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Polymerization
ATK/DEF:
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Attribute: Spell
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Card Number: DP1-EN014
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Card Rules: Rulings powered by The Netrep API. [Re: Disturbance Strategy] You can also chain 'Disturbance Strategy' to 'Polymerization' and, if the opponent no longer has the Fusion Material Monsters (if they were in his hand for example) then the effect of 'Polymerization' disappears. [Re: Fusion Gate] Fusion Monsters Special Summoned without 'Polymerization' while 'Fusion Gate' is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of 'Monster Reborn', 'Call of the Haunted', etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as 'Magicial Scientist' or 'Summoner of Illusions'.) [Re: Fusion Recovery] You can use 'Fusion Recovery' to retrieve a Fusion Material Monster that was used with 'Power Bond' or 'Fusion Gate' or 'Polymerization'. [Re: Fusion Recovery] 'Fusion Recovery' targets 1 monster and 1 'Polymerization' in the Graveyard (so it will be negated by 'Necrovalley' or 'The End of Anubis'). [Re: Fusion Sage] You cannot activate 'Fusion Sage' if you do not have any copies of 'Polymerization' in your Deck. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: King of the Swamp] You can only get 1 copy of 'Polymerization' when you discard 'King of the Swamp' from your hand. [Re: King of the Swamp] You can activate the effect of 'King of the Swamp' even if all 3 of your 'Polymerization' cards are in your Graveyard. [Re: King of the Swamp] If you use 'King of the Swamp' as Fusion Material from your hand, you do not get to activate its effect to search your Deck for 'Polymerization'. [Re: Macro Cosmos] You can activate 'Polymerization' while 'Macro Cosmos' is active on the field because sending Fusion Material Monsters to the Graveyard is an effect of 'Polymerization' and not a cost. [Re: Non-Spellcasting Area] While 'Non-Spellcasting Area' is active, you cannot use face-up monsters on the field, except Effect Monsters, for 'Polymerization' or Ritual Spell Cards. [Re: Prohibition] If a Fusion Monster is declared with 'Prohibition', it cannot be Fusion Summoned from the Extra Deck with 'Polymerization'. If a Fusion Material Monster is declared, it cannot be used in a Fusion Summon. [Re: Revoke Fusion] Fusion Monsters that are not Fusion Summoned with 'Polymerization' ('XYZ-Dragon Cannon', etc.) can be selected with 'Revoke Fusion' and you can Special Summon 1 of the Fusion Material Monsters listed on the Fusion Monster. [Re: Soul Exchange] You cannot use 'Soul Exchange' for 'Polymerization' because 'Polymerization' does not use Tribute. [Re: The Dark - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Dark - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Earth - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Earth - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Light - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Light - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 24094653
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Rarity: Common
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Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, Unlimited |
$4.94 |
x 2 |
|
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Elemental Hero Rampart Blaster
ATK/DEF: 2000/2500
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Attribute: Earth
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Card Number: DP1-EN012
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Card Rules: Rulings powered by The Netrep API. When using this card's effect to attack from Defense Position, you apply half of its current ATK. So if it equipped with 'Axe of Despair', you would apply 1500 ATK for damage calculation.
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Card Type: Fusion Monster
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Level: 6
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Monster Type: Warrior
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Passcode: 47737087
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Rarity: Rare
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Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, 1st |
$2.94 |
x 1 |
|
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Winged Kuriboh
ATK/DEF: 300/200
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Attribute: Light
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Card Number: DP1-EN005
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Card Rules: Rulings powered by The Netrep API. If 'Winged Kuriboh' is destroyed as a result of battle, its effect will not reduce the Battle Damage its owner takes from that battle, because its effect doesn't activate until later, when it's sent to the Graveyard. (And damage calculation has already happened by then.) If 'Winged Kuriboh' is destroyed and sent to the Graveyard, its effect activates and applies for the rest of the turn, even if 'Winged Kuriboh' is removed from play with 'Disappear', or shuffled back into the Deck with 'Fiber Jar'. Because the effect of 'Winged Kuriboh' activates in the Graveyard, it will not be negated by 'Skill Drain' but it will be negated by 'The End of Anubis'. Because the effect of 'Winged Kuriboh' activates in the Graveyard, it is the original owner that will get the effect. So if the opponent took control with 'Change of Heart' or 'Snatch Steal', if it is destroyed then it goes to the original owner's Graveyard and they get the effect. When 'Winged Kuriboh' is destroyed and sent to the Graveyard, the activation of its effect can be chained to. After the effect of 'Winged Kuriboh' resolves, the application of the effect (making Battle Damage zero) does not start a chain and cannot be chained to. If 'Winged Kuriboh' is treated as an Equip Card (like if it's equipped to 'Relinquished') and it's destroyed and sent to the Graveyard, its effect still activates. If your opponent takes control of your 'Winged Kuriboh' and when it tries to return to your control you have no open Monster Card Zones, 'Winged Kuriboh' is destroyed and sent to the Graveyard, and its effect activates. [Re: Transcendent Wings] You can send a face-down 'Winged Kuriboh' to the Graveyard to activate the effect of 'Transcendent Wings'.
