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Armed Dragon LV10
ATK/DEF: 3000/2000
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Attribute: Wind
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Card Number: DP2-EN013
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Card Rules: Rulings powered by The Netrep API. [Re: Level Down!?] You can use 'Level Down!?' on 'Armed Dragon LV10' to Special Summon 'Armed Dragon LV7'.
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Card Type: Effect Monster
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Level: 7
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Monster Type: Dragon
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Passcode: 59464593
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Rarity: Ultra Rare
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, 1st |
$19.94 |
x 1 |
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Armed Dragon LV7
ATK/DEF: 2800/1000
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Attribute: Wind
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Card Number: DP2-EN012
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Card Rules: Rulings powered by The Netrep API. You can Special Summon 'Armed Dragon LV7' by using 'Level Up!' on 'Armed Dragon LV5', because 'Level Up!' lets you bypass the normal Summoning requirements. Sending 1 Monster Card from your hand is a cost. You can activate 'Armed Dragon LV7''s effect multiple times in the same turn. You determine which monsters are destroyed by the effect of 'Armed Dragon LV7' using the current ATK, not original ATK. [Re: Level Down!?] You can use 'Level Down!?' on 'Armed Dragon LV10' to Special Summon 'Armed Dragon LV7'. [Re: Level Modulation] An 'LV' monster that normally cannot be Special Summoned except by the method in its text CANNOT be Special Summoned from the Graveyard with 'Level Modulation' unless it has been previously Special Summoned by the correct procedure. The 'ignore the Summoning conditions' text allows for these monsters to be Special Summoned only after they have been properly Summoned by their own effect. This applies to 'Horus the Black Flame Dragon LV8', 'Armed Dragon LV7', 'Silent Swordsman LV7', 'Silent Magician LV8', and 'Winged Kuriboh LV10'.
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Card Type: Effect Monster
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Level: 7
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Monster Type: Dragon
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Passcode: 73879377
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Rarity: Super Rare
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, Unlimited |
$8.75 |
x 3 |
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Level Modulation
ATK/DEF:
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Attribute: Spell
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Card Number: DP2-EN019
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Card Rules: Rulings powered by The Netrep API. An 'LV' monster that normally cannot be Special Summoned except by the method in its text CANNOT be Special Summoned from the Graveyard with 'Level Modulation' unless it has been previously Special Summoned by the correct procedure. The 'ignore the Summoning conditions' text allows for these monsters to be Special Summoned only after they have been properly Summoned by their own effect. This applies to 'Horus the Black Flame Dragon LV8', 'Armed Dragon LV7', 'Silent Swordsman LV7', 'Silent Magician LV8', and 'Winged Kuriboh LV10'. You cannot activate 'Level Modulation' if the opponent has 1 or less card in their Deck, or if you have 'Protector of the Sanctuary' on the field. Even Continuous Effects on the Special Summoned Monster, like 'Horus the Black Flame Dragon LV6', are not applied during the turn this card is used to Special Summon that monster. If the monster Special Summoned by this card's effect is flipped face-down, then the restrictions of 'Level Modulation' are no longer applied. If you flip it face-up again, it can attack and its effects are applied.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 61850482
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Rarity: Common
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, Unlimited |
$0.94 |
x 1 |
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Ojamagic
ATK/DEF:
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Attribute: Spell
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Card Number: DP2-EN020
