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Dragon's Mirror
ATK/DEF:
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Attribute: Spell
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Card Number: DR04-EN040
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Card Rules: An error has occurred with the NetRep API (Client: looks like we got no XML document). We apologize for the inconvenience.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 71490127
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Rarity: Super Rare
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$19.94 |
x 1 |
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Karma Cut
ATK/DEF:
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Attribute: Trap
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Card Number: DR04-EN173
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Card Rules: Rulings powered by The Netrep API. If 'Proto-Cyber Dragon' is removed from play by 'Karma Cut', only other 'Proto-Cyber Dragon' cards will be removed from play. 'Cyber Dragon' is not affected. If you target 'Harpie Lady 1' with 'Karma Cut', any 'Harpie Lady', 'Harpie Lady 1', 'Harpie Lady 2', 'Harpie Lady 3', or 'Cyber Harpie Lady' cards in the opponent's Graveyard will also be removed from play. Discarding a card from your hand is a cost to activate 'Karma Cut'.
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Card Type: Normal Trap
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Level:
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Monster Type:
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Passcode: 71587526
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Rarity: Super Rare
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$5.94 |
x 1 |
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Cyber Blader
ATK/DEF: 2100/800
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Attribute: Earth
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Card Number: DR04-EN092
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Card Rules: Rulings powered by The Netrep API. 'Cyber Blader' only has 1 of her 3 effects at any one time. For example, if the opponent has 3 monsters, only her third effect applies, not the first or second effects. When applying the effect to double this card's ATK, double the total amount. So if you equip 'Cyber Blader' with 'Axe of Despair', her ATK will become 6200. (2100 + 1000) x 2 = 6200. When the opponent has exactly 3 monsters, 'Cyber Blader''s effect only negates the effects of Spell, Trap, and Effect Monster Cards that activate or are active on the field. It will not negate the effect of 'Sangan' or 'D.D. Survivor'. The effect of 'Cyber Blader' changes immediately when the number of monsters the opponent controls changes. Example 1: The opponent controls 'Gemini Elf' and 'Dark Magician'. The opponent attacks with their 'Dark Magician', attacking 'Cyber Blader', whose ATK is currently doubled. The opponent activates 'Mystik Wok' and Tributes their 'Gemini Elf' to gain 1900 Life Points. 'Cyber Blader' now has 2100 ATK points, so it does not destroy 'Dark Magician', but since the opponent has only 1 monster now, 'Cyber Blader' is not destroyed as a result of battle, either. Example 2: The opponent has 3 monsters on the field, 1 of them is 'Exiled Force'. The opponent Tributes 'Exiled Force' to activate its effect and destroy 'Cyber Blader'. Now they only have 2 monsters on the field, so the effect of 'Exiled Force' is not negated and 'Cyber Blader' is destroyed.
