 'The End of Anubis'). [Re: Fusion Sage] You cannot activate 'Fusion Sage' if you do not have any copies of 'Polymerization' in your Deck. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: King of the Swamp] You can only get 1 copy of 'Polymerization' when you discard 'King of the Swamp' from your hand. [Re: King of the Swamp] You can activate the effect of 'King of the Swamp' even if all 3 of your 'Polymerization' cards are in your Graveyard. [Re: King of the Swamp] If you use 'King of the Swamp' as Fusion Material from your hand, you do not get to activate its effect to search your Deck for 'Polymerization'. [Re: Macro Cosmos] You can activate 'Polymerization' while 'Macro Cosmos' is active on the field because sending Fusion Material Monsters to the Graveyard is an effect of 'Polymerization' and not a cost. [Re: Non-Spellcasting Area] While 'Non-Spellcasting Area' is active, you cannot use face-up monsters on the field, except Effect Monsters, for 'Polymerization' or Ritual Spell Cards. [Re: Prohibition] If a Fusion Monster is declared with 'Prohibition', it cannot be Fusion Summoned from the Extra Deck with 'Polymerization'. If a Fusion Material Monster is declared, it cannot be used in a Fusion Summon. [Re: Revoke Fusion] Fusion Monsters that are not Fusion Summoned with 'Polymerization' ('XYZ-Dragon Cannon', etc.) can be selected with 'Revoke Fusion' and you can Special Summon 1 of the Fusion Material Monsters listed on the Fusion Monster. [Re: Soul Exchange] You cannot use 'Soul Exchange' for 'Polymerization' because 'Polymerization' does not use Tribute. [Re: The Dark - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Dark - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Earth - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Earth - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Light - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Light - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 24094653
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Rarity: Common
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Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$9.45 |
x 1 |
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Marshmallon
ATK/DEF: 300/500
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Attribute: Light
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Card Number: DPYG-EN015
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Card Rules: Rulings powered by The Netrep API. 'Barrel Behind the Door' can be chained to the effect of 'Marshmallon' that inflicts damage. The effect of 'Marshmallon' that inflicts damage activates after damage calculation. When your opponent's 'Airknight Parshath' attacks your face-down 'Marshmallon', after damage calculation the effect of 'Airknight Parshath' will be Chain Link 1 and the effect of your 'Marshmallon' will be Chain Link 2. If a face-down 'Marshmallon' is attacked by 'Sasuke Samurai' or 'Mystic Swordsman LV2', the 'Marshmallon' will be destroyed without being flipped face-up. 'Marshmallon' will not inflict any damage with its effect in this case. If a face-down, Defense Position 'Marshmallon' is attacked by 'Drillroid', the effect of 'Drillroid' will destroy 'Marshmallon'. The effect of 'Marshmallon' that inflicts damage will not be inflicted in this case. If a face-up, Defense Position 'Marshmallon' is attacked by 'Ninja Grandmaster Sasuke', the 'Marshmallon' will be destroyed by the effect of 'Ninja Grandmaster Sasuke'. If a face-down, Defense Position 'Marshmallon' is attacked while the effect of 'Gorgon's Eye' is being applied, the effects of 'Marshmallon' will be negated. 'Marshmallon' will be destroyed if the attacking monster's ATK is higher than 'Marshmallon's' DEF and its effect that inflicts damage will be negated. 