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Card Type: Effect Monster
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Level: 1
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Monster Type: Fairy
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Passcode: 57116033
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Rarity: Rare
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Set: Duelist Pack 1: Jaden Yuki
| Condition: Fine, Unlimited |
$1.96 |
x 1 |
|
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Bubble Blaster
ATK/DEF:
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Attribute: Spell
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Card Number: DP1-EN023
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Card Rules: No rulings available for this card.
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Card Type: Equip Spell
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Level:
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Monster Type:
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Passcode: 53586134
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Rarity: Super Rare
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Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, 1st |
$1.94 |
x 1 |
|
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Bubble Illusion
ATK/DEF:
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Attribute: Spell
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Card Number: DP1-EN024
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Card Rules: No rulings available for this card.
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Card Type: Quick-play Spell
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Level:
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Monster Type:
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Passcode: 80075749
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Rarity: Ultra Rare
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Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, Unlimited |
$1.94 |
x 2 |
|
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Burst Return
ATK/DEF:
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Attribute: Spell
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Card Number: DP1-EN022
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Card Rules: No rulings available for this card.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 27191436
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Rarity: Super Rare
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, 1st |
$1.94 |
x 1 |
|
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Winged Kuriboh LV10
ATK/DEF: 300/200
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Attribute: Light
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Card Number: DP1-EN006
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Card Rules: Rulings powered by The Netrep API. 'Winged Kuriboh LV10's' effect is a Quick Effect. You cannot activate this effect during the Damage Step. The Quick Effect of 'Winged Kuriboh LV10'can be chained to. You can chain 'Barrel Behind the Door' or 'My Body as a Shield' to the effect. Tributing 'Winged Kuriboh LV10' is a cost to activate its effect. The 'combined original ATK' of the destroyed monsters is calculated after the monsters are destroyed and are no longer on the field. So a destroyed 'King of the Skull Servants' would add 0 damage to this effect, and a destroyed 'Fusilier Dragon - the Dual Mode Beast' that was Summoned without Tribute would add 2800 damage. You cannot activate 'Level Up!' to send 'Winged Kuriboh LV10' to the Graveyard because it does not have a monster's name in its text. You may return 'Winged Kuriboh LV10' from your Graveyard to your Deck with the effect of 'The Graveyard in the Fourth Dimension'. If an opponent's monster cannot be destroyed by the effect of 'Winged Kuriboh LV10', no damage is dealt for that monster's ATK. For example, if 'Master Monk' targeted by 'Lone Wolf' is on the field, it is unaffected by monster effects, so it will not be destroyed and its 1900 original ATK points will not be inflicted to its controller. You can activate the effect of 'Winged Kuriboh LV10' if 'Skill Drain' is on the field, and its effect will resolve normally and not be negated, because it is no longer a face-up monster on the field. [Re: Level Modulation] An 'LV' monster that normally cannot be Special Summoned except by the method in its text CANNOT be Special Summoned from the Graveyard with 'Level Modulation' unless it has been previously Special Summoned by the correct procedure. The 'ignore the Summoning conditions' text allows for these monsters to be Special Summoned only after they have been properly Summoned by their own effect. This applies to 'Horus the Black Flame Dragon LV8', 'Armed Dragon LV7', 'Silent Swordsman LV7', 'Silent Magician LV8', and 'Winged Kuriboh LV10'. [Re: Transcendent Wings] You can activate 'Transcendent Wings' even if there is no 'Winged Kuriboh LV10' in your hand or Deck, but you must show your Deck to the opponent if they want to confirm.
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Card Type: Effect Monster
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Level: 10
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Monster Type: Fairy
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Passcode: 98585345
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Rarity: Rare
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Set: Duelist Pack 1: Jaden Yuki
| Condition: Fine, Unlimited |
$1.94 |
x 1 |
|
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Clay Charge
ATK/DEF:
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Attribute: Trap
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Card Number: DP1-EN030
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Card Rules: No rulings available for this card.
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Card Type: Counter Trap
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Level:
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Monster Type:
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Passcode: 22479888
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Rarity: Super Rare
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, 1st |
$1.41 |
x 1 |
|
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Elemental Hero Burstinatrix
ATK/DEF: 1200/800
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Attribute: Fire
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Card Number: DP1-EN002
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Card Rules: No rulings available for this card.