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Card Type: Fusion Monster
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Level: 7
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Monster Type: Warrior
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Passcode: 10248389
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Rarity: Rare
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$1.94 |
x 1 |
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Ancient Gear Drill
ATK/DEF:
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Attribute: Spell
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Card Number: DR04-EN160
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Card Rules: Rulings powered by The Netrep API. You must show your chosen card to your opponent to verify that it is a Spell Card. You can select a Field Spell Card but you must Set it in your Field Card Zone. 'You cannot use that Spell Card this turn' means that you cannot activate it, and you cannot use it to pay a cost for Summoning 'Anteatereatingant' or for the effect of a card like 'Emergency Provisions' or 'Elemental Hero Tempest'. If you get a Spell Card with 'Ancient Gear Drill' and then return it to your hand with 'Giant Trunade', restrictions no longer apply so you can use it as normal. [Re: Ojamagic] If you select 'Ojamagic' for the effect of 'Ancient Gear Drill', and it is destroyed that same turn, you cannot activate 'Ojamagic's' effect.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 67829249
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.94 |
x 2 |
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Beiige, Vanguard of Dark World
ATK/DEF: 1600/1200
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Attribute: Dark
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Card Number: DR04-EN080
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Card Rules: No rulings available for this card.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Fiend
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Passcode: 33731070
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.94 |
x 2 |
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Ojamagic
ATK/DEF:
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Attribute: Spell
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Card Number: DR04-EN100
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Card Rules: Rulings powered by The Netrep API. When you activate this card's effect, and you find out that you do not have all 3 of 'Ojama Green', 'Ojama Yellow', and 'Ojama Black' in your Deck, then you cannot add any of them to your hand. You must add all 3 or none. If you do not add all 3, your opponent may check your Deck to verify. The effect of 'Ojamagic' activates in the Graveyard, and it can be chained to.It cannot be negated by 'Magic Jammer' or 'Dark Balter the Terrible'. Because the effect of 'Ojamagic' is mandatory, it will activate even if it is sent to the Graveyard as the cost for another card, or in the middle of a chain. Since a Spell Speed 1 effect cannot be chained to a Spell Speed 2 effect, and 'Ojamagic' is a Normal Spell Cards, if 'Ojamagic' is sent to the Graveyard simultaneously with a Spell Speed 2 card that activates in the Graveyard, like 'Statue of the Wicked' or 'Dark Coffin', then 'Ojamagic' is the first chain link, and the Trap Cards will be the second and third chain links. If you select 'Ojamagic' for the effect of 'Ancient Gear Drill', and it is destroyed that same turn, you cannot activate 'Ojamagic's' effect. [Re: Royal Writ of Taxation] 'Activated' in the text of 'Royal Writ of Taxation' means to activate a Spell or Trap Card, or to activate the effect of a Spell, Trap, or Effect Monster. So a face-down 'Ojamagic' being destroyed, the effect of an already face-up 'Ultimate Offering' being activated, or the Flip Effect of a 'Magician of Faith' activating would all cause 'Royal Writ of Taxation's' effect to be applied. [Re: Whirlwind Weasel] After 'Whirlwind Weasel's' Flip Effect has resolved, the effects of already face-up Spell and Trap Cards, like 'Ultimate Offering', can still be activated. The effects of Spell and Trap Cards that activate when the card is destroyed, such as 'Blast with Chain' or 'Ojamagic' will also still be activated. (In other words, you cannot activate a card, but you can activate an effect.)
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 24643836
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Rarity: Rare
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.94 |
x 1 |
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Elemental Hero Mariner
ATK/DEF: 1400/1000
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Attribute: Water
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Card Number: DR04-EN214
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Card Rules: Rulings powered by The Netrep API. If you have a face-down Field Spell Card, but no face-down cards in your Spell & Trap Card Zones, you cannot attack directly with 'Elemental Hero Mariner's' effect. If you control 'Relinquished' equipped with a face-down Monster Card, that card is face-down in your Spell & Trap Card Zone, so 'Elemental Hero Mariner' can attack directly. If your only face-down card is 'Rush Recklessly', you can attack directly, and then during the DAMAGE STEP, activate 'Rush Recklessly' and the direct attack will continue. This is because Replays do not usually occur during the Damage Step. If your opponent controls a monster equipped with 'Ring of Magnetism', then 'Elemental Hero Mariner' cannot attack directly.