'Divine Wrath' can be chained to 'Marshmallon's' damage inflicting effect. When a monster equipped with 'Ballista of Rampart Smashing' attacks a face-down, Defense Position 'Marshmallon', the effect of 'Ballista of Rampart Smashing' that increases the ATK of the equipped monster is applied during damage calculation. After damage calculation, the effect of 'Marshmallon' that inflicts damage is activated. [Re: Marshmallon Glasses] While you have 'Marshmallon' and 'Marshmallon Glasses' face-up on your side of the field, if you equip a monster, other than 'Marshmallon', on your side of the field with 'Ring of Magnetism', your opponent's monsters must attack the monster equipped with 'Ring of Magnetism' when they attack. [Re: Marshmallon Glasses] While you have 'Marshmallon' and 'Marshmallon Glasses' face-up on your side of the field, if you activate 'Staunch Defender' and select a monster other than 'Marshmallon', your opponent's monsters must attack the monster you selected with 'Staunch Defender'. [Re: Marshmallon Glasses] While you have 'Marshmallon', 'Marshmallon Glasses', and 'Marauding Captain' face-up on your side of the field and you activate 'DNA Surgery', selecting Warrior-Type, your opponent will not be able to attack with their monsters. [Re: Marshmallon Glasses] While you have 'Marshmallon', 'Marshmallon Glasses', and 'Magician's Valkyria' face-up on your side of the field and you activate 'DNA Surgery', selecting Spellcaster-Type, your opponent will not be able to attack with their monsters. [Re: Marshmallon Glasses] While you control a face-down 'Marshmallon' and a face-up 'Marshmallon Glasses', if your opponent declares an attack against a monster other than 'Marshmallon' and you activate 'Ceasefire', your opponent's monster will still attack its original intended target because the attack has already been declared. [Re: Marshmallon Glasses] While you have a face-up 'Marshmallon', 'Marshmallon Glasses', and another monster equipped with 'Raregold Armor', your opponent cannot attack with any of their monsters. [Re: Marshmallon Glasses] 'Marshmallon Glasses' can be activated while 'Marshmallon' is face-down or not on the field. [Re: Marshmallon Glasses] While you have 'Marshmallon' and 'Marshmallon Glasses' face-up on your side of the field, your opponent cannot attack directly with cards like 'Goblin Black Ops' or 'Inaba White Rabbit'. Your opponent must select 'Marshmallon' when declaring their attack.
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Card Type: Effect Monster
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Level: 3
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Monster Type: Fairy
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Passcode: 31305911
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Rarity: Rare
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Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$4.41 |
x 1 |
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Black Luster Soldier
ATK/DEF: 3000/2500
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Attribute: Earth
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Card Number: DPYG-EN017
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Card Rules: Rulings powered by The Netrep API. [Re: Black Luster Soldier - Envoy of the Beginning] 'Black Luster Soldier - Envoy of the Beginning' is treated as a different card from 'Black Luster Soldier'. So you can have 3 copies of 'Black Luster Soldier - Envoy of the Beginning' and 3 copies of 'Black Luster Soldier' in your Deck & Side Deck combined. [Re: Revoke Fusion] You cannot select a Fusion Monster that does not list any Fusion Material Monsters you can Special Summon. Example: You cannot select 'Dragon Master Knight' because you cannot Special Summon 'Black Luster Soldier' or 'Blue-Eyes Ultimate Dragon' from your hand.