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Card Type: Normal Monster
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Level: 3
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Monster Type: Warrior
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Passcode: 58932615
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Rarity: Common
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, 1st |
$1.41 |
x 1 |
|
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Skyscraper
ATK/DEF:
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Attribute: Spell
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Card Number: DP1-EN021
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Card Rules: Rulings powered by The Netrep API. The ATK increase of 'Skyscraper' is a Continuous Effect and does not start a chain. If 'Skyscraper' is on the field and you attack a Defense Position monster with an 'Elemental Hero' that has ATK lower than the ATK of the Defense Position monster, the 'Elemental Hero' gains +1000 ATK even though it was attacking a Defense Position monster. If your opponent's monster's ATK is increased during the damage step, like 'Injection Fairy Lily' or 'Covering Fire', your 'Elemental Hero' will gain the +1000 ATK for 'Skyscraper'. [Re: Elemental Hero Captain Gold] If this monster is attacked while in face-down Defense Position, and 'Skyscraper' is not in play, this monster will be destroyed by its effect after Damage Calculation. [Re: Fusion Devourer] This effect is constantly applied during the Damage Step. If 'Skyscraper' is on the field and this card battles an 'Elemental Hero' Fusion Monster, that Fusion Monster's ATK will still be 0 for Damage Calculation.
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Card Type: Field Spell
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Level:
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Monster Type:
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Passcode: 63035430
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Rarity: Rare
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, Unlimited |
$0.94 |
x 1 |
|
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A Hero Emerges
ATK/DEF:
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Attribute: Trap
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Card Number: DP1-EN025
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Card Rules: Rulings powered by The Netrep API. You can Special Summon a high-level monster, like 'Dark Magician', with 'A Hero Emerges'. But if your opponent selects a Special Summon-only monster like 'Dark Necrofear', or a Spirit Monster, it is sent to the Graveyard. When 'Guardian Elma' is selected for 'A Hero Emerges', and you have 'Butterfly Dagger - Elma' on your side of the field, you can Special Summon her, but if you don't have it, then she is sent to the Graveyard. You can activate 'A Hero Emerges' even if you have only 1 card in your hand.
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Card Type: Normal Trap
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Level:
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Monster Type:
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Passcode: 21597117
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Rarity: Common
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, Unlimited |
$0.50 |
x 1 |
|
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Bubble Shuffle
ATK/DEF:
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Attribute: Spell
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Card Number: DP1-EN019
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Card Rules: Rulings powered by The Netrep API. 'Bubble Shuffle' is an effect that targets 2 monsters. If either target of 'Bubble Shuffle' is changed to Defense Position or removed from the field before 'Bubble Shuffle' resolves, the entire effect of 'Bubble Shuffle' disappears. You can target the opponent's 'Elemental Hero Bubbleman' with 'Soul Exchange' and Tribute it for 'Bubble Shuffle'. If there is no monster in your hand with 'Elemental Hero' in the card name, you cannot activate 'Bubble Shuffle'. You need a face-up Attack Position 'Elemental Hero Bubbleman' on the field to activate 'Bubble Shuffle'. If he's in Defense Position you cannot activate it.
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Card Type: Quick-play Spell
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Level:
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Monster Type:
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Passcode: 61968753
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Rarity: Common
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, Unlimited |
$0.50 |
x 3 |
|
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Dark Catapulter
ATK/DEF: 1000/1500
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Attribute: Earth
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Card Number: DP1-EN008
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Card Rules: Rulings powered by The Netrep API. The effect that places a counter on 'Dark Catapulter' is a Trigger Effect that starts a chain. 'Dark Catapulter's' effect that destroys Spell & Trap Cards is an Ignition Effect that targets. Removing cards from your Graveyard is a cost to activate the effect of 'Dark Catapulter'. If you do not have enough cards in your Graveyard to match the number of counters on 'Dark Catapulter', you cannot activate the effect. If the number of counters on 'Dark Catapulter' is more than the number of Spell & Trap Cards on the field, you cannot activate the effect. If you activate the effect of 'Dark Catapulter', and then chain 'Emergency Provisions' to reduce the number of Spell & Trap Cards on the field so that the number is fewer than the number of counters on 'Dark Catapulter', the effect of 'Dark Catapulter' still resolves. Destroy as many Spell & Trap cards as possible in this case. If 'Dark Catapulter' is flipped face-down or removed from the field, all counters on it are removed for no effect. If 'Skill Drain' is activated, all counters on 'Dark Catapulter' are removed for no effect.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Machine
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Passcode: 33875961
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Rarity: Common
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, Unlimited |
$0.50 |
x 1 |
|
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Elemental Hero Avian
ATK/DEF: 1000/1000
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Attribute: Wind
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Card Number: DP1-EN001
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Card Rules: Rulings powered by The Netrep API. [Re: Feather Shot] This card targets 1 face-up 'Elemental Hero Avian'. [Re: Feather Shot] You can activate 2 copies of 'Feather Shot' and target the same 'Elemental Hero Avian', but the second one will not increase the number of times it can attack. If you select 2 different 'Elemental Hero Avians' then neither one can attack. [Re: Feather Shot] You cannot activate 'Feather Shot' during a turn where 'Absolute End' has been activated. If 'Feather Shot' has already resolved, 'Absolute End' cannot be activated. If 'Absolute End' is chained to 'Feather Shot', then the selected 'Elemental Hero Avian' cannot attack.