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Card Type: Fusion/Effect Monster
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Level: 5
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Monster Type: Warrior
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Passcode: 14225239
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.75 |
x 1 |
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Blazing Hiita
ATK/DEF: 800/1500
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Attribute: Fire
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Card Number: DR04-EN208
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Card Rules: Rulings powered by The Netrep API. This card's effect is an Ignition Effect. Tributing a monster is a cost. You cannot Tribute a monster if you do not have a monster with the appropriate Attribute in your hand to Special Summon. If this card is flipped face-down, any monsters Special Summoned by her effect will not be destroyed. If this card is destroyed while she is face-down, any monsters Special Summoned by her effect will not be destroyed. If a monster Special Summoned by this card's effect is flipped face-down, it will not be destroyed when this card is destroyed.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Spellcaster
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Passcode: 92518817
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Boss Rush
ATK/DEF:
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Attribute: Spell
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Card Number: DR04-EN107
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Card Rules: Rulings powered by The Netrep API. You cannot activate 'Boss Rush' if you have already Normal Summoned or Set a monster this turn. 'Boss Rush' must be face-up on the field when the 'B.E.S.' or 'Big Core' monster is destroyed for you to use its effect. If the monster is destroyed, and then afterwards you activate 'Boss Rush', you do not get to Special Summon for that monster's destruction. You can use the effect of 'Boss Rush' during your opponent's turn, as long as it was already face-up on the field and an appropriate monster was destroyed during that turn. If more than 1 appropriate monster is destroyed during the turn, you can still only Special Summon 1 monster during the End Phase for 'Boss Rush'. If you have 2 copies of 'Boss Rush' on the field, then you can Special Summon 1 monster for each copy of 'Boss Rush'. Activating the effect of 'Boss Rush' during an End Phase is an effect that can be chained to.
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Card Type: Continuous Spell
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Level:
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Monster Type:
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Passcode: 66947414
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Bubble Shuffle
ATK/DEF:
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Attribute: Spell
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Card Number: DR04-EN046
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Card Rules: Rulings powered by The Netrep API. 'Bubble Shuffle' is an effect that targets 2 monsters. If either target of 'Bubble Shuffle' is changed to Defense Position or removed from the field before 'Bubble Shuffle' resolves, the entire effect of 'Bubble Shuffle' disappears. You can target the opponent's 'Elemental Hero Bubbleman' with 'Soul Exchange' and Tribute it for 'Bubble Shuffle'. If there is no monster in your hand with 'Elemental Hero' in the card name, you cannot activate 'Bubble Shuffle'. You need a face-up Attack Position 'Elemental Hero Bubbleman' on the field to activate 'Bubble Shuffle'. If he's in Defense Position you cannot activate it.
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Card Type: Quick-play Spell
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Level:
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Monster Type:
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Passcode: 61968753
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 2 |
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Chain Thrasher
ATK/DEF: 1000/600
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Attribute: Wind
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Card Number: DR04-EN135
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Card Rules: Rulings powered by The Netrep API. When this card makes an additional attack, the opponent can activate 'Disappear' to remove the other 'Chain Thrasher' from the Graveyard, and the attack stops. Do not proceed to the Damage Step. If you have 1 'Chain Thrasher' in the Graveyard and 1 on the field equipped with 'Twin Swords of Flashing Light - Tryce', its still only gets 2 attacks.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Warrior
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Passcode: 88190453
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Conscription
ATK/DEF:
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Attribute: Trap
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Card Number: DR04-EN058
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Card Rules: Rulings powered by The Netrep API. Both players get to see the card picked up for 'Conscription'. If your Monster Card Zones are full, you can activate 'Conscription', and if you pick up a monster you can Normal Summon, it is destroyed and sent to the Graveyard. If you pick up a Spirit Monster, it cannot be Special Summoned so it is added to your opponent's hand. If you pick up 'Rare Metal Dragon' for 'Conscription', it is added to your opponent's hand. If you cannot Summon because you activated 'Scapegoat' or 'Stray Lambs' that turn, you cannot activate 'Conscription'. You can use 'Royal Oppression' to negate the Special Summon of 'Conscription'. [Re: Elemental Hero Bubbleman] If your opponent chains to the effect of 'Elemental Hero Bubbleman' with an effect that causes you to have cards in your hand (such as 'Conscription'), then the effect of 'Elemental Hero Bubbleman' disappears because you must still have no cards when resolving the effect.