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Card Type: Ritual Monster
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Level: 8
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Monster Type: Warrior
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Passcode: 05405694
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Rarity: Rare
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Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$0.94 |
x 1 |
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Card of Sanctity
ATK/DEF:
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Attribute: Spell
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Card Number: DPYG-EN025
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Card Rules: Rulings powered by The Netrep API. Removing all cards in your hand and your side of the field from play is a cost to activate 'Card of Sanctity'. If you have no other cards except for 'Card of Sanctity', you cannot activate it. You must have at least 1 other card on your side of the field or in your hand. You can chain 'Null and Void' to 'Card of Sanctity'. 'Card of Sanctity' itself is NOT removed from play by its cost.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 42664989
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Rarity: Rare
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Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$0.94 |
x 1 |
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Green Gadget
ATK/DEF: 1400/600
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Attribute: Earth
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Card Number: DPYG-EN012
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Card Rules: Rulings powered by The Netrep API. If 'Green Gadget' is Special Summoned by 'Giant Rat', its effect can be activated. [Re: Ancient Gear Gadjiltron Chimera] If you Tribute 'Green Gadget' to Tribute Summon this card, it has +300 ATK from the time it is Summoned. [Re: Ancient Gear Gadjiltron Dragon] The effect granted by Tributing 'Green Gadget' is a Continuous Effect. [Re: Deck Lockdown] 'Reinforcement of the Army', the effect of 'Green Gadget', etc. cannot be activated while 'Deck Lockdown' is active.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Machine
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Passcode: 41172955
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Rarity: Common
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Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$0.94 |
x 4 |
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Red Gadget
ATK/DEF: 1300/1500
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Attribute: Earth
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Card Number: DPYG-EN013
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Card Rules: Rulings powered by The Netrep API. [Re: Ancient Gear Gadjiltron Dragon] The effect granted by Tributing 'Red Gadget' is a Trigger Effect that starts a chain when this card inflicts battle damage.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Machine
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Passcode: 86445415
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Rarity: Common
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Set: Duelist Pack: Yugi Moto
| Condition: Fine, 1st |
$0.85 |
x 1 |
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Yellow Gadget
ATK/DEF: 1200/1200
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Attribute: Earth
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Card Number: DPYG-EN014
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Card Rules: Rulings powered by The Netrep API. [Re: Ancient Gear Gadjiltron Dragon] The effect granted by Tributing 'Yellow Gadget' is a Trigger Effect that starts a chain when this card destroys an opponent's monster by battle.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Machine
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Passcode: 13839120
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Rarity: Common
|
Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$0.94 |
x 2 |
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| Condition: VF/NM, 1st |
$0.85 |
x 1 |
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| Condition: Fine, 1st |
$0.85 |
x 1 |
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Black Luster Ritual
ATK/DEF:
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Attribute: Spell
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Card Number: DPYG-EN022
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Card Rules: No rulings available for this card.
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Card Type: Ritual Spell
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Level:
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Monster Type:
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Passcode: 55761792
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Rarity: Common
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Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$0.50 |
x 5 |
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Catapult Turtle
ATK/DEF: 1000/2000
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Attribute: Water
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Card Number: DPYG-EN006
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Card Rules: Rulings powered by The Netrep API. Tributing 1 monster is a cost. This effect is an Ignition Effect. The inflicted damage is equal to half the total ATK of the monster at the time it was Tributed. When you Tribute a face-down monster, the damage is equal to half the monster's original ATK while it is in the Graveyard. [Re: Barrel Behind the Door] You can activate 'Barrel Behind the Door' against Ignition Effects like 'Cannon Soldier', 'Catapult Turtle', 'The Agent of Judgment - Saturn', and 'Chaos Emperor Dragon - Envoy of the End'. [Re: Shield & Sword] You can use this card with 'Catapult Turtle'. In this case, inflict Direct Damage equal to half of the Tribute monster's original DEF to your opponent's Life Points.