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Card Type: Normal Monster
|
Level: 3
|
Monster Type: Warrior
|
Passcode: 21844576
|
Rarity: Common
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, 1st |
$0.50 |
x 1 |
|
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Elemental Hero Clayman
ATK/DEF: 800/2000
|
Attribute: Earth
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Card Number: DP1-EN003
|
Card Rules: No rulings available for this card.
|
Card Type: Normal Monster
|
Level: 4
|
Monster Type: Warrior
|
Passcode: 84327329
|
Rarity: Common
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, 1st |
$0.50 |
x 2 |
|
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Feather Shot
ATK/DEF:
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Attribute: Spell
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Card Number: DP1-EN017
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Card Rules: Rulings powered by The Netrep API. This card targets 1 face-up 'Elemental Hero Avian'. You can activate 2 copies of 'Feather Shot' and target the same 'Elemental Hero Avian', but the second one will not increase the number of times it can attack. If you select 2 different 'Elemental Hero Avians' then neither one can attack. If you Summon a monster after 'Feather Shot' has resolved, that monster cannot attack. You cannot activate 'Feather Shot' during a turn where 'Absolute End' has been activated. If 'Feather Shot' has already resolved, 'Absolute End' cannot be activated. If 'Absolute End' is chained to 'Feather Shot', then the selected 'Elemental Hero Avian' cannot attack.
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Card Type: Normal Spell
|
Level:
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Monster Type:
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Passcode: 19394153
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Rarity: Common
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, 1st |
$0.50 |
x 1 |
|
| Condition: NM, Unlimited |
$0.50 |
x 1 |
|
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Spark Blaster
ATK/DEF:
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Attribute: Spell
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Card Number: DP1-EN020
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Card Rules: Rulings powered by The Netrep API. 'Spark Blaster' targets. You can activate the effect of 'Spark Blaster' multiple times in the same Main Phase. You can activate the effect of 'Spark Blaster' during the same turn you played it from your hand. You can chain to 'Spark Blaster' when its effect is used. After its effect is used 3 times, you cannot chain to the destruction of 'Spark Blaster'. If 'Silent Swordsman LV7' is on the field when 'Spark Blaster's' effect is used for the third time, 'Spark Blaster' is still destroyed normally. If you chain to the effect of 'Spark Blaster' with 'Emergency Provisions' and send 'Spark Blaster' to your Graveyard, because 'Spark Blaster' is no longer on the field its effect disappears.
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Card Type: Equip Spell
|
Level:
|
Monster Type:
|
Passcode: 97362768
|
Rarity: Common
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: VF, 1st |
$0.40 |
x 1 |
|
| Condition: VF, Unlimited |
$0.40 |
x 1 |
|
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Transcendent Wings
ATK/DEF:
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Attribute: Spell
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Card Number: DP1-EN018
|
Card Rules: Rulings powered by The Netrep API. You can send a face-down 'Winged Kuriboh' to the Graveyard to activate the effect of 'Transcendent Wings'. You can activate 'Transcendent Wings' even if there is no 'Winged Kuriboh LV10' in your hand or Deck, but you must show your Deck to the opponent if they want to confirm.
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Card Type: Quick-play Spell
|
Level:
|
Monster Type:
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Passcode: 25573054
|
Rarity: Common
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, Unlimited |
$0.50 |
x 1 |
|
| Condition: VF/NM, Unlimited |
$0.45 |
x 1 |
|
|
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Wroughtweiler
ATK/DEF: 800/1200
|
Attribute: Earth
|
Card Number: DP1-EN007
|
Card Rules: Rulings powered by The Netrep API. The effect of 'Wroughtweiler' targets. If the necessary 2 cards are not in the Graveyard when the effect of 'Wroughtweiler' resolves, the effect disappears. Even if the effect cannot resolve, it still starts a chain.
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Card Type: Effect Monster
|
Level: 3
|
Monster Type: Beast
|
Passcode: 06480253
|
Rarity: Common
|
Set: Duelist Pack 1: Jaden Yuki
| Condition: NM, Unlimited |
$0.50 |
x 1 |
|
| Condition: NM, 1st |
$0.50 |
x 1 |
|
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