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Card Type: Normal Trap
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Level:
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Monster Type:
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Passcode: 31000575
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Cybernetic Cyclopean
ATK/DEF: 1400/200
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Attribute: Earth
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Card Number: DR04-EN017
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Card Rules: No rulings available for this card.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Beast-Warrior
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Passcode: 96428622
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 2 |
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Elemental Absorber
ATK/DEF:
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Attribute: Trap
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Card Number: DR04-EN236
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Card Rules: Rulings powered by The Netrep API. Removing from play 1 Monster Card in your hand is not a cost. It is part of the effect of 'Elemental Absorber'. You only remove from play 1 Monster Card from your hand and when 'Elemental Absorber' resolves. You can't remove additional cards later. You can't remove from play more than 1 card when 'Elemental Absorber' resolves. The effect will continue even if the removed Monster Card doesn't stay removed from play. For example, if the removed monster is 'D.D. Scout Plane' it will be Special Summoned during the End Phase, and your opponent's DARK monsters will still not be able to attack.
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Card Type: Continuous Trap
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Level:
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Monster Type:
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Passcode: 94253609
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Generation Shift
ATK/DEF:
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Attribute: Trap
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Card Number: DR04-EN175
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Card Rules: Rulings powered by The Netrep API. Destroying your monster for 'Generation Shift' is not a cost. It's part of the effect. You can target a Limited monster with 'Generation Shift', but after destroying the monster you don't search or shuffle your Deck. You can target a Token Monster with 'Generation Shift' and it will be destroyed, but you do not search or shuffle your Deck (this part of the effect is not resolved). If you target 'Proto-Cyber Dragon' or 'Elemental Hero Neo Bubbleman' with this effect, you must add 'Proto-Cyber Dragon' or 'Elemental Hero Neo Bubbleman' to your hand. You cannot add 'Cyber Dragon' or 'Elemental Hero Bubbleman'. You can target 'Embodiment of Apophis' with 'Generation Shift'. It will be destroyed and a copy of 'Embodiment of Apophis' from your Deck will be added to your hand. [Re: Zoma the Spirit] While 'Skull Zoma' is treated as an Effect Monster Card, it can be targeted with 'Generation Shift' or 'Next to Be Lost'.
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Card Type: Normal Trap
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Level:
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Monster Type:
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Passcode: 34460239
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Hero Heart
ATK/DEF:
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Attribute: Spell
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Card Number: DR04-EN157
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Card Rules: Rulings powered by The Netrep API. You only halve the ATK of the selected 'Elemental Hero' when 'Hero Heart' resolves. If you later equip the monster with 'Axe of Despair' it will get the full +1000 ATK.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 67951831
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 2 |
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Infernal Incinerator
ATK/DEF: 2800/1800
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Attribute: Fire
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Card Number: DR04-EN072
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Card Rules: Rulings powered by The Netrep API. Discarding your hand is a cost to Normal Summon or Set this card. It will not activate the effect of a card like 'Goldd, Wu-Lord of Dark World'. You must have at least 1 other card in your hand, besides 'Infernal Incinerator', to discard when your Normal Summon or Set 'Infernal Incinerator'. This card can be Special Summoned (even from your Deck, with a card like 'Monster Gate'). You do not have to discard your hand when you Special Summon this card. When you Normal Summon or Set 'Infernal Incinerator', it does not start a chain even though you are using the monster's effect to do so.
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Card Type: Effect Monster
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Level: 6
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Monster Type: Fiend
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Passcode: 23309606
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Mad Lobster
ATK/DEF: 1700/1000
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Attribute: Water
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Card Number: DR04-EN003
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Card Rules: No rulings available for this card.