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Card Type: Effect Monster
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Level: 5
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Monster Type: Aqua
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Passcode: 95727991
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Rarity: Common
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Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$0.50 |
x 3 |
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Diffusion Wave-Motion
ATK/DEF:
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Attribute: Spell
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Card Number: DPYG-EN023
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Card Rules: Rulings powered by The Netrep API. You cannot activate 'Diffusion Wave-Motion' during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated 'Soul Exchange', etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has 'Swords of Revealing Light', or if your opponent controls 2 'Marauding Captains' (or appropriate monsters with 'Raregold Armor', etc.). You cannot use 'Diffusion Wave-Motion' and select a Level 7 Spellcaster-Type monster that was Summoned this turn with 'Tribute Doll' because it cannot attack that turn due to 'Tribute Doll''s effect. After you activate 'Diffusion Wave-Motion', if all monsters on your opponent's side of the field are destroyed (with 'Raigeki', etc.) then your selected Level 7 Spellcaster-Type monster can attack your opponent's Life Points directly. When you activate 'Diffusion Wave-Motion', and your opponent chains 'Ring of Destruction' to destroy your selected Level 7 Spellcaster-Type monster, the effect of 'Diffusion Wave-Motion' is negated and your other monsters can attack normally that turn. But, if your opponent activates 'Ring of Destruction' AFTER 'Diffusion Wave-Motion' resolves (with no chain), and the selected Level 7 Spellcaster-Type monster is destroyed, your other monsters CANNOT attack. If your opponent activates 'Amazoness Archers' when your selected Level 7 Spellcaster-Type monster attacks, only the Level 7 Spellcaster-Type monster can attack because of 'Diffusion Wave-Motion''s effect, so your other monsters do not attack, but the -500 ATK effect of 'Amazoness Archers' is still applied to all of your monsters. If you Special Summon a monster during the Battle Phase after having activated 'Diffusion Wave-Motion' (such as with 'De-Fusion' or 'Call of the Haunted'), that monster cannot attack because 'Diffusion Wave-Motion''s effect prevents all monsters other than the selected Level 7 Spellcaster-Type monster from attacking. Your Level 7 Spellcaster-Type monster selected with 'Diffusion Wave-Motion' must attack each monster on your opponent's side of the field, 1 at a time. After destroying all of your opponent's monsters, your Level 7 Spellcaster-Type monster cannot then attack your opponent's Life Points directly. If your Level 7 Spellcaster-Type monster selected with 'Diffusion Wave-Motion' has 1 of its attacks negated by 'Magic Cylinder', that attack is negated but your Level 7 Spellcaster-Type monster still attacks everything else. If your Level 7 Spellcaster-Type monster equipped with 'Twin Swords of Flashing Light-Tryce' is selected with 'Diffusion Wave-Motion', if it has attacked 2 different monsters using 'Diffusion Wave-Motion''s effect, it no longer gets the second attack from 'Twin Swords of Flashing Light-Tryce''s effect because it has already attacked twice. If an opponent's monster is equipped with 'Ring of Magnetism', your Level 7 Spellcaster-Type monster selected with 'Diffusion Wave-Motion' must attack that monster. If the monster equipped with 'Ring of Magnetism' is not destroyed (such as if it is also equipped with 'Heart of Clear Water'), you cannot attack any of your opponent's other monsters. If you activate 'Diffusion Wave-Motion', and your opponent activates 'Staunch Defender', only the Level 7 Spellcaster-Type monster can attack, and it must attack the target of 'Staunch Defender', and it cannot attack any other monsters. When a Level 7 Spellcaster-Type monster selected with 'Diffusion Wave-Motion' attacks 'Amazoness Fighter' or 'Amazoness Swordswoman', their effects are still applied normally at damage calculation. You can activate 'Injection Fairy Lily''s effect when she is attacked by a Level 7 Spellcaster-Type monster selected with 'Diffusion Wave-Motion' because her effect is applied during damage calculation. When a Level 7 Spellcaster-Type monster selected with 'Diffusion Wave-Motion' attacks 'Spirit Reaper' or 'Kisetai', it cannot destroy 'Spirit Reaper' or 'Kisetai' (so 'Kisetai''s effect is not negated). A Level 7 Spellcaster-Type monster selected with 'Diffusion Wave-Motion' will negate: the Flip Effects of a monster it destroys as a result of battle, or the effects of 'Giant Rat', 'Sangan', 'Dark Necrofear', 'Sinister