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Card Rules: Rulings powered by The Netrep API. When you activate this card's effect, and you find out that you do not have all 3 of 'Ojama Green', 'Ojama Yellow', and 'Ojama Black' in your Deck, then you cannot add any of them to your hand. You must add all 3 or none. If you do not add all 3, your opponent may check your Deck to verify. The effect of 'Ojamagic' activates in the Graveyard, and it can be chained to.It cannot be negated by 'Magic Jammer' or 'Dark Balter the Terrible'. Because the effect of 'Ojamagic' is mandatory, it will activate even if it is sent to the Graveyard as the cost for another card, or in the middle of a chain. Since a Spell Speed 1 effect cannot be chained to a Spell Speed 2 effect, and 'Ojamagic' is a Normal Spell Cards, if 'Ojamagic' is sent to the Graveyard simultaneously with a Spell Speed 2 card that activates in the Graveyard, like 'Statue of the Wicked' or 'Dark Coffin', then 'Ojamagic' is the first chain link, and the Trap Cards will be the second and third chain links. If you select 'Ojamagic' for the effect of 'Ancient Gear Drill', and it is destroyed that same turn, you cannot activate 'Ojamagic's' effect. [Re: Royal Writ of Taxation] 'Activated' in the text of 'Royal Writ of Taxation' means to activate a Spell or Trap Card, or to activate the effect of a Spell, Trap, or Effect Monster. So a face-down 'Ojamagic' being destroyed, the effect of an already face-up 'Ultimate Offering' being activated, or the Flip Effect of a 'Magician of Faith' activating would all cause 'Royal Writ of Taxation's' effect to be applied. [Re: Whirlwind Weasel] After 'Whirlwind Weasel's' Flip Effect has resolved, the effects of already face-up Spell and Trap Cards, like 'Ultimate Offering', can still be activated. The effects of Spell and Trap Cards that activate when the card is destroyed, such as 'Blast with Chain' or 'Ojamagic' will also still be activated. (In other words, you cannot activate a card, but you can activate an effect.)
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 24643836
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Rarity: Rare
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, 1st |
$1.41 |
x 1 |
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Ojamuscle
ATK/DEF:
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Attribute: Spell
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Card Number: DP2-EN021
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Card Rules: Rulings powered by The Netrep API. This card's effect lasts for as long as the selected 'Ojama King' remains face-up on the field. This card targets 1 face-up 'Ojama King'. If 'Book of Moon' is chained to flip the targeted 'Ojama King' face-down all the other 'Ojama' monsters are destroyed, but no ATK increase is given.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 98259197
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Rarity: Common
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, Unlimited |
$0.94 |
x 1 |
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The Grave of Enkindling
ATK/DEF:
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Attribute: Trap
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Card Number: DP2-EN030
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Card Rules: No rulings available for this card.
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Card Type: Normal Trap
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Level:
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Monster Type:
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Passcode: 84136000
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Rarity: Super Rare
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, Unlimited |
$0.94 |
x 1 |
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VWXYZ-Dragon Catapult Cannon
ATK/DEF: 3000/2800
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Attribute: Light
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Card Number: DP2-EN017
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Card Rules: Rulings powered by The Netrep API. This card's first effect is not optional. If the opponent has any cards on their side of the field, you must use this effect during your turn. This effect targets and can be chained to. If you select to remove a face-down Spell or Trap Card, and the opponent activates it in a chain, the card will still be removed from play after it resolves. This card's second effect targets the monster you attack. It is a Trigger Effect that activates when you declare the attack, and it can be chained to. If you attack a face-down Defense Position monster and activate this card's effect to change its Battle Position, the monster will be changed to face-up Attack Position. If it has a Flip Effect it will not be activated, as stated on the card. Once properly Summoned by the method written in the text this card can be Special Summoned from the Graveyard with effects like 'Call of the Haunted' or 'Re-Fusion'.
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Card Type: Fusion Monster
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Level: 8
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Monster Type: Machine
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Passcode: 84243274
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Rarity: Rare
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, 1st |
$1.41 |
x 1 |
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Ojama Delta Hurricane!!