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Card Type: Normal Monster
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Level: 3
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Monster Type: Aqua
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Passcode: 97240270
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Magnet Circle LV2
ATK/DEF:
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Attribute: Spell
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Card Number: DR04-EN158
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Card Rules: No rulings available for this card.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 94940436
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Next to be Lost
ATK/DEF:
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Attribute: Trap
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Card Number: DR04-EN174
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Card Rules: Rulings powered by The Netrep API. You can target a Limited monster with 'Next to be Lost', but you don't search or shuffle your Deck. Essentially, there is no effect. You cannot target a Token Monster with 'Next to be Lost' because they cannot exist in your Deck. If the target of 'Next to be Lost' is flipped face-down in a chain, the effect of 'Next to be Lost' disappears because you can no longer check the Monster Card's name. If the target of 'Next to be Lost' is destroyed in a chain, the effect of 'Next to be Lost' disappears. If you target 'Proto-Cyber Dragon' on your side of the field for 'Next to be Lost', you send a 'Cyber Dragon' from your Deck to the Graveyard, not a 'Proto-Cyber Dragon'. You can target 'Embodiment of Apophis' with 'Next to be Lost', and a copy of 'Embodiment of Apophis' will be sent from your Deck to your Graveyard. [Re: Neo-Spacian Dark Panther] When you use this card's effect to copy another monster's name, its name is not considered to be 'Neo-Spacian Dark Panther' for the duration of the effect. If you targeted 'Cyber Dragon' then activate 'Next to be Lost' you would send a 'Cyber Dragon' from your Deck to the Graveyard and not 'Neo-Spacian Dark Panther'. [Re: Zoma the Spirit] While 'Skull Zoma' is treated as an Effect Monster Card, it can be targeted with 'Generation Shift' or 'Next to Be Lost'.
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Card Type: Normal Trap
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Level:
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Monster Type:
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Passcode: 7076131
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 3 |
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Non-Fusion Area
ATK/DEF:
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Attribute: Trap
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Card Number: DR04-EN119
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Card Rules: Rulings powered by The Netrep API. You cannot activate 'Power Bond', 'Miracle Fusion', or 'Dragon's Mirror' when this card is active because they are treated as Fusion Summons. You can activate 'Fusion Gate', but you cannot activate its effect. You can still Special Summon a Fusion Monster with a card effect like 'Metamorphosis' or 'Cyber-Stein'.
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Card Type: Continuous Trap
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Level:
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Monster Type:
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Passcode: 27581098
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Patroid
ATK/DEF: 1200/1200
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Attribute: Earth
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Card Number: DR04-EN006
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Card Rules: Rulings powered by The Netrep API. The effect of 'Patroid' targets a card. If 'Patroid' is flipped face-down or removed from the field, its effect is reset and you can use it again that turn if you can get it face-up on the field again.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Machine
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Passcode: 71930383
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Phantasmal Martyrs
ATK/DEF:
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Attribute: Spell
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Card Number: DR04-EN161
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Card Rules: No rulings available for this card.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 93224848
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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Pot of Generosity
ATK/DEF:
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Attribute: Spell
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Card Number: DR04-EN043
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Card Rules: Rulings powered by The Netrep API. You return cards to the Deck when you resolve the effect (it's not a cost). You cannot activate 'Pot of Generosity' if you have only 1 card in your hand besides 'Pot of Generosity'. If an effect is chained to 'Pot of Generosity' so that you only have 1 or 0 cards in your hand, the effect of 'Pot of Generosity' disappears. Do not return cards to the Deck and do not shuffle. You can chain 'Serial Spell' to 'Pot of Generosity', but you will have no hand so both effects will disappear.
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Card Type: Normal Spell
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Level:
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Monster Type:
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Passcode: 70278545
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 2 |
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Reborn Zombie
ATK/DEF: 1000/1600
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Attribute: Dark
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Card Number: DR04-EN069
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Card Rules: Rulings powered by The Netrep API. This card's effect is a Continuous Effect. For 'Reborn Zombie''s effect, you look at the number of cards in your hand at Damage Calculation. So if you have no cards in your hand and the opponent attacks your Attack Position 'Reborn Zombie' with 'The Bistro Butcher', your monster will not be destroyed. Then you will draw the 2 cards when the effect of 'The Bistro Butcher' resolves.
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Card Type: Effect Monster
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Level: 4
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Monster Type: Zombie
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Passcode: 23421244
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Rarity: Common
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Set: Dark Revelations 4
| Condition: NM, Unlimited |
$0.50 |
x 1 |
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