Serpent', 'D.D. Warrior Lady', 'Wall of Illusion', 'Helpoemer', 'Marie the Fallen One', etc. [Re: Amazoness Archers] Monsters that have already attacked cannot attack again. If 'The Dark Door' is active, your opponent still can only attack with 1 monster. Monsters which cannot attack still cannot attack (Toon Monsters the turn they are Summoned, 'Ultimate Obedient Fiend' under the wrong conditions, etc.) If 'Diffusion Wave-Motion' is in effect, only the monster affected by 'Diffusion Wave-Motion' can attack. The ATK reduction of 'Amazoness Archers' is still applied in these cases where monsters cannot attack. [Re: Amazoness Swords Woman] When a monster affected by 'Diffusion Wave-Motion' attacks 'Amazoness Swordswoman', the 'Amazoness Swordswoman''s effect is applied and the opponent (who used 'Diffusion Wave-Motion') takes the damage dealt to Life Points. Likewise, the controller of 'Spear Dragon' takes damages when 'Spear Dragon' battles 'Amazoness Swordswoman' (or the controller of a monster equipped with 'Fairy Meteor Crush', or who used 'Meteorain'). [Re: Spirit Reaper] If a Spellcaster affected by 'Diffusion Wave-Motion' attacks 'Spirit Reaper', it's just a normal attack. 'Spirit Reaper' is not being targeted by 'Diffusion Wave-Motion'. [Re: The Dark Door] A single monster may still attack more than once while this card is on the field, such as 'Hayabusa Knight', 'Asura Priest', 'Black Luster Soldier - Envoy of the Beginning', a monster equipped with 'Twin Swords of Flashing Light - Tryce' or a Spellcaster-Type Monster affected by 'Diffusion Wave-Motion'. [Re: Tribute Doll] If you Special Summon a monster with 'Tribute Doll', you cannot activate 'Diffusion Wave-Motion' on that monster because it cannot attack that turn due to 'Tribute Doll''s effect. However, you can use 'Diffusion Wave-Motion' on the monster during your next turn.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 87880531
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Rarity: Common
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Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$0.50 |
x 9 |
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King's Knight
ATK/DEF: 1600/1400
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Attribute: Light
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Card Number: DPYG-EN011
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Card Rules: An error has occurred with the NetRep API (Client: looks like we got no XML document). We apologize for the inconvenience.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Warrior
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Passcode: 64788463
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Rarity: Common
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Set: Duelist Pack: Yugi Moto
| Condition: Poor, 1st |
$0.25 |
x 1 |
|
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Lightforce Sword
ATK/DEF:
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Attribute: Trap
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Card Number: DPYG-EN029
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Card Rules: Rulings powered by The Netrep API. If you chain 'Lightforce Sword' to your opponent's Ritual Spell Card and remove from play the only Ritual Monster they could Ritual Summon, the Ritual Spell Card's effect disappears. If the Standby Phase of your opponent's 4th turn is skipped, the card remains removed from play face-down. If your opponent adds 1 of your Spell Cards to their hand with 'Graverobber' and it is removed from play with 'Lightforce Sword', during the Standby Phase of your opponent's 4th turn it is placed into your Graveyard instead of your opponent's hand. [Re: Amazoness Chain Master] If you acquire your opponent's monster with 'Amazoness Chain Master' and your opponent uses 'Lightforce Sword' on it, it returns to your hand (not the owner's hand) after the effect of 'Lightforce Sword' expires. [Re: Chosen One] If you activate 'Chosen One' and your opponent chains 'Lightforce Sword' to remove 1 of the 3 chosen cards from your hand, the effect of 'Chosen One' cannot resolve and disappears. [Re: D.D. Scout Plane] If 'D.D. Scout Plane' is removed from play and is face-down while out of play, such as with 'Lightforce Sword' or 'Different Dimension Capsule', 'D.D. Scout Plane''s effect does not activate. But if 'D.D. Scout Plane' was face-down on the field, and was removed by 'Nobleman of Crossout', it is placed face-up while out of play and its effect does activate. [Re: D.D.M. - Different Dimension Master] You cannot Special Summon a monster that was removed from play face-down using 'Lightforce Sword' or 'Different Dimension Capsule'. [Re: Dimension Distortion] 'Dimension Distortion' can only Special Summon a monster that is face-up while removed from play (cannot Special Summon a monster removed with 'Lightforce Sword' or 'Different Dimension Capsule'). [Re: Dimension Fusion] You cannot use 'Dimension Fusion' to Special Summon a monster that was removed from play and kept face-down, like with 'Lightforce Sword' or 'Different Dimension Capsule'. [Re: Dimensional Inversion] If a card is removed from play with 'Lightforce Sword' or 'Different Dimension Capsule', you cannot activate 'Dimensional Inversion' because you cannot verify the card is a monster. [Re: Gren Maju Da Eiza] 'Gren Maju Da Eiza''s effect includes cards removed from play face-down with 'Lightforce Sword' or 'Different Dimension Capsule'. [Re: Lost Guardian] Monsters removed from play and kept face-down, like with 'Different Dimension Capsule' or 'Lightforce Sword', do NOT count towards the DEF of 'Lost Guardian'. [Re: Magical Thorn] The effect of 'Magical Thorn' is NOT applied when cards in your hand are destroyed by 'Chain Destruction' or when cards are sent from the Deck to Graveyard by the effect of 'Painful Choice'. It is also NOT applied when cards in your hand are removed from play by the effect of 'Lightforce Sword'. [Re: Pyro Clock of Destiny] You can use 'Pyro Clock of Destiny' to advance the turn count by 1 for these cards: 'Deck Devastation Virus', 'Swords of Revealing Light', 'Lightforce Sword', or 'Final Countdown'.
|
Card Type: Normal Trap
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Level:
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Monster Type:
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Passcode: 49587034
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Rarity: Common
|
Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$0.50 |
x 7 |
|
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Spellbinding Circle
ATK/DEF:
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Attribute: Trap
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Card Number: DPYG-EN026
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Card Rules: Rulings powered by The Netrep API. The Battle Position of a monster targeted by this card can still be changed by card effects, such as 'Book of Moon', 'Stop Defense', etc. This card may select a face-down monster as a target. This prevents the monster from being Flip Summoned, but it will still be flipped face-up if it is the target of an attack. If the targeted monster is Tributed, changed into an Equip Spell Card by the effect of 'Relinquished', returned to the owner's hand, or otherwise removed from the field without being destroyed, 'Spellbinding Circle' remains on the field meaninglessly. You can chain 'Spellbinding Circle' to the activation of a Flip Effect when a monster is Flip Summoned or flipped face-up, but it will not negate the activation or resolution of the Flip Effect. You can activate 'Change of Heart' and take control of a monster targeted by 'Spellbinding Circle' but you cannot attack with it or change its Battle Position. If a monster attacks and you activate 'Spellbinding Circle', the monster's attack stops. [Re: Dark Spirit of the Silent] If a monster that has already attacked, or a monster targeted with the effect of 'Spellbinding Circle' or 'Nightmare Wheel' is targeted with the effect of 'Dark Spirit of the Silent' that monster still attacks. [Re: Gladiator Beast Alexander] If a 'Gladiator Beast' monster attacks and its attack is stopped with a card effect ('Gravity Bind', 'Spellbinding Circle', 'Enemy Controller', etc.) or is negated during the Battle Step, the 'Gladiator Beast' monster cannot activate its effect at the end of the Battle Phase. [Re: Little-Winguard] Effects like 'Spellbinding Circle' do not prevent you from using 'Little-Winguard''s effect. [Re: Total Defense Shogun] You cannot chain to 'Total Defense Shogun''s effect that changes him to Defense Position when Normal Summoned or Flip Summoned. So you cannot chain 'Spellbinding Circle', etc.
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Card Type: Continuous Trap
|
Level:
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Monster Type:
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Passcode: 18807108
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Rarity: Common
|
Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$0.50 |
x 1 |
|
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Stronghold the Moving Fortress
ATK/DEF:
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Attribute: Trap
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Card Number: DPYG-EN030
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Card Rules: No rulings available for this card.
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Card Type: Continuous Trap
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Level:
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Monster Type:
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Passcode: 13955608
|
Rarity: Common
|
Set: Duelist Pack: Yugi Moto
| Condition: NM, 1st |
$0.50 |
x 2 |
|
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