ATK/DEF:
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Attribute: Spell
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Card Number: DP2-EN018
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Card Rules: Rulings powered by The Netrep API. If your opponent chains 'Ring of Destruction' or 'Book of Moon' to 'Ojama Delta Hurricane!!', and one of the Ojamas is destroyed or flipped face-down, 'Ojama Delta Hurricane!!''s effect still resolves.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 08251996
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Rarity: Common
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, Unlimited |
$0.75 |
x 1 |
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| Condition: NM, 1st |
$0.75 |
x 1 |
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OJAMA KING
ATK/DEF: 0/3000
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Attribute: Light
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Card Number: DP2-EN015
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Card Rules: Rulings powered by The Netrep API. You cannot select occupied Monster Card Zones with 'Ojama King''s effect. If your opponent has 5 monsters on the field, then 'Ojama King''s effect is not applied. 'Ojama King''s effect activates and you select up to 3 Monster Card Zones when 'Ojama King' becomes face-up on the field. If you select up to 3 Monster Card Zones and your 'Ojama King' is flipped face-down, the Monster Card Zones are usable again. When 'Ojama King' is flipped face-up again, you can select up to 3 Monster Card Zones again. If you take control of your opponent's face-up 'Ojama King', you cannot select new Monster Card Zones because the zones are selected when 'Ojama King' becomes face-up on the field. [Re: Ojamuscle] This card's effect lasts for as long as the selected 'Ojama King' remains face-up on the field. [Re: Ojamuscle] This card targets 1 face-up 'Ojama King'. If 'Book of Moon' is chained to flip the targeted 'Ojama King' face-down all the other 'Ojama' monsters are destroyed, but no ATK increase is given.
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Card Type: Fusion Monster
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Level: 6
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Monster Type: Beast
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Passcode: 90140980
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Rarity: Common
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Set: Duelist Pack 2: Chazz Princeton
| Condition: Fine, 1st |
$0.56 |
x 1 |
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| Condition: NM, 1st |
$1.13 |
x 1 |
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Armed Changer
ATK/DEF:
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Attribute: Spell
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Card Number: DP2-EN023
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Card Rules: Rulings powered by The Netrep API. The effect of 'Armed Changer' activates when the destroyed monster is sent to the Graveyard in the Damage Step. This effect can be chained to. If the monster equipped with this card destroys a monster like 'Sangan' or 'Mystic Tomato', its effect will form a chain with them according to the rules of simultaneous effects (see Advanced Gameplay FAQ). If the monster equipped with this card destroys a monster with equal ATK, then its effect will not activate, since 'Armed Changer' is sent to the Graveyard at the same time as the opponent's monster.
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Card Type: Equip Spell
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Level:
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Monster Type:
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Passcode: 90374791
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Rarity: Common
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, 1st |
$0.75 |
x 4 |
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Armed Dragon LV3
ATK/DEF: 1200/900
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Attribute: Wind
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Card Number: DP2-EN010
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Card Rules: Rulings powered by The Netrep API. [Re: Serial Spell] You cannot level up 'Horus the Black Flame Dragon' from 4 to 8 with just 'Level Up!' and 'Serial Spell'. Because you would send 'LV4' to the Graveyard for 'Level Up!', but even if you copy it with 'Serial Spell', the first 'Level Up!' hasn't resolved, so 'LV6' isn't on the field to send to the Graveyard as a cost for the copy of 'Level Up!' If you have 'Horus the Black Flame Dragon LV4' and 'Armed Dragon LV3' on the field, and send one of them to the Graveyard with 'Level Up!', you cannot use 'Serial Spell' to Level Up the other monster, since there was no monster sent to the Graveyard as a cost for 'Serial Spell', and 'Serial Spell' would have no point of reference to resolve its effect.
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Card Type: Effect Monster
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Level: 3
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Monster Type: Dragon
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Passcode: 00980973
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Rarity: Common
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, Unlimited |
$0.50 |
x 2 |
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| Condition: VF, Unlimited |
$0.40 |
x 1 |
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Chthonian Alliance
ATK/DEF:
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Attribute: Spell
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Card Number: DP2-EN022
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Card Rules: Rulings powered by The Netrep API. The monster equipped with this card does not count towards the bonus. So if you have 2 'Dark Magicians' on the field, and 1 is equipped with 'Chthonian Alliance', it has +800 ATK. Monsters on the opponent's side of the field are counted for 'Chthonian Alliance'. Monsters that are treated as having the same name, like 'Cyber Harpie Lady' and 'Harpie Lady 3', both count as 'Harpie Lady' for purposes of 'Chthonian Alliance'.
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Card Type: Equip Spell
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Level:
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Monster Type:
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Passcode: 46910446
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Rarity: Common
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, Unlimited |
$0.50 |
x 3 |
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| Condition: NM, 1st |
$0.50 |
x 1 |
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Chthonian Blast
ATK/DEF:
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Attribute: Trap
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Card Number: DP2-EN028
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Card Rules: Rulings powered by The Netrep API. This effect does not target. This card can be activated during the Damage Step if a monster is destroyed as a result of battle. However, it cannot be activated if a monster is destroyed by an effect during the Damage Step. You cannot activate this card if your face-up monster is destroyed in the middle of a chain. You can activate 2 copies of 'Chthonian Blast' when 1 of your face-up monsters is destroyed, and since it does not target, the 2nd one will resolve and destroy the monster with the lowest ATK and inflict damage, and then the 1st one will resolve and destroy the monster with the next lowest ATK and inflict damage. You can chain 'Barrel Behind the Door' to 'Chthonian Blast'.
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Card Type: Normal Trap
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Level:
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Monster Type:
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Passcode: 18271561
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Rarity: Common
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, Unlimited |
$0.50 |
x 2 |
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| Condition: NM, 1st |
$0.75 |
x 5 |
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W-Wing Catapult
ATK/DEF: 1300/1500
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Attribute: Light
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Card Number: DP2-EN008
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Card Rules: No rulings available for this card.
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Card Type: Union Monster
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Level: 4
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Monster Type: Machine
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Passcode: 96300057
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Rarity: Common
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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X-Head Cannon
ATK/DEF: 1800/1500
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Attribute: Light
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Card Number: DP2-EN005
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Card Rules: Rulings powered by The Netrep API. [Re: Heavy Mech Support Platform] If you have a monster, 'X-Head Cannon' for example, equipped with 'Heavy Mech Support Platform', and you activate 'Limiter Removal', the ATK will becomes (1800 + 500) x 2 = 4600. Also, the 'Heavy Mech Support Platform' will be destroyed instead of the 'X-Head Cannon' during the End Phase (by the effect of 'Limiter Removal') and 'X-Head Cannon's' ATK will no longer be doubled. [Re: Pole Position] EXAMPLE #1 I have 'Pole Position', 'Luminous Spark' (+500 to LIGHT), and 'Gemini Elf' (1900 ATK / EARTH) face-up on the field. 'Gemini Elf' is the monster on the field with the highest ATK, so it is unaffected by Spell Cards. If the opponent Summons 'X-Head Cannon' (1800 ATK / LIGHT), 'Luminous Spark' will raise the ATK of 'X-Head Cannon' to 2300, making it the highest ATK monster on the field, so it's unaffected by Spell Cards, so it drops to 1800 ATK, then increases to 2300, then drops to 1800, etc. This would create an infinite loop. Therefore, the opponent cannot Summon 'X-Head Cannon'. [Re: Y-Dragon Head] If 'Y-Dragon Head''s ATK is doubled with 'Limiter Removal', and then 'Y-Dragon Head' is equipped to 'X-Head Cannon', 'Y-Dragon Head' is not destroyed at the end of the turn. [Re: Z-Metal Tank] If 'Z-Metal Tank''s ATK is doubled with 'Limiter Removal', and then 'Z-Metal Tank' is equipped to 'X-Head Cannon', 'Z-Metal Tank' is not destroyed at the end of the turn.
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Card Type: Normal Monster
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Level: 4
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Monster Type: Machine
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Passcode: 62651957
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Rarity: Common
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Set: Duelist Pack 2: Chazz Princeton
| Condition: NM, 1st |
$0.50 |
x 1 |
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